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Best Drew Messinger Michaels and Lucio Valentino podcasts we could find (Updated October 2019)
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Trying to make sense of things, and sometimes even succeeding. A podcast about videogames, music, books, movies, television, theater, gallery art, and life as (mostly) proud citizens of the Internet.
 
Trying to make sense of things, and sometimes even succeeding. A longform interview podcast about video games, music, books, movies, television, theater, gallery art, and life as (mostly) proud citizens of the Internet.
 
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ETAO Podcast, Episode 67. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/10/etao-podcast-67-max-krieger.mp3 We cross paths with Max Krieger and talk CROSSNIQ+ and the so-called, much-lately-in-vogue Y2K aesthetic. Come for the discussion of how aesthetics and attitudes toward technology are inextricable from history and polit ...…
 
ETAO Podcast, Episode 67. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/10/etao-podcast-67-max-krieger.mp3 We cross paths with Max Krieger and talk CROSSNIQ+ and the so-called, much-lately-in-vogue Y2K aesthetic. Come for the discussion of how aesthetics and attitudes toward technology are inextricable from history and polit ...…
 
ETAO Podcast, Episode 66. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/10/etao-podcast-66-sam-rosenthal.mp3 Sam Rosenthal shuffles on over to talk about Where Cards Fall, a reflective, touch-native narrative puzzle game almost a decade in the making—as well as his previous work on the fiercely and rightly beloved What Remai ...…
 
ETAO Podcast, Episode 66. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/10/etao-podcast-66-sam-rosenthal.mp3 Sam Rosenthal shuffles on over to talk about Where Cards Fall, a reflective, touch-native narrative puzzle game almost a decade in the making—as well as his previous work on the fiercely and rightly beloved What Remai ...…
 
ETAO Podcast, Episode 65. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/09/etao-podcast-65-ricky-haggett-1.mp3 Ricky Haggett takes stock of his work on Wilmot’s Warehouse, Hohokum, Loot Rascals, Frobisher Says, Tenya Wanya Teens, and his other odd, wondrous work. We talk about the primacy of collaboration in his games, the i ...…
 
ETAO Podcast, Episode 65. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/09/etao-podcast-65-ricky-haggett-1.mp3 Ricky Haggett takes stock of his work on Wilmot’s Warehouse, Hohokum, Loot Rascals, Frobisher Says, Tenya Wanya Teens, and his other odd, wondrous work. We talk about the primacy of collaboration in his games, the i ...…
 
ETAO Podcast, Episode 64. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/09/etao-podcast-64-matthew-seiji-burns.mp3 Matthew Seiji Burns is responsible for some of the best and least-discussed narratives and soundtracks in games, namely those in the beloved-for-other-reasons Zachtronics works Infinifactory, TIS-100, SHENZHEN I ...…
 
ETAO Podcast, Episode 64. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/09/etao-podcast-64-matthew-seiji-burns.mp3 Matthew Seiji Burns is responsible for some of the best and least-discussed narratives and soundtracks in games, namely those in the beloved-for-other-reasons Zachtronics works Infinifactory, TIS-100, SHENZHEN I ...…
 
ETAO Podcast, Episode 63. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/08/etao-podcast-63-analgesic-1.mp3 Sean Han Tani and Marina Kittaka worked together on the original Anodyne, its under-appreciated follow-up Even the Ocean, and now their latest Analgesic Productions joint, Anodyne 2: Return to Dust. It’s a game about ge ...…
 
ETAO Podcast, Episode 63. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/08/etao-podcast-63-analgesic-1.mp3 Sean Han Tani and Marina Kittaka worked together on the original Anodyne, its under-appreciated follow-up Even the Ocean, and now their latest Analgesic Productions joint, Anodyne 2: Return to Dust. It’s a game about ge ...…
 
ETAO Podcast, Episode 62. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/08/etao-podcast-62-alan-dang.mp3 Alan Dang emerges from the shadows to talk about his work on the Skullgirls mobile game, the VR garden-’em-up Fujii, and the indie arcade esport stalwart Killer Queen. Plus, we talk about the broader possibilities for vir ...…
 
ETAO Podcast, Episode 62. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/08/etao-podcast-62-alan-dang.mp3 Alan Dang emerges from the shadows to talk about his work on the Skullgirls mobile game, the VR garden-’em-up Fujii, and the indie arcade esport stalwart Killer Queen. Plus, we talk about the broader possibilities for vir ...…
 
ETAO Podcast, Episode 61. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/07/etao-podcast-61-bryant-cannon.mp3 Bryant Cannon joins us to discuss Oxenfree, its follow-up Afterparty, and the licensed, now-delisted Night School games that came in between—not to mention his previous mobile work, much of it also now delisted. As su ...…
 
ETAO Podcast, Episode 61. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/07/etao-podcast-61-bryant-cannon.mp3 Bryant Cannon joins us to discuss Oxenfree, its follow-up Afterparty, and the licensed, now-delisted Night School games that came in between—not to mention his previous mobile work, much of it also now delisted. As su ...…
 
ETAO Podcast, Episode 60. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/07/etao-podcast-60-juan-vaca-1.mp3 Juan Vaca chooses to adventure with us—into his work at Telltale Games, at Endless Entertainment, and now at the burgeoning interactive team at Netflix. We talk about Juan’s approach to narrative, the oft-ignored import ...…
 
ETAO Podcast, Episode 60. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/07/etao-podcast-60-juan-vaca-1.mp3 Juan Vaca chooses to adventure with us—into his work at Telltale Games, at Endless Entertainment, and now at the burgeoning interactive team at Netflix. We talk about Juan’s approach to narrative, the oft-ignored import ...…
 
ETAO Podcast, Episode 59. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/06/etao-podcast-59-greg-batha.mp3 Greg Batha has done a remarkable variety of creative/technical work, from the interface of Dream Daddy, to live visualizations for touring musicians, to the hectic and adorable puzzle battler bit bit blocks. What brings ...…
 
ETAO Podcast, Episode 59. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/06/etao-podcast-59-greg-batha.mp3 Greg Batha has done a remarkable variety of creative/technical work, from the interface of Dream Daddy, to live visualizations for touring musicians, to the hectic and adorable puzzle battler bit bit blocks. What brings ...…
 
ETAO Podcast, Episode 58. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/06/etao-podcast-58-jim-guthrie.mp3 Jim Guthrie joins us to reflect on his storied soundtracking career, from Superbrothers: Sword & Sworcery EP and BELOW, to Indie Game: The Movie, to (implicitly, here) Reigns: Her Majesty and Planet Coaster—not to menti ...…
 
ETAO Podcast, Episode 58. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/06/etao-podcast-58-jim-guthrie.mp3 Jim Guthrie joins us to reflect on his storied soundtracking career, from Superbrothers: Sword & Sworcery EP and BELOW, to Indie Game: The Movie, to (implicitly, here) Reigns: Her Majesty and Planet Coaster—not to menti ...…
 
ETAO Podcast, Episode 57. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/05/etao-podcast-57-zachariah-chandler.mp3 Zach Chandler catches the bus with us and talks about Nth Dimension[al] Hiking, his gently arcane spectral traverse-’em-up. We discuss Zach’s guiding principle, namely that if you’re going to make a game that isn ...…
 
ETAO Podcast, Episode 57. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/05/etao-podcast-57-zachariah-chandler.mp3 Zach Chandler catches the bus with us and talks about Nth Dimension[al] Hiking, his gently arcane spectral traverse-’em-up. We discuss Zach’s guiding principle, namely that if you’re going to make a game that isn ...…
 
ETAO Podcast, Episode 56. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/05/etao-podcast-56-jordan-thomas.mp3 Jordan Thomas hides out with us to talk about The Blackout Club. It’s a game that is at once an “infinite meaning machine” and an authored narrative, a game about “extremely rewarding movement” but not “physical comba ...…
 
ETAO Podcast, Episode 56. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/05/etao-podcast-56-jordan-thomas.mp3 Jordan Thomas hides out with us to talk about The Blackout Club. It’s a game that is at once an “infinite meaning machine” and an authored narrative, a game about “extremely rewarding movement” but not “physical comba ...…
 
ETAO Podcast, Episode 55. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/04/etao-podcast-55-jay-tholen.mp3 Jay Tholen remembers the internet of the ’90s, when things were a few shades dorkier, and whole lot less smoothed-over and centrally managed—and especially the internet of the late 90s, when an end-of-days urgency and pa ...…
 
ETAO Podcast, Episode 55. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/04/etao-podcast-55-jay-tholen.mp3 Jay Tholen remembers the internet of the ’90s, when things were a few shades dorkier, and whole lot less smoothed-over and centrally managed—and especially the internet of the late 90s, when an end-of-days urgency and pa ...…
 
ETAO Podcast, Episode 54. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/04/etao-podcast-54-brian-fairbanks.mp3 Brian Fairbanks’ game Lost and Hound brings together a whole lot of his passions—from meaningful soundscapes, to accessibility, to dogs. In this episode, we start by talking about Host and Hound and end up talking a ...…
 
ETAO Podcast, Episode 54. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/04/etao-podcast-54-brian-fairbanks.mp3 Brian Fairbanks’ game Lost and Hound brings together a whole lot of his passions—from meaningful soundscapes, to accessibility, to dogs. In this episode, we start by talking about Host and Hound and end up talking a ...…
 
ETAO Podcast, Episode 53. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/04/etao-podcast-53.mp3 In lieu of a guest this week, we humbly present a conversation that Drew and Lucio recorded just before GDC, all about what it means to play a game wrong—from misunderstanding mechanics, to knowingly ignoring objectives and incenti ...…
 
ETAO Podcast, Episode 53. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/04/etao-podcast-53.mp3 In lieu of a guest this week, we humbly present a conversation that Drew and Lucio recorded just before GDC, all about what it means to play a game wrong—from misunderstanding mechanics, to knowingly ignoring objectives and incenti ...…
 
ETAO Podcast, Episode 52. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/03/etao-podcast-52-evan-hill.mp3 Evan Hill drops in to talk a little about Solar Ash Kingdom and Torment: Tides of Numenera, and a whole lot about his current work at Naughty Dog—though don’t expect any new details on The Last of Us Part II itself. Evan ...…
 
ETAO Podcast, Episode 52. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/03/etao-podcast-52-evan-hill.mp3 Evan Hill drops in to talk a little about Solar Ash Kingdom and Torment: Tides of Numenera, and a whole lot about his current work at Naughty Dog—though don’t expect any new details on The Last of Us Part II itself. Evan ...…
 
ETAO Podcast, Episode 51. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/03/etao-podcast-51-scntfc.mp3 C. Andrew Rohrmann (also known as scntfc, previously known as Scientific American, and alternately known by some pseudonyms that we’re not at liberty to disclose) stops by to talk about reactive soundtracks, “the mutability ...…
 
ETAO Podcast, Episode 51. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/03/etao-podcast-51-scntfc.mp3 C. Andrew Rohrmann (also known as scntfc, previously known as Scientific American, and alternately known by some pseudonyms that we’re not at liberty to disclose) stops by to talk about reactive soundtracks, “the mutability ...…
 
ETAO Podcast, Episode 50. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/02/etao-podcast-50-robin-baumgarten.mp3 Robin Baumgarten’s work doesn’t fit neatly into any single category or tradition. He makes games that are also toys, and also art installations, and also unusually beguiling lamps, and also—most straightforward to ...…
 
ETAO Podcast, Episode 50. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/02/etao-podcast-50-robin-baumgarten.mp3 Robin Baumgarten’s work doesn’t fit neatly into any single category or tradition. He makes games that are also toys, and also art installations, and also unusually beguiling lamps, and also—most straightforward to ...…
 
ETAO Podcast, Episode 49. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/02/etao-podcast-49-philip-buchanan.mp3 Philip Buchanan went indie so that he could finish 39 Days to Mars, a consummately silly co-op-as-comedy physics-and-gadgets puzzle-’em-up rendered in florid trichromatic line drawings and bone-dry Britishisms. The ...…
 
ETAO Podcast, Episode 49. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/02/etao-podcast-49-philip-buchanan.mp3 Philip Buchanan went indie so that he could finish 39 Days to Mars, a consummately silly co-op-as-comedy physics-and-gadgets puzzle-’em-up rendered in florid trichromatic line drawings and bone-dry Britishisms. The ...…
 
ETAO Podcast, Episode 48. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/01/etao-podcast-48-rami-ismail.mp3 Rami Ismail wants everyone to be able to make games. “Literally anybody anywhere” should be able to work in this medium that has the potential to transcend not only cultural and national boundaries, but language. The wo ...…
 
ETAO Podcast, Episode 48. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/01/etao-podcast-48-rami-ismail.mp3 Rami Ismail wants everyone to be able to make games. “Literally anybody anywhere” should be able to work in this medium that has the potential to transcend not only cultural and national boundaries, but language. The wo ...…
 
ETAO Podcast, Episode 47. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/01/etao-podcast-47.mp3 Gabby DaRienzo stops by to talk about her work as one half of the core Laundry Bear Games team, from A Mortician’s Tale (and Tracktoons) to their still-in-its-early-days next project—as well as her excellent, now-concluded podcast ...…
 
ETAO Podcast, Episode 47. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/01/etao-podcast-47.mp3 Gabby DaRienzo stops by to talk about her work as one half of the core Laundry Bear Games team, from A Mortician’s Tale (and Tracktoons) to their still-in-its-early-days next project—as well as her excellent, now-concluded podcast ...…
 
ETAO Podcast, Episode 46. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2018/12/etao-podcast-46.mp3 Greg Kasavin descends and/or ascends to our realm to talk about Hades, Supergiant’s roguelike recently surprise-released into Early Access on Epic Games’ brand new storefront. We talk about how Hades both builds on and departs from ...…
 
ETAO Podcast, Episode 46. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2018/12/etao-podcast-46.mp3 Greg Kasavin descends and/or ascends to our realm to talk about Hades, Supergiant’s roguelike recently surprise-released into Early Access on Epic Games’ brand new storefront. We talk about how Hades both builds on and departs from ...…
 
ETAO Podcast, Episode 45. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2018/12/etao-podcast-45.mp3 As 2018 winds down, esteemed ETAO Podcast producer Frances Michelle Lopez sits down to talk about what we played in 2018, what we’re looking forward to playing in 2019, and what’s currently sitting in our to-read piles. We couldn’t ...…
 
ETAO Podcast, Episode 45. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2018/12/etao-podcast-45.mp3 As 2018 winds down, esteemed ETAO Podcast producer Frances Michelle Lopez sits down to talk about what we played in 2018, what we’re looking forward to playing in 2019, and what’s currently sitting in our to-read piles. We couldn’t ...…
 
ETAO Podcast, Episode 44. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2018/12/etao-podcast-44.mp3 Heather Flowers talks EXTREME MEATPUNKS FOREVER: Powered by Blood (and the MEATPUNKS material beyond). We talk about body horror, episodic storytelling and serialization, the anger and clarity of punk, the multiplicity and illegibi ...…
 
ETAO Podcast, Episode 44. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2018/12/etao-podcast-44.mp3 Heather Flowers talks EXTREME MEATPUNKS FOREVER: Powered by Blood (and the MEATPUNKS material beyond). We talk about body horror, episodic storytelling and serialization, the anger and clarity of punk, the multiplicity and illegibi ...…
 
ETAO Podcast, Episode 43. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2018/11/etao-podcast-43.mp3 ARMS got announced with the Switch, and it launched with the Switch, and it’s been both passionately loved and broadly ignored. Lucio was late to the Switch party, and thus late to the ARMS party, but he’s been pretty taken with th ...…
 
ETAO Podcast, Episode 43. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2018/11/etao-podcast-43.mp3 ARMS got announced with the Switch, and it launched with the Switch, and it’s been both passionately loved and broadly ignored. Lucio was late to the Switch party, and thus late to the ARMS party, but he’s been pretty taken with th ...…
 
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