show episodes
 
A show about design in Magic: the Gathering. Each week we cover both official cards and custom cards made by the community. The weekly design challenge gives you the opportunity to make it on the show! Hosted by Adam Klesh, Bradley Rose, and Tim Reilly, with guests! Music used with permission: https://www.youtube.com/user/daleculp
 
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
 
Kevin-Brandon, an avid gamer for the last decade, teamed up with co-hosts and general awesome community members: Ricardo Alvares Pereira Junior, Bryant Schaper and Aaron Stackpole.The goal? To figure out how the developers in the industry got there.In the podcast they talk to industry experts about the challenges they've faced, get tips for improving skills, best learning strategies and find out what it takes to make it at a studio.We challenge all students to go after their game development ...
 
Professor Game is a weekly podcast where we interview successful practitioners of games, gamification and game thinking that will bring us the best of their experiences to get ideas, insights and will inspire us in the process of getting students or trainees to learn what we teach.
 
Two hapless employees in a game studio are tasked by their boss to create a game based on a very vague concept every two weeks. They're given one hour to talk out different concepts, eventually deciding on something they can showcase to their boss at the end of the session.
 
A top-rated game developer podcast for you to learn the tactics, tools, and routines from 100+ experts to succeed. You will learn how they got started, successful actions they took, mistakes you should avoid, and so much more. Get inspired today and learn how experts in your field found success so that you can model in their footsteps. Subscribe right now to the Game Dev Loadout podcast and get new episodes every Monday morning.
 
Loading …
show series
 
Joined by a good friend and a designer I respect very much the fantastic Evan Hill! His latest work the Last of Us 2 has been a huge success and we talk about our design process, where he takes his inspiration and much more. Support the show: http://bit.ly/33xpKbG ----- Sponsor - LDL Store ----- https://bit.ly/2WvrTUR ----- Contact Evan ----- Twitt…
 
Azhelle is a cancer survivor, 3x patented toy inventor, Women In Toys Wonder Woman finalist, and was named 1 of the 100 most influential people in toys and games in 2020. After 10 years in the industry, working for companies like Toys R Us, Party City, Horizon Group USA, and Creative Kids, this entrepreneurial spirit took control of her own destiny…
 
Learn about our winning color pair pitches and our new way to collaborate on these color pairs, Focus Channels. Challenge Reminder (Due Monday 6PT): DC 53 - "Cluedo Suspect" - Design a creature in an uncommon monocolor legendary creature cycle. Cluedo, aka Clue, is a board game and movie where every aristocratic character is a suspect. Follow @magi…
 
We've got the first results from the Banquet, our suggestion box-like way to pitch assorted ideas about Castmire! Next Week's Challenge: DC 53 - "Cluedo Suspect" - Design a creature in an uncommon monocolor legendary creature cycle. Cluedo, aka Clue, is a board game and movie where every aristocratic character is a suspect. Follow @magicdesigncast …
 
I have fun communicating the variety of ways we as LDs can tell our stories to the player, letting them know what has happened as well as how to leave it up to their imagination. Join The Community:http://bit.ly/33xpKbG ----- Sponsor - LDL Store ----- bit.ly/2WvrTUR ------ Contact Me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Em…
 
Michael Matera is an engaging, fun and inspiring nationwide speaker and author, delivering keynotes, workshops and small group professional development to teachers and administration. Additionally, he is a practicing teacher. He ignites both his classroom and professional development audiences with interactive play, passion and purpose-driven learn…
 
This is the ninety-second episode of the GameDev.tv Community Podcast. Layal Fakih a Unity Game Developer and a Community Manager at LebGameDev. She is currently working on multiple projects for MED GAIMS a Program for gamification of tourism. Having a bachelor in Computer Science she began her career in Web Development but decided to pursue her dr…
 
Dive into Moxtober, the hot new craze sweeping custom magic design! Kayiu102's youtube channel, with daily Moxtober vids: https://www.youtube.com/channel/UCF3bBSvBqn3OwxXNzO9YCLQ Follow @magicdesigncast and @createcastmire and join us at discord.gg/t88Vpwh Have quick ideas for Castmire? Send them in for the Banquet: https://forms.gle/nndHVeVSozmjZZ…
 
It is the RETURN of the LDL podcast and no better way to return than be giving some of the best materials I have been checking out during my time off! Support the podcast: http://bit.ly/33xpKbG ----- Sponsor - LDL Store ----- https://bit.ly/2WvrTUR ----- Resources ----- - Pacing LD https://bit.ly/339FTqN - AC Parkour https://bit.ly/3n1N4tl - 101 th…
 
Sarah Le-Fevre is a Learning design and delivery professional and certified Lego® Serious Play® Facilitator. After tiring of creating programs for blue-chip clients that focused almost solely on growth and profit, Sarah made the decision to keep the same audience but shift the focus to learning around sustainability, human flourishing and tackling …
 
Discussing feedback from the Castmire playtest results from Milestone 4 and pitches for color pairs and other packages going into Milestone 5. Follow @magicdesigncast and @createcastmire and join us at discord.gg/t88Vpwh Have ideas for Castmire? Send them in for the Banquet: https://forms.gle/nndHVeVSozmjZZza6 New Music! Visit http://alexandernakar…
 
This is the ninety-first episode of the GameDev.tv Community Podcast. Level Design Lobby: https://gumroad.com/a/100856947 Unity Quests and Dialogue Course: https://www.gamedev.tv/p/rpg-dialogue-quests-intermediate-c-game-coding-course/?product_id=2446906&coupon_code=QUESTS&affcode=45216_dezckag6 Unreal 4.22 C++ Course: https://www.gamedev.tv/p/unre…
 
Hello Bonus Babies, You may have tuned in live for the chaos of this episode. If you missed it, here’s the edited version, for your enjoyment. We brought in Dixie Cochran, in-house developer at Onyx path as well as host of the Onyx Pathcast to discuss the ups and downs of being (or not being) a fan of something you’ve been contracted to work on. Yo…
 
Special episode Engagers! This time we have no guest and I dive straight into the very important topic of ethics in our world of game-based solutions and gamification! I talk about some ideas of fellow creators and past guests Andrzej Marczewski -@daverage- of gamified.uk and Nir Eyal. I mention this in the episode but we'll highlight this here as …
 
This is the eighty-ninth episode of the GameDev.tv Community Podcast. Sam answered some of your Unity questions and introduced the new Unity RPG Dialogue and Quests course 🧙‍♂️📖 Level Design Lobby: https://gumroad.com/a/100856947 Unity Quests and Dialogue Course: https://www.gamedev.tv/p/rpg-dialogue-quests-intermediate-c-game-coding-course/?produc…
 
Hot off the Banquet announcement and following some great playtesting, we review submissions for our Cornerstone challenge. These cards find inspiration from gaps in Castmirelimited decks. Follow @magicdesigncast and @createcastmire and join us at discord.gg/t88Vpwh Have ideas for Castmire? Send them in for the Banquet: https://forms.gle/nndHVeVSoz…
 
This is the ninetieth episode of the GameDev.tv Community Podcast. “Everyone is capable of being good at programmer or 3D art or whatever they choose. It’s a choice.” -Rick Davidson Rick has been making video games for a living for more than 13 years as a Designer, Producer, Creative Director, and Executive Producer, creating games for console, mob…
 
This is the eighty-eighth episode of the GameDev.tv Community Podcast. “Anyone can actually follow along with steps but putting the steps into practice on your own is what really matters.” -Sebastian Beltramini I'm Sebastian and I'm from Argentina. I've been working in the software development industry for 22 years under different roles (developer,…
 
Alessandro Canossa is an Associate Professor at The Royal Danish Academy of Fine Arts, Schools of Architecture, Design and Conservation. He is the Czar of Player Experience at modl.ai and has been straddling between the game industry and academia for many years. He has been an Assistant Professor at the IT University of Copenhagen, Associate Profes…
 
Hello Bonus Babies, Monica and Rai are in deadline hell, and Margaret has disappeared again. Rather than leave you without an episode, here’s another Systematic Understanding of Everything episode for you to enjoy while we get ourselves back on track. So, we know what Exalted is, but where does it take place? Where did Creation come from? What kind…
 
This is the eighty-seventh episode of the GameDev.tv Community Podcast. “There is such a long road ahead of you. Create a support group to turn to during hard times.” – Ji Hye Lee Ji Hye Lee is a Korean American Senior Concept Artist currently working at Unbroken Studios. She has worked in the game industry for more than 6 years. Her projects inclu…
 
Kathleen Mercury, M.A.T., M.E.T., has been teaching gifted middle school students for fifteen years using design thinking to create functional art from designing tabletop games and RPGs to filmmaking, cosplay, and more. She shares all of her game design teaching resources at www.kathleenmercury.com for free, and loves to collaborate with educators …
 
Jon and Kyle sit down to discuss player proactivity in tabletop roleplaying. What is the difference between proactive and reactive play? Why is proactivity important for collaborative storytelling? And how do you create a space where your players feel comfortable and encouraged to be proactive? We answer all these questions and more in this jumbo-s…
 
Nicole Lazzaro, immersive media trailblazer, entrepreneur and game industry veteran has run XEODesign for 27 years. She discovered how game mechanics create emotion, designed the 1st iPhone game, and the 4 Keys to Fun used by millions of leading developers worldwide. Her 4 Keys are baked into the AI for the Sims and inspired IBM Watson’s sentiment …
 
This is the eighty-sixth episode of the GameDev.tv Community Podcast. “I just want to smash this out of the park! I’ll accept nothing less than me doing that. I worked really hard.” - Zoë Anderson Zoë Anderson is a sound designer, podcast producer and journalist. She is Senior Editor of music site gigsoupmusic.com celebrates musical expression in a…
 
Hello Bonus Babies, Friend of the show Danielle Lauzon returns as a Synthetic Rai Replacement. Together we talk about what to name your game – because a strong title is a reader’s first impression! The usual meandering nonsense happens, and we do a whole bit on “What this title sounds like” In the extended cut: like 30 extra minutes of us playing a…
 
We talk about the potential behind all our reprint suggestions for Castmire. Milestone 4 is only a week away! Next Week's Challenge: DC50 "Jumpstart for Joy" - Design a Jumpstart-sized pack of Castmire cards. You can include up to two new reprints and two new designs in your submissions. Follow @magicdesigncast and @createcastmire accounts and join…
 
Cédric Pontet is CTO @ Agile Partner, founder @ #play14, EventStormer, Sketchnoter, Happy Salmon guru, Gnome drawing expert, and much more. He is a seasoned software expert and Agile/Lean coach. He started his software engineering career in 2001 and since 2005, has been happily employed at Agile Partner, where he has worked on a large variety of pr…
 
This is the eighty-fifth episode of the GameDev.tv Community Podcast. “I never forgot my basics; what was taught to me.” -Laxmi Khanolkar Laxmi Khanolkar, CEO and Co-Founder, Apar Games, acted as catalyst in successfully building Apar Games as India’s leading game development company. With over 100 published titles, Apar Games has a vast range of c…
 
Loading …

Quick Reference Guide

Copyright 2020 | Sitemap | Privacy Policy | Terms of Service
Google login Twitter login Classic login