show episodes
 
This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events. Intro and outro music is by Danny Baranowsky, used with permission.
 
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham Support this podcast: https://anchor.fm/gamedevunchained/support
 
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
 
Joakim Achren from Elite Game Developers talks to founders and investors on how to start, run and grow a games company. In a nutshell, this is a podcast about the founders and investors who are building the games companies of the future. What are their success stories, failures, what they’ve learned from them and how more people will be able to get into creating games through successful games companies.
 
+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!
 
Delving into the most exciting games and gaming trends, we find out which features are the secret sauce for developing the next big mobile game! With guest game makers every month joining Jon Jordan and Joel Julkunen, to provide fresh and exciting insight into the wider gaming community. This podcast is brought to you by GameRefinery, the leading provider of feature-level data in the mobile games market, with an ever-growing database covering hundreds of thousands of games.
 
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A monthly podcast featuring interviews with video game developers. Video game development is a complex undertaking, but behind all the products and processes are the people, whose thoughts, experiences, and perspectives inform the work that they do, and how they do it. This podcast aims to delve into what makes individual developers tick.
 
Game Hugs is a fortnightly podcast that focuses on the individuals who work in the computer and video game industry. From publishers to journalists, developers to esports, artists to cosplayers, there are fascinating, entertaining, and god forbid maybe even educational stories to be told about what goes on behind the scenes. Created by Guy ‘Yug’ Blomberg, hosted by Jason Imms.
 
Game designer Matt Jackson, a 10 year game industry vet, and his guests explore the world of game design and game dev to bring you their perspectives on how games are made. Explore the fundamentals to get you started on your first game, learn how small, medium and large projects come to life from a wide range of game devs and gain knowledge to build better games.
 
Arcadology is a podcast focused on looking at the history of video games. The show explores the earliest days of the medium up to present day with examinations into how some of your favorite games and franchises got off the ground. The show will also feature interviews with game developers and designers, as well as journalists and other subject matter experts. New episodes will be posted every two weeks.
 
The GameDev podcast by Autodesk is a place to hear from some of the best minds in the games industry. We interview game developers who are at the cutting edge of innovation in games, to learn where they came from, how they got here, and where they’re going. Find more GameDev stories here: http://area.autodesk.com/customer-stories/games Follow us on twitter https://twitter.com/adskgamedev
 
The Basement Gamedev Podcast touches on all subjects related to (video) game development. It is recorded in the East Coast video game development mecha of "Hunt Valley", just 15 minutes North of Baltimore, and is hosted by BaltimoreGamer.com. BaltimoreGamer.com is a gaming news site and online community for gamers, developers, and game convention vendors in the Baltimore metropolitan area. Events which we cover include local LAN party events, local game conventions, local game tournaments, v ...
 
Grab a stool at the studio bar and join us for a beer as we chat with the video game industry's most fascinating developers, designers, artists and tech geeks. Your host Ryan Woodland is a game developer veteran with over 20 years in the industry and your co-host Jeremy Morrison is a broadcast television and indie film producer/editor.
 
obj_podcast is a gamedev podcast featuring members of the GameMaker community. Topics range from the path of an indie dev, to the intricacies of GameMaker, to our favorite foods. The GameMaker community is known for its inclusive, close knit relationships, and attracts people from many different backgrounds, each with a unique story to tell. This podcast is your one stop shop to find them. Since its beginnings, the majority of content for GameMaker has revolved around teaching and sharing. I ...
 
As part of the industry and in love with games, best buds Sam and Sven explore both sides of relevant game design topics in not-too-thick German accents. It’s laid-back, an hour-long, has valuable game development insight (banter) and there are guests from AAA and Indie. See industryidiots.com/about for more!
 
The Uptake with Anna Chu is a new show on all things tech and community. Host Anna Chu will be traveling and introducing you to people all over the world as she follows the path of Microsoft Ignite The Tour. The show covers topics in the world of tech, as well as uncovers people’s journeys - and how-tos - of professional learning, development and community building. You will meet inspiring people in the community of tech and get inspired to be a part of a vast and expanding community in your ...
 
Welcome to the CG BOSS Podcast, a monologue show on my journey into Making Games & Animation and sharing about Story Worlds and Transmedia for Business. I also provide behind the scenes thoughts on the process that goes into content creation. If you like what you are hearing do Buy a Ko-Fi. https://ko-fi.com/cgboss Thanks for your Support.
 
Game Dev London Podcast aims to support the UK games industry with knowledge and stories from those at its core. We aim to help both those who are just starting out, as well as those looking to learn from the best and hone their skills. We also want to shine a spotlight on what's happening and what's hot in the UK game dev scene, all the while trying to entertain and educate all of our listeners week on week! Visit gamedev.london For MeetUps, Game Jams, Competitions And More! Come and chat t ...
 
IT'S HER GAME is a shout out to all the amazing women in the gaming industry, no matter if it is mobile, PC, console, or esport. The series of curated talks with a dash of industry freestyle introduces successful, strong women from gaming and esports. Each episode is a conversation with one woman, who rocks gaming world in her own way - from business, tech, education or art side - sky is the limit to what women can do. On the mission of bringing inspiration to young girls, and knowledge to p ...
 
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show series
 
Your nice hosts recorded this episode on an especially-timely Tuesday evening. It turns out that recording on an "off" day does goofy things to a podcaster's brain. Can you improve upon the game of "rock, paper, scissors"? How common are red stop signs across the globe? What noises does a wind serpent make? Do video games really give us choices? Ho…
 
Industry author, journalist, and developer Mat Bradley-Tschirgi returns to discuss his indie game collaboration with notorious filmmaker Uwe Boll, his interview with legendary Sierra Online founder Ken Williams, getting his first article on Polygon, and more. Video Show https://youtu.be/oafVCRMW_Mo Support our sponsors Mudstack This episode was spo…
 
In this episode, GameRefinery looks at the craziest events this year, from Genshin Impacts’ collab with KFC to Roblox Lil Nas X digital concert. GameRefinery Analysts Kalle Heikkinen and Wilhelm Voutilainen join host Jon Jordan to discuss the wonderful world of mobile game events, including the mechanics behind LiveOps and utilising the same framew…
 
Weekend Panda is a Pennsylvania-based husband and wife indie dev team, making games together full time since 2018. Hear from Liang (software engineer) and J.K. (artist/writer) about their projects and journey so far. See their games at weekendpanda.com and follow @weekendpanda on Twitter. Part 1 of 2. Music by Danny Baranowsky…
 
Oscar continues his ongoing quest to "understand everything you wanted to know about #gamedev but never dared to ask" and in this episode, he talked to Chris Filip, Programme Manager at Creative England and Co-founder of GameAnglia asking whether prototypes are important or not. Find out more in this episode You can find a video clip of this episod…
 
Trav and Steve are back with Top 5 standalone scary video game titles (no sequels). They answer an email from TopSpot123, chat Metroid Prime and Metroid Dread, and Steve plays his R-Zone finally. Trav just got back from a weekend party and has a sexier voice than normal and Steve is no fun about ghosts. Find more of our work at http://www.polymedia…
 
A true pleasure to have Senior MP Level Designer, former Lead Level Designer the incredible Michael How. He joins us all away from the land down under to talk about his experience in the industry and advice for level designers of all levels. Please Support: http://bit.ly/33xpKbG ------------------------------------------ Game Texutres -------------…
 
Game Dev London attended EGX 2021 to host a series of awesome panels. In this first panel, our host Quang moderates a discussion between four streamers about how streaming can help promote your game. Check out the informative recording of this panel here, and be sure to follow our speakers below...@TristaBytes, @Ibsatron @Aravelle @EvoluteGames Fin…
 
In this episode, I'm talking with Joe Schaeppi and Bastian Bergmann, the founders of 12traits, a company that helps you discover and analyze your audience. I've been following the development of 12traits since my Next Games days, and the service is incredibly valuable for service-based games. In this discussion, we discuss identifying your actual a…
 
Another month, another great round-up of incredible resources for us all to learn from. In this mini-series I talk about some of my personal fav resources I have found over the past month for us to enjoy and grow from. Support the show: http://bit.ly/33xpKbG ------------------------------------------------------------ Game Texutres ----------------…
 
Guillaume Verlinden is the Managing Director of Kolibri Games, a game studio well known for its tycoon games like Idle Miner Tycoon. Guillaume started his career in management consulting and moved to game some eight years ago when he joined Social Point. He quickly grasped what gaming was about and started improving older live games, growing many p…
 
In this episode Ellen points out the wisdom of Stephen and Mark makes up excuses to talk about his new favourite T.V. programme (and it's not even a Star Trek show!). Stephen talks about playing Deathloop Prototypes 5:15 Stephen McGregor Game Design Game Shows 0:33:38 Mark LaCroix Game DesignBy Ellen, Stephen, and Mark
 
Welcome to Podcast vs Player Episode 204 - This week...Doom guy/Doom Slayer added to Smash Bros...Ubisoft has announced the DLC roadmap for Far Cry 6's post-launch content, and it includes crossover missions featuring Rambo, Stranger Things, and the actor Danny Treyo...Squid Game thoughts...What If...? finale... And more! ━━━━━━━━━━━━━━━━━━━━━━━━━━…
 
Richard Butler, New York-based Editor-in-Chief of RAGE Works calls in to discuss the early days of podcasting, his journey through the geek culture world, and how none other than GaryVee nearly convinced him to give up on his dreams. Video show https://www.youtube.com/watch?v=AE-OQbaVInI Support our sponsors Mudstack This episode was sponsored in p…
 
Anjin Anhut, Game Director on Minute of Islands, joined Kirill Tokarev to discuss Studio Fizbin’s latest captivating game and talk about how the team came up with its concept. Minute of Islands is a beautiful story that offers players to explore strange and wonderful islands and dark labyrinths, plus solve different satisfying puzzles. It has one o…
 
This episode is brought to you by AppFigures! Head to https://appfigures.com/on/gamedevunchained.com to try App figures for free. If you like it, use our special code GDU3030 to get 30% off for the next 3 months. Get started for free in just a few minutes at mudstack.com Mudstack is the only asset management and collaboration platform custom built …
 
Been too long, but Dan is back on the show to help us answer your questions about Level Design. We go through a few of your questions and do our best to answer them and point all of you lovely people in the right direction. Ask Questions Via: http://bit.ly/33xpKbG FloorPlan - https://floorplancreator.net/# Dungeon Scrawl - https://probabletrain.itc…
 
The title will make way more sense after about 2 hours of this podcast. Join Steve and Trav on another rundown of the games coming out, the games getting beat, and the games done did get beat! October 24th will be a new collection showcase! Reese's Cups are the best. Top 5 easy games that are still fun courtesy of Seth aka Captain Drachma! Find mor…
 
Oscar's continues his quest to learn "Everything you wanted to know about games but never dared to ask" by asking why we make games! This time is joined by Games Industry Ambassador, Presskit creator and #indiedev luminary Rami Ismail Find out more in this episode You can find a video clip of this episode at: www.youtube.com/gamedevlondon More epis…
 
This week, it's the inaugural episode recorded from the brand new clubhouse inside the office of Noble Robot, the gamedev co-working space that Mark just opened up in northeast Minneapolis! Ellen lays out everyone's frustrations, Stephen sets the agenda, and Mark has words for Whirlpool. This way to the new clubhouse! Here's the office fridge, mome…
 
Co-host Matt Hill enters the chat! Community manager Casey Lucas-Quaid and famed composer Rich Vreeland (AKA “Disasterpeace”) of Dino Polo Club hang out to discuss their hit indie games, Mini Metro and Mini Motorways. We discuss the Apple Arcade program, keeping the indie spirit alive, navigating Steam Workshop, and more. Video show https://www.you…
 
This episode is brought to you by AppFigures! Head to https://appfigures.com/on/gamedevunchained.com to try App figures for free. If you like it, use our special code GDU3030 to get 30% off for the next 3 months. Get started for free in just a few minutes at mudstack.com Mudstack is the only asset management and collaboration platform custom built …
 
In this episode of The Mobile Gamedev Playbook, we're looking at the use of AI moderation in social gaming. GameRefinery analyst and podcast regular Kalle Heikkinen joins host Jon Jordan to kick off the podcast with all things social, including the emergence of social hangout areas and the rise of social features in mobile games. While social featu…
 
Joining me today is a fantastic Journalist and Author Rob Dwiar who talks to us about his new upcoming book 'Genius Loci' and what we as level designers and world builders can learn about the nature around us and the virtual nature in games. Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------- Game Tex…
 
Today I'm talking with Ilya Eremeev, who is the Co-Founder and Managing Partner at The Games Fund. Ilya has a really interesting story about how he started as a 3D artist in gaming and has gone through a career path in gaming that has lead him to now run an early-stage VC fund. In this episode, we also talk about VC funding for the gaming ecosystem…
 
Adam and Vics discuss the process of onboarding, how you get people into and playing your game. They discuss examples they've seen in the past, what makes for good onboarding, and how making a VR game changes the onboarding process. Find out more in this episode You can find a video clip of this episode at: www.youtube.com/gamedevlondon More episod…
 
On this week's episode, your nice hosts explore two completely separate but fully compelling topics! Ellen learns a new engine, Mark discusses why shooting could be a more interesting mechanic than it is, and Stephen completely misses a pun. Astral Gunners Pillars of Creation Games shown at 2D Con 2021: Snow Day: The Cold War Emery Johnny Chainsaw …
 
Welcome to Podcast vs Player episode 203 - This week: Marvels What If, Hitmonkey coming to Hulu and Disney Star, and Dan gets a dry mouth... This weeks episode is brought to you by CATHERINE AVERILL ARTWORK. If you're looking for a special personal gift, or even something for yourself, then a stunning commission art piece by Catherine Averill Artwo…
 
Dmitry Kornilov, CEO and Co-Founder at FFFACE, joined Kirill Tokarev to discuss virtual influencers and how they help different markets today. FFFACE is a Ukraine-based team of creators, CGI artists, java-script, and Unity engineers, that operates in Eastern/Western Europe, North America, and Central Asia regions. Apart from digital products produc…
 
In this episode, we speak to Yin-Chien Yeap, who is the CEO of playko software. With their recent release of the VR downhill ski racing game "Ski Fit 365" on Construct Arcade, they are working towards a "no excuses" approach to VR development on the web. We talk about playkos motivations and plans for using the web, when they chose web over native …
 
Former Nintendo employees Fay and Martyn Maillardet call in to discuss life after the pro industry and the creation of their first proper indie release, Shindig. Support our sponsors mudstack Mudstack is the only asset management and collaboration platform custom built for game studios and digital artists! Handle all your game assets from concept t…
 
This episode is brought to you by AppFigures! Head to https://appfigures.com/on/gamedevunchained.com to try App figures for free. If you like it, use our special code GDU3030 to get 30% off for the next 3 months. Get started for free in just a few minutes at mudstack.com Mudstack is the only asset management and collaboration platform custom built …
 
A great privilege to welcome on to the show the extremely skilled composer Kevin Penkin! Kevin is a game and anime composer who has worked on a number of titles in both fields, he talks to me about his creative process and what inspires him to write music, which best captures the emotion of the project. Please Support: http://bit.ly/33xpKbG -------…
 
Trav and Steve join forces once again and go jank huntin'! Steve discovers that sports games are actually fun and Trav, ya know, is there. They're prepping the backlog for spooky season! Find more of our work at http://www.polymedianetwork.com Find Travis on Twitter http://www.twitter.com/travplaysgames Find Steve on Twitter http://www.twitter.com/…
 
In this episode, I'm talking with Alli Ottarsson, who is a Principal at gaming investments firm Makers Fund. Alli has had a long career in gaming, working at CCP on EVE Online, then at Riot Games on League of Legends. Recently he started doing angel investing and then eventually joined Makers Fund to become a VC. In the discussion, we talk about th…
 
This is Oscar's first episode in his quest to "understand everything you wanted to know about game development but never dared to ask". He is joined by Annie Grudeva (she/her) Creative Director at Perpetual Games and founder of PixAll.org a resource for diversity and inclusion. In this episode we talk about the player - who are we making this game …
 
After many months of recording over Discord (or together in Mark's and Dale's apartment), Nice Games Club is finding a new place to meet. Well, "finding" isn't really the right word. Mark and Dale are making it happen. The new clubhouse is being customized as a workspace and community hub, and this week on the show, Your Nice Hosts talk about how t…
 
Former McAfee CTO Rosen Sharma–now CEO of BlueStacks, now.gg, and Game.tv–discusses his transition into gaming and where software distribution in the industry may be headed, including his thoughts on a future beyond mobile app stores. It may come sooner than you think. Support our sponsors Appfigures This show was sponsored by Appfigures! Appfigure…
 
Cookie Hiponia — author, poet, and former lead editor of Destiny 2 and Mass Effect — joins to discuss the social simulation games Stardew Valley & Animal Crossing through the lens of poems about making and giving. Barbara Jane Reyes, "Track: 'Dahil Sa Iyo,' Pinay (1998)" Pablo Neruda, "Ode to My Socks" Cookie Hiponia We Belong at Penguin Random Hou…
 
This episode is brought to you by AppFigures! Head to https://appfigures.com/on/gamedevunchained.com to try App figures for free. If you like it, use our special code GDU3030 to get 30% off for the next 3 months. Get started for free in just a few minutes at mudstack.com Mudstack is the only asset management and collaboration platform custom built …
 
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