This is a podcast related to brawl stars! Every 2 days a new episode
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Podcast by VII
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Welcome to The Clashuals Podcast! We talk about all things Clash of Clans and other subjects. The co-hosts of the show are big_b70 and Clashfan9 (follow each of us on twitch). Join us for live recordings simulcast on multiple platforms as we dive into topics around our favorite game, as well as some casual banter about what's most interesting to us.
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A weekly show discussing the latest developments in the European technology ecosystem and featuring interviews with some of the most interesting people in the industry.
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Welcome to your regular glimpse into the business of mobile games. Featuring interviews with games industry experts! Your hosts are the insiders at PocketGamer.biz, the top B2B site for the mobile games industry. It covers the people, technology and deals that drive this multi-billion dollar sector. In our ongoing podcast, you’ll hear the editorial team and their guests dive into the topics and themes at the forefront of the industry. You’ll get unique insight and exclusive Q and As, taking ...
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Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis. Hosts: Michail Katkoff @mkatkoff www.linkedin.com/in/michailkatkoff/ Eric Kress @ekress www.linkedin.com/in/erickress/ Laura Taranto @laurataranto www.linkedin.com/in/laurataranto/ Phillip Black @econosopher www.linkedin.com/in/phillip-black-econo ...
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I’m 35 and my son is 11. We talk about mobile gaming, sports, news, and what is life like through a 11 year olds point of view.
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Week in Mobile Games E38 - Xbox and Adjust mishandle their PR and Supercell's culture revolution
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PocketGamer.biz head of content Craig Chapple and news editor Aaron Astle discuss the latest mobile games industry news from the past week. On this week's episode we delve into the PR mishandling of Xbox's mobile marketplace plans and the Adjust layoffs. Elsewhere we discuss Supercell CEO Ilkka Paananen's insights into the structural and cultural c…
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AA Meeting - Supercell by VIIBy VII
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#307: Pokemon Game Rises, Supercell's IPO Dreams and VC Misdeeds
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Eric roleplays as his Old Man Yells at Cloud Halloween costume, sparing no expense at Netflix’s strange announcement and an ugly breakdown of modern venture capital. Laura tells us if Pokemon’s new mobile game looks more like Go or Masters, while Jen gives a eulogy for Space Ape. Phil raves at Call of Duties monster success and asks Nadella to rele…
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TWIG #310 Can Royal Kingdom Reach the Peak? Who Wins the War of the You Giants?
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Happy Thanksgaming! This week, the Deconstructor of Fun crew kicks things off with a recap of the buzzing Slush event before diving into a deep analysis of Call of Duty: Black Ops 6. From there, we tackle Ubisoft’s heated return-to-office controversy and explore Hasbro’s massive $150 million investment in gaming. The latter half of the episode delv…
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Sticky, Loveable, and Loyal: How Developers Create Winning Games with Psychological Segmentation
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53:10
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Accurate segmentation makes the difference between a good game and a great one, but with the declining availability of third-party data, developers face mounting challenges in finding strategies that drive installs and reduce churn. The opportunity? Psychological segmentation, which taps into player motivations and traits rather than relying on sur…
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Week in Mobile Games E37 - Pokémon Trading Card Game Pocket's blockbuster launch and Royal Kingdom hype
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PocketGamer.biz head of content Craig Chapple, deputy editor Paige Cook and News Editor Aaron Astle discuss the latest mobile games industry news from the past week. On this week's episode we discuss the success of Pokémon Trading Card Game Pocket, Dream Games' big Royal Kingdom launch, and ask: are developers burned out on mobile? ** Let's Connect…
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#254 Inside Timi Studio: How Call of Duty Mobile Set the Stage for Delta Force
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Phillip Black sits down with Leo Yao, General Manager of Timi Studio Group’s J3 studio, for an exclusive look at the making of Call of Duty Mobile and the upcoming Delta Force. Discover how Timi shocked Activision with a two-month Nuketown demo, the secrets behind COD Mobile’s record-breaking live ops, and why Delta Force pivots to tackle Battlefie…
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TWIG #309: EA’s AI problems, Monopoly GO’s decline, and Pokémon Pocket’s success
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53:41
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As Kress’ World of Warcraft account turns 20, we blow out the candles and reflect on a surprising reason behind EA’s disastrous AI investor presentation. Jen delivers a valiant defense of Monopoly Go’s new TV campaign, while Phil reviews the early returns of Pokémon TCG Pocket. Big in Japan, as they say? The group wraps up with what might be the ye…
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Join us on the Deconstructor of Fun Podcast as we delve into LiveOps strategies for Q5 with esteemed guests Sezer Degirmenbasi, head of EMEA for mobile gaming at TikTok, and John Wright, head of publishing at Kwalee. In this episode, you’ll discover what Q5 is and why it's crucial for game marketers and learn detailed strategies for leveraging TikT…
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The 84% Problem: What Bad Ads Are Costing Game Publishers
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84% of players uninstall games due to disruptive or poorly placed ads, proving that bad ads don't just hurt a game's reputation but its bottom line, too. Our hosts, Peggy Anne Salz and Brian Baglow, dive into AppHarbr's recent report, “Player Sentiments On In-Game Ads” — a one-of-a-kind survey of over 600 players — before Peggy hits the floor at Ga…
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Week in Mobile Games E36 - Games industry M&A hits overdrive with Plarium and Easybrain deals
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PocketGamer.biz head of content Craig Chapple, deputy editor Paige Cook and News Editor Aaron Astle discuss the latest mobile games industry news from the past week. On this week's episode we discuss Miniclip's $1.2 billion acquisition of Easybrain, MTG's big deal for Plarium and ask why is Microsoft talking about mobile acquisitions? ** Let's Conn…
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#252 Value Optimization, Hybridcasual, and the Impact of AI
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HYBRIDCASUAL PLAYBOOK: metahybridcasualplaybook.splashthat.com In this podcast episode, Michail Katkoff hosts Manish Gajria, Director of Product from Meta, and Ryan Davies, Head of Performance Marketing from Kwalee to discuss the current trends in the mobile gaming market, focusing on value optimization, hybrid casual games, and the impact of AI on…
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TWIG #308 Plarium Gets Raided / Take-Two Divests / EA CEO Flirts With Disney
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After Kress released the rockets at large VCs last week the crew gets back into heated venture capital discussions exploring the complexities of VC investments in gaming and the shifting landscape of game development and funding. The conversation also touches on the potential leadership changes at EA, the implications of recent acquisitions in the …
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Scrambly.io’s Golden Rules To Fighting Fraud Before It Starts
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Offerwall campaigns are rapidly climbing the ranks of top-performing game-mon strategies, delivering 86.1% higher D7 retention rates compared to rewarded video and interstitials, according to Unity's Mobile Growth and Monetisation Report 2024. The good news: high-value players (and whales) are snapping at the bait. The not-so-good news: a growing a…
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#251 LIVE from San Francisco with Special Guest Stars
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Jen Donahoe, Laura Taranto, and Eric Kress live from GamesForum San Francisco. 00:00 Introduction and Podcast Overview 01:29 Panelist Intros 05:53 First Topic: Unfiltered Growth and Monetization 12:50 Incentivized Advertising: Past and Present 17:59 Challenges and Future of Incentivized Ads 27:27 Expanding Beyond Gaming: Brand Collaborations 32:15 …
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Unlock Revenue Streams and Transform Mobile Game Monetization with Aghanim's All-in-One DTC Platform
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Discover how Aghanim enables mobile game publishers to boost net revenue by up to 200% through secure & compliant web-based monetization strategies. By integrating Aghanim's suite of tools—covering game-content, liveops automation, community engagement, and payments—publishers can streamline operations and optimize their low-performing web shop app…
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Week in Mobile Games E35 - Facebook Instant Games is back! | Games First 2024 takeaways
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PocketGamer.biz head of content Craig Chapple and deputy editor Paige Cook discuss the latest mobile games industry news from the past week. On this week's episode we discuss Facebook Instant Games finally enabling in-app purchases on iOS, the legal view of Nintendo's Palworld case, and provide key takeaways from Games First Helsinki 2024. ** Let's…
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#250 Winning with Creators: How Gaming’s Marketing Strategy is Evolving
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In this episode of Deconstructor of Fun, we dive into the shifting landscape of influencer marketing in the gaming industry, focusing on the emergence and impact of creator programs. Our guests: Patrick "Chief Pat" Carney (Tribe Gaming), Scott Walker (Ninja Kiwi), and Justin Sacks (Nexus.gg) — industry experts and key voices in creator marketing—ex…
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TWIG #306 Is Apple’s Big Move a Trick or a Treat?
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It’s Halloween and conference season, so we’re diving into all the latest insights without of course missing a basketball update. In today’s episode, we got Call of Duty’s continued dominance, Battlefield’s woes, Apple’s App Store for gaming, China’s rise in 4x games, and Barbie’s design mismatch. Dive in for all things gaming, snark included!Hosts…
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Endless possibilities of a digital stethoscope with Diana van Stijn, Lapsi Health
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Welcome to the new episode of the TNW Podcast — the show where we discuss the latest developments in the European technology ecosystem and feature interviews with some of the most interesting people in the industry. In today’s special episode, we're happy to present an interview with Diana van Stijn, co-founder and chief medical officer at Lapsi He…
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How One Studio Stays Succesful When Shift Happens
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Resilience, grit, and a gut feeling about good talent separate average studios from great ones and determine which can stand the test of time. Few people hit the mark on all three, like Iron Fox Games Founder and CEO Ryan Filsinger. With a legacy of iconic IPs, including The Simpsons, Star Wars, and Marvel, Ryan’s insights stem from 17 years of ind…
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Week in Mobile Games E34 - Subscription without upsell is death! And IDFA changes are good now?
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PocketGamer.biz head of content Craig Chapple and Fundamentally Games CEO Oscar Clark discuss the latest mobile games industry news from the past week. On this week's episode we discuss the closure of Netflix's triple-A studio Team Blue, new developer Antihero's comments that Apple's IDFA changes were good for the industry, and the rise of India's …
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#249 Shooting for Success: Navigating the Ultra Competitive Shooter Genre
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In this deep dive discussion, Adam Telfer, Chris Sides, Phillip Black, and Davan Brannan explore the current state of the PC and console shooter genre, analyzing player engagement trends, the impact of COVID-19, and the struggles of new game entrants in a saturated market. They discuss the decline in player numbers for popular titles, the challenge…
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TWIG #305 Music Stops at Netflix Games as Hell's Bells Ring for AA Games
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Arguably the most fun newsletter for games industry professionals: www.deconstructoroffun.com/subscribe --- This episode of This Week in Games covers major shifts in gaming, as Netflix shutting down its AAA studio, TikTok’s LiveOps program, and the rise of influencer marketing and Supercell’s all-hands-on-deck approach to save Squad Busters. The ep…
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Exploring Alternatives: Mobile Gaming’s Megatrend for 2025
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Alternative distribution channels and app stores are exploding onto the scene and are positioned to be the key growth drivers for mobile gaming in 2025. They offer new revenue streams—and they reshape how developers engage their audiences, optimize their growth strategies, and build trust in a more open ecosystem. Significantly, players also have a…
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Phill Robinson, Boardwave on Europe's pathway to success
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Welcome to the new episode of the TNW Podcast — the show where we discuss the latest developments in the European technology ecosystem and feature interviews with some of the most interesting people in the industry. In today’s special episode, we're happy to present an interview with Phill Robinson, founder of Boardwave — a networking platform for …
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Week in Mobile Games E33 - Destiny: Rising heads to mobile and Unity's charm offensive
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Craig Chapple and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. On this week's episode the team discusses the launch of Unity 6, executive departures at Stillfront and Supercell, and the news that Destiny: Rising is heading to mobile. ** Let's Connect ** 👉🏻 Twitter - https://twitter.com/…
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#248 Peter Levin on Transmedia Trends, the Future of Global Gaming and Finland’s Gaming Legacy
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On his 55th visit to beyond the Wall (aka. Finland) Peter Levin of Griffin Gaming Partners delves into the influence of Finland's gaming scene, the global success of companies like Supercell, and the legacy of titles such as Angry Birds and Habbo Hotel. We discuss the impact of technology, transmedia trends, and how non-endemic players like Netflix…
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TWIG #304 Supercell's Marketing Shakes Up while Web3 Shoots Back!
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In this episode of TWIG (This Week in Games), the team dives into recent gaming industry news, starting with Google’s Play and Xbox announcements, followed by the Game Freak data breach and Xbox developments. 'They discuss Supercell’s mysterious Project Rise, the rumored Destiny Rising mobile game, and blockchain gaming with Off the Grid. The episo…
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Generative AI, academic publishing, and European funding with Anita Schjøll Abildgaard, Iris.ai
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51:27
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Welcome to the new episode of the TNW Podcast — the show where we discuss the latest developments in the European technology ecosystem and feature interviews with some of the most interesting people in the industry. In today’s special episode, we're happy to present an interview with Anita Schjøll Abildgaard, co-founder and CEO at Iris.ai. The star…
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How to Reinvent Yourself During an Industry Downturn
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As our host Brian Baglow always says, “If there’s one constant in the games’ industry, it’s change.” In this episode, we switch gears from talking about how to make winning titles to discussing a winning strategy that will allow you to ride the waves of change—not be crushed by them. Faith Price, Director of Growth Marketing at DoubleDown Interacti…
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#247 Scopely Co-CEO, Javier Ferreira, on the Gaming Industry's Future and Strategies for Success
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Michail Katkoff sits down with Javier Ferreira, Co-CEO of Scopely, to explore the success behind Scopely's hit game Monopoly Go, which has generated over $3 billion in lifetime revenue. Javier shares insights into Scopely's acquisition by Savvy, the impact of solid partnerships, and Scopely's future ambitions with original IPs. Learn about effectiv…
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Week in Mobile Games E32 - Google Play's Judgement Day
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Craig Chapple, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. On this week's episode the team breaks down the recent ruling in the Epic vs Google case that will force Google Play to open up its store. We also speculate wildly on the options open to Scopely for its 'megadeal…
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TWIG #303 Toxic Positivity, Squad Busters Speculation and Roblox 🔥
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The TWIG team unpacks the latest developments in Ubisoft’s internal drama. They also dive into the troubled launch of Squadbusters and explore whether toxic positivity is a growing issue in game development. Plus, get the latest on the Epic vs. Google legal battle and the controversies surrounding Roblox. Tune in for sharp analysis and thoughtful d…
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Andrii Degeler and Callum Booth on the future of publishing
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Welcome to the new episode of the TNW Podcast — the show where we discuss the latest developments in the European technology ecosystem and feature interviews with some of the most interesting people in the industry. In today’s special episode, we're featuring a conversation between the TNW Podcast co-host Andrii Degeler and our old friend, former c…
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#246 Savvy Moves: Saudi Arabia’s Gaming Vision
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Saudi Arabia has a bold vision - to transform itself into a global gaming hub by 2030. With insights from Savvy Games Group CEO Brian Ward and Gerard Miles, co-CEO of executive headhunting company Mission One, we delve into the Kingdom's strategic efforts to build a robust gaming ecosystem in the Middle East. Discover the opportunities and challeng…
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Week in Mobile Games E31 - The Top 50 Mobile Game Makers 2024 revealed! Plus takeaways from PGC Helsinki
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Craig Chapple, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. On this week's episode the team discuss the Top 50 Mobile Game Makers 2024 list and what it tells us about industry trends, takeaways from Pocket Gamer Connects Helsinki and Finnish Games Week, Epic's new fees fo…
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TWIG #302 Epic Legal Showdowns, Ubisoft Woes, and MMO Thrills
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Jen Donahoe, Eric Kress, Phillip Black, and Mishka Katkoff discuss the impact of California's new digital ownership law, highlights from the Tokyo Game Show, and the record-breaking numbers on Steam. They also delve into Ubisoft's delays, Behavior Interactive's acquisitions, and Meta's new AR glasses, concluding with a look at Genshin Impact's impr…
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The tech, market, and culture of videogames with Ilkka Paananen, Supercell
42:38
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Welcome to the new episode of the TNW Podcast — the show where we discuss the latest developments in the European technology ecosystem and feature interviews with some of the most interesting people in the industry. In today’s special episode, we're featuring an interview with Ilkka Paananen, co-founder and CEO of Supercell, recorded with live audi…
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Breaking In & Leveling Up: Meet the Game Industry’s Next Generation
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Host Jen Donahoe is joined by a panel of emerging game industry professionals—Pedro Bravo (Lead PM Monopoly Go at Scopely), Vlada Kumova (Game Producer at GameFam), and Lara Burić (Game Designer at Hutch). The discussion centers around the challenges and barriers faced by the next generation of game developers as they enter the industry, the diffic…
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Week in Mobile Games E30 - Ubisoft's woes and Genshin Impact hits $6bn in four years(!)
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Craig Chapple and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. On this week's episode the team discusses Ubisoft's big Assassin's Creed Shadows delay, strike action and other problems. We also analyse the enormous success of Genshin Impact, which has hit $6.3 billion in four years. ** L…
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TWIG #301 $1B Company Emerges From the Shadows
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Kress bites back at Cupcake listeners, while Adam thinks a Space Marine live service is as dead as the Necrons. Phil thinks MoPoGo is groundbreaking, but no one is surfing the waves yet. Laura tells us the real origin story, and Jen has her best Italian accent. 00:00 Intro 01:49 Shills 02:46 AI in Gaming 07:16 EA Strategy 09:28 Adam & Laura: Origin…
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The future of Northvolt, underwater Wi-Fi, and power-hungry data centres
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Welcome to the new episode of the TNW Podcast — the show where we discuss the latest developments in the European technology ecosystem and feature interviews with some of the most interesting people in the industry. In today’s episode, Linnea and Andrii talk about energy use at data centres, the state of Northvolt, submarine communications, and a f…
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Turning Metrics Into Mobile Wins with Safia Dawood
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Data is the lifeblood of any business, but marketers build companies to last when they go beyond the numbers to pinpoint the underlying factors contributing to revenue changes and transaction values. Safia Dawood, Senior Data Scientist at Moloco, joins our hosts Peggy Anne Salz and Brian Baglow to show how marketers can leverage a data-driven appro…
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Indie Publishing and Growth Strategies with Sebastian Forsström, Head of Paradox ARC
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Mishka Katkoff chats with Sebastian Forsström, Head of Paradox ARC, to explore the world of indie game publishing at Paradox Interactive. Sebastian provides an overview of Paradox Interactive and dives into the role of Paradox ARC, a division dedicated to helping indie developers. They discuss how Paradox evaluates and develops games, the importanc…
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Week in Mobile Games E29 - Playtika acquires SuperPlay, and the secret multi-billion dollar games platform WeChat Minigames
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Craig Chapple, Paige Cook, Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. On this week's episode the team discusses Playtika's $1.95bn acquisition of SuperPlay, dive into WeChat Minigames - the multi-billion dollar games platform you know nothing about, and analyse why games companies are…
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The crew gets together to talk about the past and the future of This Week in Game show in this special 300th episode. But it wouldn’t be a TWIG without a bit of news. Kress gets triggered by EA’s AI + UGC + Apps presentation. And we all wonder what happened to Spectre Divide - a highly anticipated shooter from a top team that seems to have missed i…
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The business of flight tracking, the new Commission, and some pet tech
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Welcome to the new episode of the TNW Podcast — the show where we discuss the latest developments in the European technology ecosystem and feature interviews with some of the most interesting people in the industry. In today’s episode, Linnea and Andrii talk about flight tracking and its community, the new European Commission, health trackers for p…
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Unicorns, Camels, and Hogs: How Smart Ad Monetisation Saves Your App from Getting Eaten Alive
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49:19
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In today's app market, success is no accident—it's a strategy. Whether your app becomes a unicorn (a rare, standout success), a camel (steady and sustainable), or a hog (a resource-draining misstep) depends on the decisions you make now. In this episode, Patrick McSteen, App & Game Monetisation Expert with Logan Square Consulting, joins hosts Peggy…
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Week in Mobile Games E28 - The Unity Runtime Fee is dead!
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Craig Chapple, Paige Cook, Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We're also joined by special guest, Fundamentally Games CEO Oscar Clark! We delve into the big breaking news of the week - Unity's decision to cancel the Runtime Fee, one year after it was first announced. Our hot t…
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