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A podcast about healing and preventing cancer with nutrition & natural therapies, and living life with joy and purpose! I was diagnosed with stage IIIC colon cancer in 2003, at 26 years old. I had surgery but refused chemotherapy. I chose faith over fear, changed my entire life, and used hardcore nutrition and natural therapies to heal. My doctor told me I was "Insane", but he was wrong. :) Today I am a best-selling author, blogger, global health & cancer coach, and speaker. My site (chrisbe ...
 
A journey throgh the best of Circuit Parties serving House vocals and Tribal beats | Made In Brazil www.instagram.com/andregarca www.youtube.com/andregarca www.facebook.com/djandregarca www.mixcloud.com/andregarca THE WEEK CLUB | RESIDENT DJ (BRAZIL) CONTRATAÇÕES/ BOOKINGS :: # HEADPHONE MUSIC :: Marcelo Christianote (booker) 📱 +55 11 98114 2074 ✉ marcelo@thedjs.com.br _______________________________________________________ :::: RELEASE /// ANDRE GARÇA // Rio de Janeiro DJ RESIDENTE THE WEEK ...
 
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show series
 
Welcome to Dev Game Club, where this week we continue our series on Final Fantasy VI. We talk about the story and the utility of allowing players to choose the order in which to play a few sections, among other things, before turning to your feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing…
 
Welcome to Dev Game Club, where this week we present a bonus interview with Remi Lacoste, who reflects on what it took to make the camera of Prince of Persia: Sands of Time, which was far more authored than previous 3rd person platformers and action adventures. Dev Game Club looks at classic video games and plays through them over several episodes,…
 
Welcome to Dev Game Club, where this week we begin a new series on Final Fantasy VI, which is often in the conversation surrounding the pinnacle of the 16-bit JRPG. We set the game in its time, and then turn to it directly, talking about world-building and how 2D feels better than 3D for these sorts of games, among other topics. Dev Game Club looks…
 
Welcome to Dev Game Club, where this week we finish our series on 2003's Prince of Persia: The Sands of Time. We talk about the unfortunate elevator sequence, the final platforming of the game, its circular story and of course, our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commenta…
 
Welcome to Dev Game Club, where this week we continue our series on Prince of Persia: The Sands of Time. We talk about the Library, our problems with it, how we were misled, and how such things happen, as well as other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections pla…
 
CLICK HERE FOR SHOW NOTES AND LINKS Today I have the great pleasure of sharing an interview I did with my dear friend and fellow cancer survivor Suzy Griswold, founder of HealingStrong. Suzy was diagnosed with thyroid cancer in 2009. Three months after surgery and radiotherapy, the cancer spread to her lymph nodes. When chemotherapy was recommended…
 
Welcome to Dev Game Club, where this week we return to our series on Baldur's Gate with an interview with James Ohlen, who was lead designer on the title. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:50 Interview 52:50 Break 53:21 Outro Issues covered: starting a…
 
Welcome to Dev Game Club, where this week we continue our series on Prince of Persia: The Sands of Time. We talk a bit about combat and especially the way the baths area expands the level design, despite a few visual language missteps. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sec…
 
Welcome to Dev Game Club, where this week we begin a new series on Prince of Persia: The Sands of Time. We set the game in its time and studio, and then speak a fair amount about its holistic approach to design, its fluidity, and its contextualization of game mechanics. Dev Game Club looks at classic video games and plays through them over several …
 
Welcome to Dev Game Club, where this week we conclude our series on Baldur's Gate. We talk takeaways and then clean up a very full mailbag. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Issues covered: the long-term quest of the franchise, Baals everywhere, converting from D&D, not ev…
 
Welcome to Dev Game Club, where this week we continue our series on Baldur's Gate, the 1998 D&D interpretation that put BioWare on the map, as it were. We talk about the end of the game based on our two approaches to play, some fun side content, and other issues! Dev Game Club looks at classic video games and plays through them over several episode…
 
Welcome to Dev Game Club, where this week we celebrate our five years of podcasting by doing something a little bit different. We look at our first Adventures, the Atari 2600 Adventure and Colossal Cave Adventure. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Issues covered: why we're…
 
Welcome to Dev Game Club, where this week we continue our series on Bioware's 1998 CRPG classic, Baldur's Gate. We talk a bit about the structure of the world, the difference between playing straight through on the main story and indulging in side quests, companions, and some about audio and music before turning to your feedback. Dev Game Club look…
 
Welcome to Dev Game Club, where this week we continue our series on Baldur's Gate. We talk about racing through versus following multiple sidequests, about tactical battling, and about the huge variance in verb sets for different party members, amongst other topics. Dev Game Club looks at classic video games and plays through them over several epis…
 
Welcome to Dev Game Club, where this week we begin a new series about Baldur's Gate, the 1998 CRPG from BioWare that revitalized the genre. We situate the game in time, talk about BioWare as a company, and then turn to a lot of Dungeons & Dragons nerdery. Dev Game Club looks at classic video games and plays through them over several episodes, provi…
 
Welcome to Dev Game Club, where this week we look back on the podcast year of 2020 (because we'd like never to think about the year in general ever again). We talk over our takeways, largely drawn from our interviews but also bringing in themes from the games we played. Dev Game Club looks at classic video games and plays through them over several …
 
Welcome to Dev Game Club, where this week we air our December interview with Vampire the Masquerade Bloodlines writer/designer Brian Mitsoda. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:48 Interview 1:11:02 Break 1:11:34 Outro Issues covered: wanting to start in…
 
Welcome to Dev Game Club, where this week we explore Ocarina of Time a bit more through an interview with industry Executive Producer Lani Lum. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:48 Interview 1:07:25 Break 1:07:54 Feedback Issues covered: nerd markings,…
 
Welcome to Dev Game Club, where this week we conclude our series on The Legend of Zelda: Ocarina of Time. We talk takeaways and then catch up on our feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:50 Takeaways 48:18 Break 48:45 Feedback Issues covered: the…
 
Welcome to Dev Game Club, where this week we continue our series on The Legend of Zelda: Ocarina of Time. We talk about a lot of side quests and then turn to the end of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the Game! Issues covered: playing …
 
Welcome to Dev Game Club, where this week we continue our series on The Legend of Zelda: Ocarina of Time. We talk about the ability to play things out of order and the precursor dungeons and temples of this section of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections pl…
 
Letter to world governments signed by over 100 scientists and doctors recommending vitamin D supplementation of at least 4,000 IU per day: https://vitamindforall.org/letter.html Study: 80% of COVID-19 patients are vitamin D deficient: https://www.ajc.com/.../study.../A6W5TCSNIBBLNNUMVVG4XBPTGQ/ Study: Vitamin D3 supplementation nearly doubles survi…
 
Welcome to Dev Game Club, where this week we continue our series on The Legend of Zelda: Ocarina of Time. We dive into the Water Temple (see what I did there?) as well as elaborating more about some topics we touched on last time. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections…
 
Welcome to Dev Game Club, where this week we continue our series on The Legend of Zelda: Ocarina of Time. We talk a lot about cluing direction, small keys, and the two dungeons we played. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through the Fire Temple! Issues co…
 
Full ShowNotes and Links here! Ralph Moss, PhD, is a legend and a personal hero of mine. Dr. Moss is a graduate of New York University and Stanford University. He was the science writer and assistant director of public affairs at Memorial Sloan-Kettering Cancer Center in New York from 1974 until 1977 when they asked him to lie about the results of …
 
Full interview, transcript, and show notes here Patrick Quillin, PhD – Beating Cancer with Nutrition Dr. Patrick Quillin is an internationally recognized expert in the area of nutrition and cancer. He has 30 years experience as a clinical nutritionist, of which 10 years were spent as the Vice President of Nutrition for Cancer Treatment Centers of A…
 
Welcome to Dev Game Club, where this week we continue our series on Legend of Zelda: Ocarina of Time. We look at some of the snags around the Zora domain as well as its main dungeon, chat about mechanic literalization, and then Tim explodes a Lore Bomb. Dev Game Club looks at classic video games and plays through them over several episodes, providi…
 
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