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Are you a business owner looking to increase profitability through the growing power of ONLINE & CONTENT MARKETING? The Productive Insights Podcast — the show notes of which you can access at https://www.ProductiveInsights.com/podcast — brings you brings you top entrepreneurs and shares actionable advice that can help you take your business to the next level. Some of the previously featured guests include: Ryan Deiss, Richard Lindner, Roland Frasier, and Marcus Murphy from Digital Marketer, ...
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The Pre Mornin’ Show

Shane Ryan & JJ Remo

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Hosts, Shane and JJ, dialogue about their lives and random topics. "It's not profound. It's not penetrating. It's just plain fun." Support this podcast: https://podcasters.spotify.com/pod/show/premorninshow/support
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I am joined in conversation by the unparalleled Games Workshop legend, games designer Jervis Johnson. We talk about a 40 year career creating, refining, and contributing to almost every Games Workshop game worth playing! From Blood Bowl to Epic, Warhammer Fantasy to Warhammer 40k, Advanced Heroquest to Advanced Space Crusade, Warhammer’s End Times …
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Dave Chapman & Dominic McDowall in conversation with Jordan Sorcery I’ve never read or played The Laundry and after asking about it online I was approached by the publishers of the game’s new second edition, Cubicle 7, and invited to ask any questions I had! CEO of Cubicle 7, Dominic McDowall, and game designer for The Laundry 2nd edition, Dave Cha…
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Duncan Rhodes in conversation with Jordan Sorcery Duncan Rhodes joins me in conversation as we talk about his hobby and career with Games Workshop. Beginning with his obsession with 40k and then Warhammer Fantasy, then his first role in retail teaching customers how to play and paint, we talk about what motivates a lifetime in the hobby. We also ex…
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Kim Newman in conversation with Jordan Sorcery Kim Newman has had a long and successful career as an author famous for his Anno Dracula series, as a television personality, and as Empire's horror expert since the magazine's very first issue. But there is another aspect to the remarkable history of this remarkable writer - his time writing the very …
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Chaz Elliott in conversation with Jordan Sorcery. Chaz Elliott was responsible for the look and feel of many early Citadel books and magazines, including Warhammer Fantasy Roleplay, Warhammer 40,000 Rogue Trader, White Dwarf, and Warhammer Fantasy Battle 3rd edition. During his brief, but influential time at Games Workshop he also transitioned into…
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Adrian Smith in conversation with Jordan Sorcery. In an incredible career artist Adrian Smith has produced some of the most iconic Games Workshop art for the worlds of 40k and Warhammer Fantasy. From his early work drawing playful Nurglings and dramatic scenes for the Realm of Chaos to his unforgettable renderings of Warmaster Horus and the Emperor…
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10/20/30 Rule for Pitching by Guy Kawasaki: How to Give Killer Presentations Learn Guy Kawasaki's famous 10/20/30 rule for crafting remarkable pitches and presentations that engage audiences. In this episode, the legendary speaker and author breaks down his time-tested rule step-by-step: -Use only 10 slides -Present for no more than 20 minutes -Min…
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Marc Gascoigne in conversation with Jordan Sorcery Marc Gascoigne has worked extensively in fantasy and science fiction publishing as a writer, editor, and in many other roles besides. One of the key figures behind the creation of Games Workshop's Black Library and the beginning of the Horus Heresy series Marc's first stint at GW saw him co-writing…
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You can support Yousef and the other farmers in Northern Gaza HERE Yousef S H Aburabee from Beit Lahia in northern Gaza, a passionate young agricultural engineer with extensive training in the fields of agriculture and the environment. I have conducted numerous training sessions for farmers and agricultural engineers on modern techniques and organi…
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Tomas Rawlings in conversation with Jordan Sorcery. We talk about the culture, behaviours, and perceptions of the video game and tabletop gaming hobbies and industries. As an exceptional thinker on the nature of gaming Tomas has given TED talks, consulted across the video games industry, written tabletop games, and co-founded his own games studio, …
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Padraig Murphy and Dominic McDowall in conversation with Jordan Sorcery. Dominic McDowall, CEO of Cubicle 7, and Padraig Murphy, producer of the WFRP 4 edition range, join me to about the development of the 4th edition of Warhammer Fantasy Roleplay. We talk about designing new supplements, updating old ones, the future of the range, and just a litt…
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In this episode I am speaking with Medical Herbalist Christina Stapley about her new book A history of plant medicine. We speak about some old recipes, climate change and the history of herbalism in the UK. You can connect with Christina HERE She runs various workshops and has lots of great books to add to your herbal library. If you enjoy the podc…
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Steve Jackson in conversation with Jordan Sorcery We talk about founding Games Workshop in the 70s, starting White Dwarf, working with Bryan Ansell as his Citadel team created Warhammer, co-writing Fighting Fantasy with Sir Ian Livingstone, and creating cutting edge interactive storytelling over the phone with Steve Jackson's F.I.S.T (Fantasy Inter…
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Mark Gibbons in conversation with Jordan Sorcery. Former Games Workshop artist and concept artist for Sony and Blizzard. Mark has had an extensive career creating dynamic, detailed, and amazing imagery for Warhammer, including memorable pieces like the box covers for Warhammer Fantasy 5th edition, the Circle of Blood campaign set, and the Man O’ Wa…
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Jonathan Green in conversation with Jordan Sorcery. We talk about a career working in science-fiction and fantasy IPs, novels, and gamebooks. Jonathan is credited on 8 gamebooks in the Fighting Fantasy series, wrote the definitive history of the series, has worked on several stories for the Black Library set in the 40k and Warhammer Fantasy worlds,…
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Links Mentioned: productiveinsights.com/membership Productive Insights Membership productiveinsights.com/175 conversation with James Clear productiveinsights.com/207 conversation with Brian Tracy SMART goal setting is more than just a buzzword. It's a transformative strategy that can turn your aspirations into achievements. In this video, I'm going…
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Summary: In this episode, host Ash Roy engages with entrepreneur and content creator Justin Welsh, delving into unique content creation strategies and the art of building genuine connections on social media platforms like LinkedIn and Twitter. Justin shares insights into his Creator Funnel concept, the LinkedIn funnel, and practical tips for crafti…
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James Wallis in conversation with Jordan Sorcery. James is the founder of Hogshead Publishing, the company that resurrected Warhammer Fantasy Roleplay first edition, refined it, expanded it, and kept it alive for a decade. And then he decided to shut down the successful company and walk away. We talk about why, his remarkable journey in the RPG ind…
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SHOWNOTES: In this video you'll learn: - What it takes to be a successful entrepreneur - The mindset needed for long-term success - How to communicate your vision to teams - The biggest mistake startups make - Execution risk and how to avoid it - How to build systems that scale - And lots more 0:00 Introducing Martin Karafilis 5:00 Biggest Mistakes…
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Introduction Small business hiring in 2024 might feel like walking through a maze blindfolded. But not only is this not impossible, it's life-changing. Over the last 10 years, I've made all the mistakes in the book when hiring new team members. I wrote this blog post so you don't have to make those same mistakes. I won't beat around the bush. These…
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Chris Pramas in conversation with Jordan Sorcery. After a career at Wizards of the Coast working on D&D, Alternity, and Chainmail, Chris Pramas co-founded independent RPG publisher Green Ronin and began releasing award winning and critically acclaimed TTRPGs like Mutants and Masterminds. And after that Chris was asked by Games Workshop to develop a…
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Dominic McDowall in conversation with Jordan Sorcery. The man behind the incredible homegrown success of UK RPG publisher Cubicle 7, Domininc McDowall has helped to rejuvenate the RPG marketplace with a broad range of well received and successful roleplaying games. Not only that, but he brought together the team that would reinvent and restore Warh…
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Tuomas in conversation with Jordan Sorcery. In my second conversation with Tuomas Pirinen (you can find my first interview exclusively on my Patreon) we talk about his work redefining Chaos in the Warhammer Old World, and beginning the journey to dividing the forces of the ruinous power by beast, warrior, daemon, and god. We also explored Tuomas' c…
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Graeme Davis in conversation with Jordan Sorcery. One of the key game designers involved in the creation of Warhammer Fantasy Roleplay and The Enemy Within campaign, Graeme Davis has long been an important voice in the TTRPG industry. Graeme talks with me about the early culture and ways of working at Citadel and Games Workshop under Bryan Ansell, …
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Johnny Fraser-Allen in conversation with Jordan Sorcery. After working as a conceptual and special effects artist at Weta Workshop on films like Steven Spielberg's BFG, Guillermo Del Toro and then Peter Jackson's the Hobbit movies, and James Cameron's Avatar Johnny Fraser-Allen began making miniatures for gaming in the fantasy realms he loves so mu…
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Rick Priestley in conversation with Jordan Sorcery. The creator of 40k and Warhammer Fantasy, Rick Priestley in conversation! Rick Priestley and his school friend Richard 'Hal' Halliwell created Warhammer Fantasy for Bryan Ansell at Citadel in 1983. After that Rick worked on 5 more editions of Fantasy, as well as Warhammer Fantasy Roleplay, countle…
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In this episode I'm speaking with MEGHAN RHODES about TASTING HERBALISM. Meghan Rhodes is a qualified herbalist who has helped over 90 people start living herbalism, making healthier, safer solutions for themselves and their families a reality. As the founder of Rhodes Roots & Remedies, she has written 10 course books, authored the books Easy Herba…
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Alan Merrett in conversation with Jordan Sorcery. Alan has held many roles in his 36 year career at Games Workshop; starting as a caster at Citadel in the early days of the company and ending as the Head of Intellectual Property for the international hobby mega-corp that GW had become by 2016. Over that period Alan was involved in some of the most …
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Sir Ian Livingstone in conversation with Jordan Sorcery. Along with a couple of friends Sir Ian Livingstone founded Games Workshop in 1975 to sell wooden toys and games. Within a few years they had become the exclusive European distributor of TSR’s Dungeons & Dragons, had been offered a merger by Gary Gygax, launched White Dwarf magazine, and start…
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Jim Butler in conversation with Jordan Sorcery. Jim worked at Games Workshop for 30 years holding a variety of management and leadership positions. Working under Bryan Ansell, Tom Kirby, and Kevin Rountree Jim was responsible for developing the GW management trainee programme and academy, leading the design studio for a number of years, and ultimat…
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Gav Thorpe in conversation with Jordan Sorcery. Gav has worked on innumerable games, supplements, and stories at GW for Warhammer Fantasy, Warhammer: 40,000, Warhammer Quest, Inquisitor, Battlefleet Gothic, and just about everything else released by Workshop in the early 2000s! As one of the designers who resurrected the Citadel Journal, helped dev…
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In Conversation with Jordan Sorcery brings to podcast feeds all of the amazing interviews that Jordan has recorded with the most important figures in the history of Games Workshop, Warhammer, and tabletop gaming. Featuring interviews with Rick Priestley, Andy Chambers, Gav Thorpe, Alessio Cavatore, Sir Ian Livingstone, Steve Jackson, and many more!…
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Mark Wells in conversation with Jordan Sorcery. We explore a period of incredible change in the organisation as it shifts from the 90s approach of 2 core games (Warhammer Fantasy & Warhammer 40,000) with specialist games like Gorka Morka, Necromunda, and Mordheim alongside them, to the 2000s focus on 3 core systems - Warhammer Fantasy Battle, 40K, …
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Robin Dews & John Stallard in conversation with Jordan Sorcery. Robins Dews, the former editor of White Dwarf and later the Games Workshop Design Studio Manager, and John Stallard, former GW Sales Director and subsequent co-founder of Warlord Games, join me to talk about their recent project to document the history of Citadel and Games Workshop thr…
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Alessio Cavatore in conversation with Jordan Sorcery. Alessio has designed countless games in his remarkable tabletop career. At Games Workshop he worked on a host of Armies Books before taking over as design lead for Lord of the Rings: Strategy Battle Game, Warhammer Fantasy Battles, and Warhammer 40,000. Since leaving Games Workshop Alessio has c…
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Andy Chambers in conversation with Jordan Sorcery. Andy Chambers was lead designer, AKA the Overfiend, for 40K 3rd Edition and was arguably the person most responsible for evolving it into the foundations of the modern game. Starting with White Dwarf articles for Space Marine & Adeptus Titanicus, writing Battle Magic and Warhammer Armies: Skaven fo…
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Martin Wallace in conversation with Jordan Sorcery. The legendary game designer behind Brass, A Few Acres of Snow, Study in Emerald, Struggle of Empires, and Discworld: Ankh-Morpork joins me to talk about the process, business, and career of games design; the use of kickstarter for launching new games; and the projects he’s working on for the futur…
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