As I travel I have the chance to meet a host of very smart and accomplished people around the world. The objective of this podcast is for me to learn from them whether it is in business, investing, future and tech, or health. I welcome everyone to join my journey as we learn and grow together with this podcast.
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Hello everybody, and welcome to Some Patches Required. Every other Wednesday, your hosts Aaron and Zak use their backgrounds in game development and analysis to discuss various facets of the ever-turbulent games industry. From interviews with AAA/indie devs to deep dives on timely topics, the duo hopes to entertain and educate you on this wild medium we all love.
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Relaxed, informal conversations with some of the most inspiring people in the world of data analytics and the UK. Trials, tribulations, successes, learns and everything in between. Hear their story uncut and like never before. Welcome to How AI Built This.
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1
IGN: Corporate Consolidation's Impact on Games Media
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Hello, everybody, and welcome to the latest episode of Consolidation Watch - a show where we puff out our proverbial chests and celebrate all of the excellent acquisitions that mega-corporations have completed recently! This week, we've got a doozy for ya' from the world of games media, where IGN successfully ate up the Gamer Network, home of mains…
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Josh Bowlby Interview: UI/UX Design & Community Building
1:02:54
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This week, Zak and Aaron chat with Josh Bowlby, a UI/UX designer (user interface and user experience, for the neophytes out there) who has experience at companies like Virtuix and Wayfinder developer Airship Syndicate, among others. Not only was he kind enough to speak on some of his experiences in that space, but also his active role in the Austin…
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1
Fallout: A New Era of Multimedia Franchises?
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War. War never changes... but the media landscape sure does. With Amazon's new Fallout show dominating headlines and streaming charts alike, Zak and Aaron returned to the vault this week to dust off an old favorite topic: video game adaptations. This time, the question at hand isn't the program's quality (spoilers: it's pretty good), but rather wha…
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Epic vs. Apple Lawsuit: The Fate of Platform Monopolization
58:36
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Ahh, Apple. Creators of the smartphone, pioneers of industry, the gold standard for excellence, the last bastion of inspiration in a world that's gone dull, and... an illegal monopoly? That's what a recent set of lawsuits allege - and they're gaining traction. Between an all-out assault from Epic Games' Tim Sweeney and an 88-page treatise on illega…
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Dragon's Dogma 2: Does Review Bombing Work?
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Rejoice, RPG fans, for Dragon's Dogma 2 is finally here! The reviews are in, and the consensus is... well, complicated as hell. While critics are stoked overall, fans seem to have some grievances — and they're quite happy to share them. This brings Zak and Aaron to the ever-relevant topic of review bombing, or the practice of leaving droves of nega…
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1
Suicide Squad: The Desperate State of AAA Games
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When you think of AAA games, does your mind fill with excitement imagining what spectacular worlds dedicated artists have crafted for you with the benefit of near-limitless resources? Or do you imagine boardrooms filled with disinterested people demanding endless compromises in pursuit of maximum profit? This week, Zak and Aaron sit down to politel…
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Adam Powell Interview: Union Organizing and the Games Industry
1:12:03
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At this point, trying to find a new or clever way to say that the games industry is in turmoil is a profound exercise in futility. There is no one way to "fix" the problems that seem to follow developers from studio to studio, but there's one pretty clear step in the right direction: unions. This week, Zak and Aaron sit down with former union organ…
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Palworld: Imitation, Inspiration, and Poké-Plagiarism
1:00:56
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If you've spent any time on the internet as of late, odds are you've stumbled across something about a new game called Palworld - otherwise known as "Pokémon with guns." Hell, with north of 19 million downloads and record-breaking player counts on Steam, it's easily set to be one of the biggest games of the year. But what is it, really? This week, …
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Chasing Pre-Orders: Early Access Monetization Madness
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Hello, everybody, and welcome to season three of Some Patches Required! Our intrepid hosts have been away for a while, but the games industry certainly didn't take a break with them, as mass layoffs, leaks, hacks, studio closures, and more dominated the headlines. This week, Zak and Aaron tackle the messy topics of true early access and the recent …
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1
Baldur's Gate 3: Breaking the AAA Mold
1:15:20
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Have you ever felt exhausted by the neverending onslaught of updates, microtransactions, generic mechanics, and performance issues that seem to define modern AAA games? Well, do we ever have a new title for you! This week, Zak and Aaron discuss the myriad ways that the newly released Baldur's Gate 3 - and Larian Studios - break the mold established…
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Alan Wake 2: Physical Distribution & Game Preservation
1:12:37
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The world is changing, and media is changing with it. What do you own? What does renting even mean in the era of subscription services and online storefronts? More importantly, what happens to a work of art when it's lost to time? This week, Zak and Aaron dive into the topic of game preservation in the (Alan) wake of several high-profile games goin…
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#82 Ben McLoughlin - Head of Data Science at Webuyanycar
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Ben McLoughlin is the Head of Data Science at Webuyanycar in Manchester. Armed with a PhD in Robotics & Computer Vision, Ben has quickly risen through the ranks to lead the considerable data science efforts at a UK household name in Webuyanycar. A fascinating conversation, where we discussed his career journey; some top tips for aspiring data scien…
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Graphics vs. Gameplay: BattleBit & Stylized Games
1:09:36
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After a few unfortunate delays, Zak and Aaron are back to ask you a simple question: Do you value visual extravagance over gameplay excellence, or do you think they can work together? Moreover, is there a seat for style at the table? Between the blocky art of BattleBit, the breathtaking but broken Jedi Survivor, and an endless supply of Aaron's use…
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Apple Vision Pro: Is this a Watershed Moment?
1:17:07
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This week, Zak and Aaron chat about what the semi-recently-announced Apple Vision Pro could mean for the VR, AR, and MR market. Will it fall flat on its face like Google Glass? Will it spur on competition like the original Oculus or HTC Vive? Or could it change the game entirely through the power of brand cachet and good marketing? Only time will t…
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Alex Malcolm Interview: Music Licensing in Video Games
1:21:56
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This week, Zak and Aaron chat across three different time zones! Was that sensationalist enough to grab your attention?? Good, because the third time zone is occupied by Alex Malcolm, who works in music licensing for Warner Music Group. This fella has brokered deals for numerous games, and was kind enough to share some insight into the process of w…
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Cameron Paxton Interview: Composing Music for Indie Games
1:18:24
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This week, Zak and Aaron sit down to talk with the profoundly talented Cameron Paxton - the composer for the game Dome Keeper - about the intricacies of writing music for games. Naturally, Aaron rambles on about esoteric ideas, Zak stays on topic, and our guest brings insight to spare. If you're interested in musical composition, creativity, or jus…
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Tears of the Kingdom: What Makes a Successful Sequel?
1:16:42
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At this point, it's only a few degrees shy of impossible that you haven't heard of the newest Legend of Zelda game, Tears of the Kingdom. Was that sentence confusing? Well, so is trying to evaluate what makes a good sequel. And yet, Zak and Aaron dive into the murky depths of media to discuss what makes a successful sequel, especially when it comes…
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Fortnite: The Evolution of UGC Platforms
1:12:34
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This week, Zak and Aaron hop right back into the maelstrom that is the modern games industry. Wait, were you expecting something different? Maybe you don't know their particular brand. On this particular, acronym-filled venture, Zak and Aaron try to unpack the evolution of UGC, especially as it pertains to Fortnite and the Unreal Engine. Between th…
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#81 Liam Fulton & Hannah Bratley - Computer Vision
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Liam & Hannah are the Co-Founders (CEO & CTO respectively) of Frame, a data science consultancy and computer vision organisation based in West Yorkshire. Not only are the Co-Founders, but they're also partners, so we dived into that dynamic on the podcast and how they separate work from life - 'pub Thursdays' play a key part in this ... We also cha…
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RE4 Remake: The Ethics of Post-Launch Microtransactions
1:11:36
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Hello everybody, and welcome to an unseasonably spooky episode of Some Patches Required! This week, Zak and Aaron dive back into the murky waters of microtransactions, this time within the context of the Resident Evil 4 Remake. Is it okay to add pay-to-win mechanics after launch? Why would a developer or publisher decide to do so? How many times ca…
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#80 Rachel Purchase - a data transformation journey at Admiral
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Rachel is the Head of Data Product, Insights & Data Science at Admiral Group and is our first guest who has spent their entire career at one employer - which is pretty awesome! A real life fan of the show as well, so it was very exciting to finally chat with Rachel about her career, approach to data and the amazing work going on at Admiral. I hope …
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Press Reset: The Human Cost of Making Video Games
1:14:09
1:14:09
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Well, would you look at that!? This one's on time! And it's interesting, to boot. This week, Zak and Aaron have a chat about Jason Schreier's exceptional book "Press Reset," and each chooses a few topics that fascinate them. Zak is mostly articulate and focused. Aaron rambles a bit and bloviates a lot. But, all-in-all, the conversation incorporates…
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Dungeons & Dragons: The Influence of TTRPG's on Gaming (ft. Undercommon Taste)
1:13:20
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This week on SPR, Zak and Aaron team up with the crew from the Undercommon Taste podcast to discuss the lasting impact and influence of TTRPGs (or table-top roleplaying games for you neophytes out there) on the world of video games. It's a fun conversation full of laughs, relatable anecdotes, good vibes, and a lower-than-normal number of curse word…
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#79 - Megan Stamper - Head of Data Science BBC Product Group
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Megan is the Head of Data Science at the BBC in their Product Group. With a PhD in Maths from the University of Cambridge and an impressive data career in the world of media, I loved chatting to Megan about her journey. I hope you enjoy! As always, we're brought to you by the wonderful people at Cathcart Technology, recruitment experts and Infer, t…
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The Last of Us: Challenges in Translating Games to Film & TV
1:13:15
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With all evidence pointing to The Last of Us being HBO's next big hit, Zak and Aaron decided to take a moment to discuss a few things surrounding the show, especially the difficulties intrinsic to translating games to film and TV. Naturally, Aaron bloviated beyond belief (after one successful sentence) and steered the conversation in the wrong dire…
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Pokemon: When Fandom & Consumerism Limit a Franchise
1:11:35
1:11:35
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Hello everybody and welcome to season two of Some Patches Required! If you're new to the show, we're happy to have you! If you're already familiar with our particular brand of games-industry coverage/conversations, we're thrilled that you stuck around. It's only going to get better from here. This time around, we're talking about the endearing mess…
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#78 - Ross Turner, CPO Arria - Natural Language Generation
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Welcome back to How AI Built This, the show dedicated to data and entrepreneurial story telling. This episode I spoke to Ross Turner, The Chief Product Officer at Natural Language Generation specialists Arria. Ross is Berlin based, working remotely for a now global team at Arria, where they are at the cutting edge of NLG. We had a great chat about …
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47. Persuasive power of storytelling with Jamie Dixon
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If you’re a leader, a big part of your job is getting people to do important things. Maybe it’s getting your team to follow your strategy, getting customers to buy more, or getting your stakeholders to support you. But sometimes you can’t get people to do those important things, and sometimes that’s a big problem. And when it’s a big problem, Jamie…
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46. Travelling Japan with the Boss, Sam Marks
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Sam Marks, co-founder and host of Invest Like A Boss Podcast, and self made millionaire through investments, joins me in Japan and we discuss why it is so traveler unfriendly, amongst catching up as we haven't seen each other for quite some time. Links: Invest Like A Boss Show Notes: 00:33 – Why Japan difficult for foreigners to travel within 05:15…
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Bayonetta 3 Controversy - Voice Actors and Fair Payment
1:11:15
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This week on Some Patches Required, Our intrepid hosts tackle a slightly out-of-date topic that sends them down a rabbit hole that may just take them a few months to get out of.* Of course, the inciting incident is the controversy surrounding Bayonetta 3 and the voice actress who claimed that Platinum Games offered her a paltry sum to reprise her i…
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Overwatch 2 - How Games Shift from Premium to Free-to-Play
1:10:06
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This week on Some Patches Required, Zak and Aaron take on a topic of particular interest related to the rocky launch of Overwatch 2. No, it's not 2016, so Tracer's butt has nothing to do with it. Instead, our intrepid hosts try to dissect the challenging transitions games undergo when they shift from premium, pay-upfront experiences to free-to-play…
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Twitch Bans Gambling Streams - The Issue at Hand
1:10:40
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This week on Some Patches Required, our intrepid hosts take on one of the more complex issues in the modern gaming world - gambling. Spurred by the news that Twitch has banned most gambling streams, Zak and Aaron break down some recent controversies and try to illustrate how games of chance can be particularly dangerous for Twitch's young audience,…
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1
An Abundance of Assassin’s Creed, Oodles of Ubisoft, and No Love for D23
1:03:11
1:03:11
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It's safe to say that this episode didn't quite go according to plan. Instead of tackling topics like Halo Infinite's missing features, a high-profile developer leaving 343, and Ubisoft's ongoing issues with workplace misconduct allegations, our intrepid hosts spent roughly 50 minutes talking about Assassin's Creed. Well, they also didn't talk abou…
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Thoughts on Games as a Service, a Trio of Intros, and Netflix as a Cereal Box
1:06:44
1:06:44
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Just when you thought the fine individuals at SPR industries couldn't make a conversation about the games industry sound even more casual than usual, they strike back with an episode so off-the-cuff that even they aren't quite sure where it's going. This week, Zak and Aaron sit down to discuss the various nuances of the "games as a service model," …
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45. Web3 and the Metaverse with John Goodall
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Jon Goodall, who has worked in Silicon Valley over a decade and is the founder of chatback.com, a messaging Omani chat software for school and hotels. He just started a new NFT venture call Niftopia and is here to discuss the future of NFT and Web3 Links: Niftopia.me Show Notes: 00:42 - Can you give us a little background of your employment? 02:26 …
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#77 Jacopo Tagliabue - MLOps at Reasonable Scale
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Jacopo is a prominent face in the world of MLOps, speaking at various events around the world and giving access to some amazing open source content - as he puts it, gaining karma points! From researching in Italy, to moving to the States and starting his own NLP company which was acquired in only a few years by Coveo - Jacopo has been on an incredi…
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Diversity in Games, Its Potential Impact, and a New Nintendo Update
1:11:05
1:11:05
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Brace yourself, this one gets a bit esoteric. That's because this week, Zak and Aaron take a good long look at the very real issue of diversity in the games industry and some of the implications of consuming media made predominantly by white males. They also touch on the new wave of workplace misconduct allegations rocking Nintendo of America. It's…
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44. Living and starting business in Colombia with Steve Suh
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Steve Suh is an American Korean who came to Hong Kong with nothing but a dream and started Floship, a successful e-commerce logistic platform powering users of shopify and kickstarter. Now he is reinventing himself again and moved to Columbia , to learn Spanish and look for opportunities in South America Show Notes: 00:42 - What do you do and how d…
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SPR Watch Party - "The Fast and the Furious: Tokyo Drift" with The Nerd Alternative
1:33:25
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In this very special - and especially long - episode of Some Patches Required, Zak and Aaron were lucky enough to sit down with Levi and Hassan from The Nerd Alternative to talk about The Fast and the Furious: Tokyo Drift. It's got laughs, it's got insights, it's got analysis. Unlike the movie the guys focus on, though, it's noticeably short on ove…
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#76 Josh Muncke - Machine Learning in retail
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Josh is the Director of Retail & Consumer at Faculty, a Machine Learning consultancy who were born out of academia and have a really unique fellowship programme. With a varied background, starting with a Physics Degree, followed up by a few years in big consultancies, Josh ended up in the States as Director of Data at Red Bull, before heading home …
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Indie Dev Insights from New Future Kids, Gone Wandering, and Finding the Right Work-Life Balance
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If you couldn't get enough of Austin's unique perspective in episode 42, you're in supremely good luck! This week, Zak and Aaron were happy to continue their conversation, this time focusing more on the indie development side of Austin's story, as well as his experience finding his place in the industry. There's lots of good stuff in here, not the …
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Massimo is a Data Science Manager at Bumble, where he and his team are responsible for getting machine learning into production and adding value to the business. With previous experience at a start-up, where Massimo identified the need for what we'd now call MLOps, he was in a unique position when he joined Bumble to implement some of this into an …
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Discussing Game-Dev Education with Game-U Course Director Austin
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This week on SPR, Zak and Aaron sit down with their mutual friend Austin, who has some cool stuff to say. What, you need more? Alright, Austin is a Course Director at Game-U - an organization devoted to teaching youngsters and people with special needs the fundamentals of game development - and part of the dynamic duo that makes up the indie studio…
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Are you tired of hearing about exciting, upcoming video games? How about the borderline- unprecedented value offered by Xbox Game Pass? Hot takes on the current streaming ecosystem? If reading this has you laying infirm, overcome by some sort of pop-culture-related malaise, our humble hosts fully understand. That having been said, Zak and Aaron sti…
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#74 Simon Stiebellehner - establishing an MLOps practice
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Simon is an experienced MLOps practitioner who has worked for the Amazon of the Netherlands, a large consultancy group and now Transactie Monitoring Nederland (TMNL). With a wealth of experience across Machine Learning, Simon spotted the potential for MLOps whilst consulting and has been involved in this world ever since. He also spotted the potent…
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Diablo Immortal's Predatory Practices, Unionization Updates, and State of Play Impressions
1:03:47
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Everyone said they'd never make it, but Zak and Aaron finally made it to 40. Well, the podcast did, and the number refers to episodes rather than years, but why quibble over semantics? This time around, our intrepid hosts dip their proverbial toes into the depths of depravity by chatting about Blizzard's new mobile title "Diablo Immortal," look at …
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#73 Ed Shee - building an open source MLOps community
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Ed is the Head of Developer Relations at Seldon and an open source enthusiast. Seldon are at the forefront of MLOps with several industry leading products, both in the open source community and enterprise world with their Core, Alibi and Deploy products. Ed joined Seldon to spearhead their open source offering through community building, events and…
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EA Enters the Acquisition Race, Raven Workers Unionize, and Pooh Goes Dark
1:05:42
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Two weeks can feel like an eternity in the entertainment industry, and this episode is listenable proof. Zak and Aaron are at it again, discussing monumental moves like EA's ravenous - and somewhat bewildering - quest for a merger/acquisition, the major victory won by QA workers at Raven Software, and Sony's inconsistent stance on reproductive righ…
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Embracer Group Embraces Square Enix, Nintendo Loses Face, and Arin Hits the Canvas
1:02:33
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As a wise and well-respected philosopher once said, "Another (every other) Friday, another episode of Some Patches Required!" That may be apocryphal, but hey; you've got to put those patches somewhere, right? This week, Zak and Aaron discuss a few of the headlines you may have seen recently, including Square Enix selling off most of its western stu…
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Dissecting the Current State and Future of the MCU with Stew From the Stew World Order Podcast
1:10:21
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Are you ready for something special but not especially game-related? If not, too bad! This week, Zak and Aaron are proud to welcome Stew from the Stew World Order Podcast to discuss the current state of the MCU and the multitude of directions it may go in the future. Which Future? There's no way to no... unless you listen. Maybe not even then, but …
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