show episodes
 
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
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MemoryLeak is a weekly show which features interviews with game developers from all disciplines. It aims to provide a holistic view of game development through firsthand accounts.
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Artwork
 
Core Elements is a weekly show discussing gaming and gaming culture. Each episode, we are joined by a game developer to discover how his life has influenced his art. In addition to these interviews, Core Elements discusses gaming news, resurrects a dead game, and answers good questions with absurd answers.
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show series
 
Welcome back to the Civilization Series. In the third installment, David and Dirk break down their experiences with Millennia, the latest 4X offering from C Prompt Games and Paradox Interactive. They discuss what aspects of the game worked for them, as well as what they would like to see develop as patches and updates are to come. Topics include ho…
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This week Laura, Tessa and Michael dive deep into a thoughtful discussion about building a happier and more meaningful life through work with special guest Stephanie Harrison. Stephanie founded The New Happy, an educational platform focused on sharing a new philosophy of happiness based on positive psychology research. She shares her career journey…
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Dirk and David interview prolific designer and leader Xalavier Nelson Jr. They discuss Xalavier’s illustrious and busy career, focusing on his philosophy of how to ship a game as well as knowing your own capabilities. Topics include his work and inspiration for El Paso, Everywhere, how he manages to produce so many games, treating staff fairly and …
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In this episode, Michael and Tessa spoke with Andrea Kehoe, Director of Operations Administration at Kettering University. Andrea shifted from being a stay-at-home mom into a corporate role with Kettering University in Michigan nearly 7 years ago. She’s moved through a few different roles since 2017 and was supported by mentors and managers who enc…
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Hey all. Today I wanted to talk about the SKILL GRID for my upcoming RPG, and talk about how it interacts with playable characters. I also give an update on some of the games I’m playing. Enjoy! The FFX “Sphere Grid”, an inspiration for our Skill Grid Don’t forget: you can support my work by going to www.patreon.com/keithburgun and becoming a patro…
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This episode features Jennifer Nurick, author of Heal Your Anxious Attachment. Jennifer shares her career journey studying various healing modalities in Australia, leading her to specialize in attachment theory and childhood trauma. She discusses how attachment patterns from childhood can show up in the workplace and offers insights from her experi…
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Welcome to the second episode of the series on the “Civilization” games, as well as other 4X titles. Continuing from episode one, the pair talk about the phenomenon of “One More Turn”, using overlapping progression paths, and quality life improvements for the genre. They also share their insights on the game “Humankind”, as well as how their attitu…
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In this episode, host Tessa Misiaszek talks with Dr. Enya Doyle, an inclusion and anti-harassment consultant based in London, about her approach to DEI consulting work. Dr. Doyle holds a PhD in gender diversity from her research on barriers facing women in music. She discusses the importance of curiosity and decency in creating inclusive workplaces…
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This week's episode features a science-packed conversation with David White, an expert in organizational culture and business transformation. David's career journey through various HR functions, including recruitment, change management, and talent management, has provided him with invaluable insights into the challenges of driving lasting cultural …
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Hello all and welcome to the first episode of the Bannet Bulletin! It’s still the Clockwork Game Design Podcast feed, but for awhile I’m going to do a series of shorter podcast episodes that talk about what is going on and what I’m thinking about with the RPG I’m making. This episode is an overview – what is this new game? What’s important? When ca…
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This episode marks the beginning of a new series focused on the Civilization series of games. Dirk and David are joined by Soren Johnson to discuss their background with the Civilization games, and how they got introduced to the series. They discuss the development of the earlier games, as well as the broader strokes of Civilization, including the …
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In this episode, Michael and Laura learn from Dr. Fiona Crichton, who shares her fascinating career journey and insights into improving individual and organizational well-being. Fiona began her career as a litigator in Auckland, New Zealand, in the 1990s. While she enjoyed the work, the legal field at that time lacked a focus on work-life balance. …
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Dirk and Kathryn Hymes meet this episode to talk with Anna Anthropy, digital and tabletop designer known for her prolific work with non-traditional themes. They discuss Anna’s career in game design, and her path into becoming an educator. Topics include why violence is an attractive game element, dealing with releasing art and it no longer being on…
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In this special episode, Laura, Tessa, and Michael discuss Tessa's groundbreaking research on how menopause impacts women in the workplace. Tessa shares surprising statistics from an extensive global survey conducted by Korn Ferry Institute and Vira Health that reveal the lack of awareness and support around this issue. Laura also shares her person…
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