Best soren johnson podcasts we could find (Updated April 2018)
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Designer Notes
Rare
 
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
 
D
Designer Notes
Rare
 
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
 
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show series
 
Interlocutor. Maverick. Man of nature. Dynamic Human. Emcee. Humanitarian. Ultra Trail Runner. Brother. Umbe is of a fine breed. Today he tells us his powerful story Growing up as a black man in South Africa with an ‘adopted’ white family and having a mom who goes to work as a nurse in Saudi Arabia, are not normal occurrences but then this is n ...…
 
In this episode, Soren Johnson interviews legendary game designer Sid Meier, best known for designing Pirates!, Railroad Tycoon, and Civilization. They discuss what game Sid wishes he designed, how to determine if a prototype should be turned into a game, and why we need a Zombie civilization.
 
In this episode, Soren Johnson interviews legendary game designer Sid Meier, best known for designing Pirates!, Railroad Tycoon, and Civilization. They discuss what game Sid wishes he designed, how to determine if a prototype should be turned into a game, and why we need a Zombie civilization.
 
In this episode, Soren Johnson interviews legendary game designer Sid Meier, best known for designing Pirates!, Railroad Tycoon, and Civilization. They discuss what game Sid wishes he designed, how to determine if a prototype should be turned into a game, and why we need a Zombie civilization.Games discussed: Civilization Revolution, CivWorld, ...…
 
GDC X One Life Left presented by Gamasutra is live on the conference floor and we are Twitch streaming together for the first time! We’re joined by some incredible guests who chat carousels, cash and the coldest GDC on record. Tune in again tomorrow for more. On the show were: Gemma Thomson, Kaludoscope Richard Lemarchand, USC Holly Gramazio, M ...…
 
In this episode, Soren Johnson interviews legendary game designer Sid Meier, best known for designing Pirates!, Railroad Tycoon, and Civilization. They discuss why dinosaurs need to have ranged attacks, how deals go down on the SimGolf course, and if Civ games have an ideal length.
 
In this episode, Soren Johnson interviews legendary game designer Sid Meier, best known for designing Pirates!, Railroad Tycoon, and Civilization. They discuss why dinosaurs need to have ranged attacks, how deals go down on the SimGolf course, and if Civ games have an ideal length.
 
In this episode, Soren Johnson interviews legendary game designer Sid Meier, best known for designing Pirates!, Railroad Tycoon, and Civilization. They discuss why dinosaurs need to have ranged attacks, how deals go down on the SimGolf course, and if Civ games have an ideal length.Games discussed: CPU Bach, Magic: The Gathering, Hearthstone, Ge ...…
 
Bride, Groom, Sunday, Forever depicts the unusual on-stage wedding of Stanley and Muriel, a ceremony filled with stunningly honest testimonials and reenactments which reveal the couple’s deepest secrets. In the space of ninety minutes they experience hilarity, embarrassment, wonder, and sadness, all with the goal of emerging from a tiny small t ...…
 
In this episode, Soren Johnson interviews legendary game designer Sid Meier, best known for designing Pirates!, Railroad Tycoon, and Civilization. They discuss how Sid’s stealth fighter was more interesting than the real one, whether XCOM violates the Covert Action rule, and when the world was ready for hexes.…
 
In this episode, Soren Johnson interviews legendary game designer Sid Meier, best known for designing Pirates!, Railroad Tycoon, and Civilization. They discuss how Sid’s stealth fighter was more interesting than the real one, whether XCOM violates the Covert Action rule, and when the world was ready for hexes.…
 
Offworld Trading Company is the first and only economic real-time strategy game. Soren Johnson created Mohawk Studios to make this one of a kind RTS after a long tenure at Firaxis games where he worked on the civilization series, most notably as the lead designer on Civilization 4. So when we sat down to talk, our conversation revolved mostly a ...…
 
Offworld Trading Company is the first and only economic real-time strategy game. Soren Johnson created Mohawk Studios to make this one of a kind RTS after a long tenure at Firaxis games where he worked on the civilization series, most notably as the lead designer on Civilization 4. So when we sat down to talk, our conversation revolved mostly a ...…
 
In this episode, Soren Johnson interviews legendary game designer Sid Meier, best known for designing Pirates!, Railroad Tycoon, and Civilization. They discuss using the Ayatollah Khomeini as an enemy, how Strike Eagle differentiated itself from Flight Simulator, and why the torpedo doesn’t go where the player aims it in Silent Spring.…
 
In this episode, Soren Johnson interviews legendary game designer Sid Meier, best known for designing Pirates!, Railroad Tycoon, and Civilization. They discuss using the Ayatollah Khomeini as an enemy, how Strike Eagle differentiated itself from Flight Simulator, and why the torpedo doesn’t go where the player aims it in Silent Spring.…
 
In this episode, Soren Johnson interviews veteran game designer Amy Hennig, best known for her work on the Legacy of Kain and Uncharted series. They discuss what elements from film can’t work in games, how many hours she averaged per week working on the Uncharted series, and how to capture great acting performance for video games.…
 
In this episode, Soren Johnson interviews veteran game designer Amy Hennig, best known for her work on the Legacy of Kain and Uncharted series. They discuss what elements from film can’t work in games, how many hours she averaged per week working on the Uncharted series, and how to capture great acting performance for video games.…
 
EPISODE 19: Fall Spirits Happy #Equinox! It’s our season, #Autumn. #Mabon. #Halloween is only a few weeks away, and Fox & Phil have lots of spooky and horror to fill the time. Horror personality, one of the #Crypticon Ghoul Girls and host on iHorror, Friday nights, Kino McFarland (Demented), co-hosts this episode to talk about her work in film ...…
 
In this episode, Soren Johnson interviews veteran game designer Amy Hennig, best known for her work on the Legacy of Kain and Uncharted series. They discuss what happened in 1977, how to make a platformer about Michael Jordan, and whether women are now being scared away from game development the way she was from the film industry. In true adven ...…
 
In this episode, Soren Johnson interviews veteran game designer Amy Hennig, best known for her work on the Legacy of Kain and Uncharted series. They discuss what happened in 1977, how to make a platformer about Michael Jordan, and whether women are now being scared away from game development the way she was from the film industry. In true adven ...…
 
Soren Impey & Dan Gebhart are involved with Bike Loud PDX and drop in to explain why streets don’t have to be dangerous to work, and what their organization is doing to catch the attention of Oregon’s legislators. They’re riding from Portland to Salem to make their voices heard! Also: Aaron washes a hat, and Brock stops carrying everything plus ...…
 
Världen efter Brexit, staden Boston där flest röstade för Brexit, Skottlands framtid, Johan Norbergs krönika, panelen. Timme 2: Brexits företrädare Boris Johnson, Per Svensson om populism i vår tid, statsvetaren Ann-Cathrine Jungar om folkomröstningar, Sören Holmberg om opinionsundersökningar, psykologen Ulrika Hult om hur man enar ett splittra ...…
 
Soren Johnson joins us to discuss making strategy games. We discuss his new game Offworld Trading Company, touch on his work on the Civilization series, and the challenges of balance. Afterward, we express our early bewilderment at Overwatch. Offworld Trading Company Designer Notes
 
Psst! Down here! Climb into this cramped cave of chat with us. There’s room for one more person. In what could well be our most feature-filled podcast ever, Matt, Paul and Quinns discuss Torchbearer, Merchant of Venus, Dragon Farkle, The Red Dragon Inn and the concept of playing board games in virtual reality, before getting down to (yet anothe ...…
 
Psst! Down here! Climb into this cramped cave of chat with us. There’s room for one more person. In what could well be our most feature-filled podcast ever, Matt, Paul and Quinns discuss Torchbearer, Merchant of Venus, Dragon Farkle, The Red Dragon Inn and the concept of playing board games in virtual reality, before getting down to (yet anothe ...…
 
Psst! Down here! Climb into this cramped cave of chat with us. There's room for one more person.In what could well be our most feature-filled podcast ever, Matt, Paul and Quinns discuss Torchbearer, Merchant of Venus, Dragon Farkle and Drinking at the Red Dragon Inn, before getting down to (yet another) peculiarly erotic folk game.But wait! The ...…
 
Soren Johnson is back to talk to Dirk and David about his new game, Offworld Trading Company. Offworld is the product of Soren’s own game development studio, Mohawk Games. He dives deep into the development process and the early access model and shares how the game has evolved over time.---------------------Dirk Knemeyer - @DKnemeyer, www.artan ...…
 
Soren Johnson is back to talk to Dirk and David about his new game, Offworld Trading Company. Offworld is the product of Soren’s own game development studio, Mohawk Games. He dives deep into the development process and the early access model and shares how the game has evolved over time.---------------------Dirk Knemeyer - @DKnemeyer, www.artan ...…
 
Mike and Geoff are pleased to welcome guest Soren Johnson. Soren was the lead designer on the computer game Civilization, and recently released Offworld Trading Company, which marries a traditional boardgame style economic battle with computer-based real time mechanics. Soren discusses the influence of board games on computer game design, and w ...…
 
In this episode, Bruce Geryk interviews Soren Johnson about his new economic RTS, Offworld Trading Company. They discuss how exploring a black map is one of gaming’s greatest hits, why the hardest part of designing Offworld was ending the game, and why Early Access games shouldn’t have QA. Also, listen to hear Soren correctly pronounce timbre!…
 
In this episode, Bruce Geryk interviews Soren Johnson about his new economic RTS, Offworld Trading Company. They discuss how exploring a black map is one of gaming’s greatest hits, why the hardest part of designing Offworld was ending the game, and why Early Access games shouldn’t have QA. Also, listen to hear Soren correctly pronounce timbre!…
 
Meaning Once upon a time, you’d update a game maybe once or twice in its lifetime. In the new, always-connected world, games are seemingly patched weekly. It’s annoying, but given the social nature of modern gaming, may be necessary? Or is it? Getting into a game during our Friday night LAN parties can be a crapshoot. Sometimes we just fire up ...…
 
Game designer Soren Johnson returns to the show to talk about his new game, Offworld Trading Company. Built in spirit of M.U.L.E., Offworld Trading Company is an economic RTS that has the player hunting for resources and playing the market. Soren talks about recent changes to the game, the pros and cons of Early Access, and the benefits of havi ...…
 
Game designer Soren Johnson returns to the show to talk about his new game, Offworld Trading Company. Built in spirit of M.U.L.E., Offworld Trading Company is an economic RTS that has the player hunting for resources and playing the market. Soren talks about recent changes to the game, the pros and cons of Early Access, and the benefits of havi ...…
 
In this very special Three Moves Ahead, Rob is joined by Civilization designers Jon Shafer and Soren Johnson to talk about Civilization. The venerable strategy series turns 25 this year, and Rob already took the one joke I had about how it can now rent a car. Oh well. Jon and Soren give their takes on the other entries in the series and give so ...…
 
In this very special Three Moves Ahead, Rob is joined by Civilization designers Jon Shafer and Soren Johnson to talk about Civilization. The venerable strategy series turns 25 this year, and Rob already took the one joke I had about how it can now rent a car. Oh well. Jon and Soren give their takes on the other entries in the series and give so ...…
 
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