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Surviving Last of Us with Lead Game Designer Richard!

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Archived series ("Inactive feed" status)

When? This feed was archived on August 24, 2019 01:25 (5y ago). Last successful fetch was on July 23, 2019 15:18 (5y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 204246741 series 58662
Content provided by Andie & Ben. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Andie & Ben or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Hey buddies! This week we’re getting an inside look at the world of Last of Us with Lead Game Designer from Naughty Dog, Richard Cambier. There be Last of Us SPOILERS in this episode, but y’all should have already played it already! We talk about what it takes to create these immersive worlds and the stories that drive them. Ever wondered why you HAVE to kill all the doctors in the room to save Ellie at the end?! We get the answers to that question and even find out how clowns go about the world figuring their way out of fun situations!

For more pics and videos check out our instagram! @bunkerbuddiespodcast

Follow us! @AndieBolt @Ezalis

Email us! BunkerBuddies@610house.com

  continue reading

174 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on August 24, 2019 01:25 (5y ago). Last successful fetch was on July 23, 2019 15:18 (5y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 204246741 series 58662
Content provided by Andie & Ben. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Andie & Ben or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Hey buddies! This week we’re getting an inside look at the world of Last of Us with Lead Game Designer from Naughty Dog, Richard Cambier. There be Last of Us SPOILERS in this episode, but y’all should have already played it already! We talk about what it takes to create these immersive worlds and the stories that drive them. Ever wondered why you HAVE to kill all the doctors in the room to save Ellie at the end?! We get the answers to that question and even find out how clowns go about the world figuring their way out of fun situations!

For more pics and videos check out our instagram! @bunkerbuddiespodcast

Follow us! @AndieBolt @Ezalis

Email us! BunkerBuddies@610house.com

  continue reading

174 episodes

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