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Episode 72 - Cyber-Punk’d: When Good Games Go Bad

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Content provided by Business Casual Gamers. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Business Casual Gamers or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Back in Episode 40, I listed Witcher 3 as number 9 on my best video games of all time list. Naturally, I was excited when the developer, CD Projekt Red, was set to release their follow up game, Cyberpunk 2077. 18 frames per second lots of awkward glitches later, the developer and retailers are issuing mass refunds for the most hotly anticipated game of the year. In this episode, we discuss how a game that should be great ends up going off the rails and what the industry can learn from this event.

Intro music provided by sawsquarenoise. Used with permission.

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76 episodes

Artwork
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Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on March 01, 2024 08:13 (7M ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 280778431 series 1505946
Content provided by Business Casual Gamers. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Business Casual Gamers or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Back in Episode 40, I listed Witcher 3 as number 9 on my best video games of all time list. Naturally, I was excited when the developer, CD Projekt Red, was set to release their follow up game, Cyberpunk 2077. 18 frames per second lots of awkward glitches later, the developer and retailers are issuing mass refunds for the most hotly anticipated game of the year. In this episode, we discuss how a game that should be great ends up going off the rails and what the industry can learn from this event.

Intro music provided by sawsquarenoise. Used with permission.

  continue reading

76 episodes

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