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Tramell Isaac- VP, Art Development at That’s No Moon

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Manage episode 342744052 series 3366214
Content provided by mudstack. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by mudstack or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Tramell Isaac has been working as an artist in the game industry for nearly 30 years.
From helping to create many of the beloved characters from the first two Fallout games that are still being utilized by the franchise today, to working on the massive Planetside franchise, to working on the infamous Duke Nukem Forever, Tramell has busting tail and taking names ever since you could pick up a controller.

Discover his epic (literally) journey and his thoughts on the future of the industry in this edition of Clear As Mud.

  continue reading

37 episodes

Artwork
iconShare
 
Manage episode 342744052 series 3366214
Content provided by mudstack. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by mudstack or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Tramell Isaac has been working as an artist in the game industry for nearly 30 years.
From helping to create many of the beloved characters from the first two Fallout games that are still being utilized by the franchise today, to working on the massive Planetside franchise, to working on the infamous Duke Nukem Forever, Tramell has busting tail and taking names ever since you could pick up a controller.

Discover his epic (literally) journey and his thoughts on the future of the industry in this edition of Clear As Mud.

  continue reading

37 episodes

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