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Ep. 25: Lucasarts, A Fond Farewell?

 
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Manage episode 154851362 series 1136820
Content provided by Alex Miller & Simon Wu, Alex Miller, and Simon Wu. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alex Miller & Simon Wu, Alex Miller, and Simon Wu or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

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Theme: Order 66

Lucasarts, A Fond Farewell?

• Is our methodology of only considering games published AND developed by Lucasarts fair?

• Did their energy really taper off in later years, or were they focusing more energy into fewer projects rather than reskins of a point and click game each year?

• Did Lucasarts’ shift towards mainly Star Wars game sap it of needed creativity and innovation?

• Is this transition towards becoming a publisher and farming out work inevitable? What does it say about companies undergoing that change, e.g. Bethesda?

• In the final reckoning, where will Lucasarts stand in terms of a major force in gaming history?

  continue reading

37 episodes

Artwork
iconShare
 
Manage episode 154851362 series 1136820
Content provided by Alex Miller & Simon Wu, Alex Miller, and Simon Wu. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alex Miller & Simon Wu, Alex Miller, and Simon Wu or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Download Link

Theme: Order 66

Lucasarts, A Fond Farewell?

• Is our methodology of only considering games published AND developed by Lucasarts fair?

• Did their energy really taper off in later years, or were they focusing more energy into fewer projects rather than reskins of a point and click game each year?

• Did Lucasarts’ shift towards mainly Star Wars game sap it of needed creativity and innovation?

• Is this transition towards becoming a publisher and farming out work inevitable? What does it say about companies undergoing that change, e.g. Bethesda?

• In the final reckoning, where will Lucasarts stand in terms of a major force in gaming history?

  continue reading

37 episodes

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