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Recurring Questions
Manage episode 174366637 series 1401724
Listen in as we reveal some of the questions and ideas that we consider and reconsider near the beginning of various game designs, like “Why is this a game?” and “How does it start?”
Identifying what we design and how we design when we design games is important. This episode looks at some of the ways that we do that. Not everything we do is the best way to do it, sure, but here we see some of what we think about when we design games.
Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps.
Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
50 episodes
Manage episode 174366637 series 1401724
Listen in as we reveal some of the questions and ideas that we consider and reconsider near the beginning of various game designs, like “Why is this a game?” and “How does it start?”
Identifying what we design and how we design when we design games is important. This episode looks at some of the ways that we do that. Not everything we do is the best way to do it, sure, but here we see some of what we think about when we design games.
Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps.
Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
50 episodes
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