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Return to Beginnings

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Manage episode 174366620 series 1401724
Content provided by Nathan D Paoletta and Will Hindmarch, Nathan D Paoletta, and Will Hindmarch. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nathan D Paoletta and Will Hindmarch, Nathan D Paoletta, and Will Hindmarch or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

What are some early exercises and tactics for starting a new design?

  • Formalize your inspiration and vision. Make some notes on what is exciting you about this game. Visually sketch out a scene in your head or write it out as lines of dialogue. Other techniques include: mockup a possible cover for an eventual book; sketch a character sheet; make art-direction notes

  • Try analog mind-mapping: sketching, making lists, arranging reference material on a table, post-it notes and notecards, or any other method that attaches your hands to your brain without using a keyboard.

  • Write an example of play from the perspective of “here’s what play should sound like.” Fill it back in with notes on mechanics and structure to get play to sound like that.

  • Analyze the “inputs” and “outputs” for a specific moment of play. What do the players need to already have? What does play revolve around? What needs to come out of the scene in order for play to progress? Note which inputs and outputs connect into reward cycles.

Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps.

What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community.

Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/

  continue reading

50 episodes

Artwork

Return to Beginnings

Design Games

27 subscribers

published

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Manage episode 174366620 series 1401724
Content provided by Nathan D Paoletta and Will Hindmarch, Nathan D Paoletta, and Will Hindmarch. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nathan D Paoletta and Will Hindmarch, Nathan D Paoletta, and Will Hindmarch or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

What are some early exercises and tactics for starting a new design?

  • Formalize your inspiration and vision. Make some notes on what is exciting you about this game. Visually sketch out a scene in your head or write it out as lines of dialogue. Other techniques include: mockup a possible cover for an eventual book; sketch a character sheet; make art-direction notes

  • Try analog mind-mapping: sketching, making lists, arranging reference material on a table, post-it notes and notecards, or any other method that attaches your hands to your brain without using a keyboard.

  • Write an example of play from the perspective of “here’s what play should sound like.” Fill it back in with notes on mechanics and structure to get play to sound like that.

  • Analyze the “inputs” and “outputs” for a specific moment of play. What do the players need to already have? What does play revolve around? What needs to come out of the scene in order for play to progress? Note which inputs and outputs connect into reward cycles.

Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps.

What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community.

Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/

  continue reading

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