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Problem #33: Creating Archetypes

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Manage episode 490560740 series 3638200
Content provided by Tracy Sizemore and Kristian Serrano. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Tracy Sizemore and Kristian Serrano or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week, Darrell Hayhurst joins Kristian and Tracy once again, this time to talk about creating archetypes for your setting. Who are the characters who inhabit and accomplish things in your setting? How do they do it? And why? Archetypes can jumpstart a player's immersion into your world, and doing it well takes a number of sometimes conflicting factors into account.

Join our discord!: https://discord.gg/Bc9dvuzZYJ
The Han Cluster® Role Playing Game Website: https://hancluster.com
Immaterial Plane: https://immaterialplane.com/

  continue reading

40 episodes

Artwork
iconShare
 
Manage episode 490560740 series 3638200
Content provided by Tracy Sizemore and Kristian Serrano. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Tracy Sizemore and Kristian Serrano or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week, Darrell Hayhurst joins Kristian and Tracy once again, this time to talk about creating archetypes for your setting. Who are the characters who inhabit and accomplish things in your setting? How do they do it? And why? Archetypes can jumpstart a player's immersion into your world, and doing it well takes a number of sometimes conflicting factors into account.

Join our discord!: https://discord.gg/Bc9dvuzZYJ
The Han Cluster® Role Playing Game Website: https://hancluster.com
Immaterial Plane: https://immaterialplane.com/

  continue reading

40 episodes

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