Artwork

Content provided by Kris Jenkins. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Kris Jenkins or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Building the Zed Text Editor (with Nathan Sobo)

1:23:51
 
Share
 

Manage episode 422088385 series 3476072
Content provided by Kris Jenkins. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Kris Jenkins or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

I’ve often wondered how you build a text editor. Like many software projects, it’s a simple idea at the core with an almost infinite scope for features. How do you build a solid foundation to expand on? Which features matter for launch? And how do you hope to satisfy the needs of every programmer, working in every language?

My guest for this episode is Nathan Sobo. He’s tackled this problem once before with the Atom editor, and he’s back older & wiser with Zed - a new editor written completely from scratch in Rust. It has a modern UI, a wide spread of language support, and a completely different way of looking at team collaboration. But with so much ambition, what are Zed’s priorities, and what’s been left for a future version?

--

Zed Homepage: https://zed.dev/

Segment Trees: https://en.wikipedia.org/wiki/Segment_tree

Ropes: https://en.wikipedia.org/wiki/Rope_(data_structure)

Rust Executors: https://rust-lang.github.io/async-book/02_execution/04_executor.html

More about Roc: https://youtu.be/DzhIprQan68

More about TigerBeetle: https://youtu.be/ayG7ltGRRHs

Kris on Mastodon: http://mastodon.social/@krisajenkins

Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/

Kris on Twitter: https://twitter.com/krisajenkins

  continue reading

57 episodes

Artwork
iconShare
 
Manage episode 422088385 series 3476072
Content provided by Kris Jenkins. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Kris Jenkins or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

I’ve often wondered how you build a text editor. Like many software projects, it’s a simple idea at the core with an almost infinite scope for features. How do you build a solid foundation to expand on? Which features matter for launch? And how do you hope to satisfy the needs of every programmer, working in every language?

My guest for this episode is Nathan Sobo. He’s tackled this problem once before with the Atom editor, and he’s back older & wiser with Zed - a new editor written completely from scratch in Rust. It has a modern UI, a wide spread of language support, and a completely different way of looking at team collaboration. But with so much ambition, what are Zed’s priorities, and what’s been left for a future version?

--

Zed Homepage: https://zed.dev/

Segment Trees: https://en.wikipedia.org/wiki/Segment_tree

Ropes: https://en.wikipedia.org/wiki/Rope_(data_structure)

Rust Executors: https://rust-lang.github.io/async-book/02_execution/04_executor.html

More about Roc: https://youtu.be/DzhIprQan68

More about TigerBeetle: https://youtu.be/ayG7ltGRRHs

Kris on Mastodon: http://mastodon.social/@krisajenkins

Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/

Kris on Twitter: https://twitter.com/krisajenkins

  continue reading

57 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide