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The Last of Us (Video Game)

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Manage episode 357641831 series 2933928
Content provided by Seth Sommerfeld. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Seth Sommerfeld or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

With the first season of HBO's The Last of Us coming to a close, I decided to turn my attention to the source material - the universally acclaimed 2013 PlayStation 3 video game. While this may get me torn apart quicker than a Clicker - I make the counterintuitive case that it's not actually a great game. The Last of Us lover James Battaglia returns to the show to counterbalance my infected rage as we discuss walking simulators, narrative innovation vs engaging gameplay, the importance of teaching kids how to swim, zombie Spidey-Sense, intentional vs unintentional difficulty, and other 2013 Game of the Year contenders. (We also talk about the game's fascinating ending, so maybe wait a few days to listen if you're geared up to watch the HBO show's S1 finale.)

  continue reading

39 episodes

Artwork
iconShare
 
Manage episode 357641831 series 2933928
Content provided by Seth Sommerfeld. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Seth Sommerfeld or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

With the first season of HBO's The Last of Us coming to a close, I decided to turn my attention to the source material - the universally acclaimed 2013 PlayStation 3 video game. While this may get me torn apart quicker than a Clicker - I make the counterintuitive case that it's not actually a great game. The Last of Us lover James Battaglia returns to the show to counterbalance my infected rage as we discuss walking simulators, narrative innovation vs engaging gameplay, the importance of teaching kids how to swim, zombie Spidey-Sense, intentional vs unintentional difficulty, and other 2013 Game of the Year contenders. (We also talk about the game's fascinating ending, so maybe wait a few days to listen if you're geared up to watch the HBO show's S1 finale.)

  continue reading

39 episodes

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