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Harnessing Resilience and Mental Health Through Gaming

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Manage episode 423393098 series 3402912
Content provided by Teresa Spangler. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Teresa Spangler or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Coping with the relentless challenges of ALS, Teresa shares her powerful journey of resilience and hope, and the importance of mental health. Teresa invites back Ryan Douglass, CEO of Deepwell TDx, to talk about the latest product release, Zengence.

Explore the innovative frontier of mental health care through the prism of video games. From my beginnings in media and animation to founding Next Turn, we chart a course through the intersection of technology and therapy. Discover how groundbreaking Stanford studies are revolutionizing our understanding of video games, debunking myths, and uncovering unexpected benefits for mental health. Learn about the transformative potential of gaming design when coupled with behavioral science, offering new pathways for therapeutic practices.
Experience the cutting edge of stress relief and resilience training through immersive game mechanics and virtual reality (VR). We unveil a new video game that uses motion constructs and biofeedback mechanisms, featuring a unique breath-control system that provides both in-game advantages and real-life stress management benefits. Get excited about a VR game currently being tested with 500 players, designed to build resilience and promote mental wellness. This episode celebrates the power of innovation, the crucial role of community support, and the endless possibilities at the intersection of technology and mental health.
Facebook Community: https://www.facebook.com/groups/deepwellcommunity
Discord Community: https://discord.gg/pwNAdNNE
Facebook: https://www.facebook.com/gaming/DeepWellDTx
Instagram: https://www.instagram.com/deepwelldtx
LinkedIn: https://www.linkedin.com/company/deepwelldtx
Website: https://www.deepwelldtx.com/zengence
Meta Store: https://www.meta.com/experiences/7982150971811780

#mentalhealth #VR #videogames

Support the Show.

  continue reading

Chapters

1. Navigating Grief and Loss With Hope (00:00:00)

2. Innovation in Mental Health Care (00:07:18)

3. Video Games for Mental Health" (00:17:32)

4. Immersive Game Mechanics for Stress Relief (00:28:31)

5. Immersive Virtual Reality Training for Resilience (00:34:48)

6. Overwhelming Support for Groundbreaking Project (00:45:08)

29 episodes

Artwork
iconShare
 
Manage episode 423393098 series 3402912
Content provided by Teresa Spangler. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Teresa Spangler or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Coping with the relentless challenges of ALS, Teresa shares her powerful journey of resilience and hope, and the importance of mental health. Teresa invites back Ryan Douglass, CEO of Deepwell TDx, to talk about the latest product release, Zengence.

Explore the innovative frontier of mental health care through the prism of video games. From my beginnings in media and animation to founding Next Turn, we chart a course through the intersection of technology and therapy. Discover how groundbreaking Stanford studies are revolutionizing our understanding of video games, debunking myths, and uncovering unexpected benefits for mental health. Learn about the transformative potential of gaming design when coupled with behavioral science, offering new pathways for therapeutic practices.
Experience the cutting edge of stress relief and resilience training through immersive game mechanics and virtual reality (VR). We unveil a new video game that uses motion constructs and biofeedback mechanisms, featuring a unique breath-control system that provides both in-game advantages and real-life stress management benefits. Get excited about a VR game currently being tested with 500 players, designed to build resilience and promote mental wellness. This episode celebrates the power of innovation, the crucial role of community support, and the endless possibilities at the intersection of technology and mental health.
Facebook Community: https://www.facebook.com/groups/deepwellcommunity
Discord Community: https://discord.gg/pwNAdNNE
Facebook: https://www.facebook.com/gaming/DeepWellDTx
Instagram: https://www.instagram.com/deepwelldtx
LinkedIn: https://www.linkedin.com/company/deepwelldtx
Website: https://www.deepwelldtx.com/zengence
Meta Store: https://www.meta.com/experiences/7982150971811780

#mentalhealth #VR #videogames

Support the Show.

  continue reading

Chapters

1. Navigating Grief and Loss With Hope (00:00:00)

2. Innovation in Mental Health Care (00:07:18)

3. Video Games for Mental Health" (00:17:32)

4. Immersive Game Mechanics for Stress Relief (00:28:31)

5. Immersive Virtual Reality Training for Resilience (00:34:48)

6. Overwhelming Support for Groundbreaking Project (00:45:08)

29 episodes

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