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Unleashing Interoperability With Petaverse - FOGcast#44

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Manage episode 364256816 series 3359200
Content provided by FOGDAO. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by FOGDAO or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Join hosts Nico Vereecke and Philip Collins in this episode of FOGcast as they delve into the evolving landscape of gaming with special guest Susan Cummings, CEO of Petaverse and Tiny Rebel Games. Fresh from the Future of Gaming Berlin event, Vereecke hints at more to come.

Cummings, a veteran of the gaming industry with 25 years of experience, shares her journey from setting up 2K Games and 2K Sports at Take Two, to developing a popular Doctor Who mobile game and launching Petaverse. The platform aims to redefine digital pet experience, offering untethered, social, and immersive interactions across various platforms.

The Petaverse uses a hybrid Web2/Web3 approach to introduce users to the benefits of Web3 subtly and effectively. Discussing the universal appeal of pets, Cummings views digital pets as potential catalysts for the adoption of various technologies. The platform provides diverse experiences, allowing users to engage with their unique pets in various environments, from the Meme-o-Tron app to a VR setting and even on live video streams.

The creators champion a new approach to interoperability, ensuring game developers maintain control over their art style while facilitating asset movement across different games. The key to this interoperability includes using common game development engines, off-chain metadata storage, and the ability to reinterpret art styles.

In a bid to create a more inclusive gaming experience, Petaverse provides open access to their tech stack, encourages collaboration with Web 2 game teams and indie creators, and incentivizes developers to integrate Petaverse assets into their games. The platform's ultimate aim is to foster an emotional bond between users and their digital pets, promoting the creation of digital heirlooms.

The podcast concludes with a vision for the future, where Petaverse hopes to be seen as the fourth generation of digital pets and a pioneer in the interoperability of digital assets across different platforms, including major ones like Roblox and Fortnite. Join the discourse and explore the exciting potential of gaming in the Petaverse. Enjoy!

Join the FOGDAO Discord

Watch the episode on YouTube

Follow the Future of Gaming: Twitter | LinkedIn

  continue reading

64 episodes

Artwork
iconShare
 
Manage episode 364256816 series 3359200
Content provided by FOGDAO. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by FOGDAO or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Join hosts Nico Vereecke and Philip Collins in this episode of FOGcast as they delve into the evolving landscape of gaming with special guest Susan Cummings, CEO of Petaverse and Tiny Rebel Games. Fresh from the Future of Gaming Berlin event, Vereecke hints at more to come.

Cummings, a veteran of the gaming industry with 25 years of experience, shares her journey from setting up 2K Games and 2K Sports at Take Two, to developing a popular Doctor Who mobile game and launching Petaverse. The platform aims to redefine digital pet experience, offering untethered, social, and immersive interactions across various platforms.

The Petaverse uses a hybrid Web2/Web3 approach to introduce users to the benefits of Web3 subtly and effectively. Discussing the universal appeal of pets, Cummings views digital pets as potential catalysts for the adoption of various technologies. The platform provides diverse experiences, allowing users to engage with their unique pets in various environments, from the Meme-o-Tron app to a VR setting and even on live video streams.

The creators champion a new approach to interoperability, ensuring game developers maintain control over their art style while facilitating asset movement across different games. The key to this interoperability includes using common game development engines, off-chain metadata storage, and the ability to reinterpret art styles.

In a bid to create a more inclusive gaming experience, Petaverse provides open access to their tech stack, encourages collaboration with Web 2 game teams and indie creators, and incentivizes developers to integrate Petaverse assets into their games. The platform's ultimate aim is to foster an emotional bond between users and their digital pets, promoting the creation of digital heirlooms.

The podcast concludes with a vision for the future, where Petaverse hopes to be seen as the fourth generation of digital pets and a pioneer in the interoperability of digital assets across different platforms, including major ones like Roblox and Fortnite. Join the discourse and explore the exciting potential of gaming in the Petaverse. Enjoy!

Join the FOGDAO Discord

Watch the episode on YouTube

Follow the Future of Gaming: Twitter | LinkedIn

  continue reading

64 episodes

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