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Game & Gadget Podcast #36 – New Retro Handheld Under £1, Cost of Retro Tech & More…

 
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Manage episode 421337669 series 3324880
Content provided by James Woodcock. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Woodcock or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

I am joined by Tony Warriner who is one of the founders of Revolution Software and Aaron Fothergill previously from Argonaut Games and now with Shifty Eye Games as we discuss more gaming, gadgets and technology both retro and modern.

Topics include:

  • James’ visit to Tony’s retro computer and console collection
  • Tony spending money to get his retro collection connected to a modern display – OSSC, RGB cables, power cables etc
  • Mister FPGA costs versus retro hardware collections
  • Aaron positive thoughts (and excellent excuses) on the cost of collecting retro hardware
  • The Atari Falcon, the development kit for the Atari Jaguar
  • Aaron’s first computer, which he still owns!
  • Modifying old computers ROM chips and copyright risk
  • My brand new retro hardware portable device for less than £1
  • RGB cables everywhere!
  • The Apple G4 Cube USB flaw
  • Skiving to get into computer games
  • The inspiration of the ZX81 and micro computers
  • My fondness of the Atari 65XE 8-bit computer
  • Bye bye ICQ
  • Tony and Aaron invent Code Jenga
  • Development is hard
  • Manually typing code from old books and magazines – oh the typos!
  • Code in books, to disks on magazines to digital DLC
  • What happens to digital licensed content when you die?
  • The importance of archiving DLC and game patches
  • Licensing music for games
  • The cost of patching a console game
  • The beauty of Xbox Live Arcade and developing the first games
  • Playing Xbox Live Arcade version of Golden Eye on an Xbox 360 debug unit

Featured Atari Falcon image By F-Andrey, CC BY 2.0, Link


SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube

SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast

WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

  continue reading

85 episodes

Artwork
iconShare
 
Manage episode 421337669 series 3324880
Content provided by James Woodcock. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Woodcock or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

I am joined by Tony Warriner who is one of the founders of Revolution Software and Aaron Fothergill previously from Argonaut Games and now with Shifty Eye Games as we discuss more gaming, gadgets and technology both retro and modern.

Topics include:

  • James’ visit to Tony’s retro computer and console collection
  • Tony spending money to get his retro collection connected to a modern display – OSSC, RGB cables, power cables etc
  • Mister FPGA costs versus retro hardware collections
  • Aaron positive thoughts (and excellent excuses) on the cost of collecting retro hardware
  • The Atari Falcon, the development kit for the Atari Jaguar
  • Aaron’s first computer, which he still owns!
  • Modifying old computers ROM chips and copyright risk
  • My brand new retro hardware portable device for less than £1
  • RGB cables everywhere!
  • The Apple G4 Cube USB flaw
  • Skiving to get into computer games
  • The inspiration of the ZX81 and micro computers
  • My fondness of the Atari 65XE 8-bit computer
  • Bye bye ICQ
  • Tony and Aaron invent Code Jenga
  • Development is hard
  • Manually typing code from old books and magazines – oh the typos!
  • Code in books, to disks on magazines to digital DLC
  • What happens to digital licensed content when you die?
  • The importance of archiving DLC and game patches
  • Licensing music for games
  • The cost of patching a console game
  • The beauty of Xbox Live Arcade and developing the first games
  • Playing Xbox Live Arcade version of Golden Eye on an Xbox 360 debug unit

Featured Atari Falcon image By F-Andrey, CC BY 2.0, Link


SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube

SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast

WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

  continue reading

85 episodes

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