The official podcast of GamersWithJobs.com, the GWJCC is our way of providing a podcast that feels like you are hanging out with friends after a long day in the office. We strive for smart, in-depth discussions about the latest games and gaming-related news, as well as light, playful tangents. We're always thrilled to talk about the new hotness, explore fun and strange indie gems, and revisit games old and new.
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Mark Gregory
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Manage episode 264617203 series 2518666
Content provided by How Not to Make a Game. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by How Not to Make a Game or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
On this show I chat to Mark Gregory of Freesphere Entertainment about developing the game Tether and the decision to put further work on it on hold. We also talk about working with other companies, remote working, picking projects to work on, and being the creative director of a company while also working a full time job. You can get in contact with Mark through http://www.freesphere.uk or via Twitter @markgregory_ or @freesphere_. You can get in contact with the show on Twitter @How2MakeAGame and email me at howtomakeagamecast@gmail.com. This show was edited by Stuart Neill (@saintlystuart), and original themes were created and composed by Cevin Moore (@Cevni)
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17 episodes
MP3•Episode home
Manage episode 264617203 series 2518666
Content provided by How Not to Make a Game. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by How Not to Make a Game or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
On this show I chat to Mark Gregory of Freesphere Entertainment about developing the game Tether and the decision to put further work on it on hold. We also talk about working with other companies, remote working, picking projects to work on, and being the creative director of a company while also working a full time job. You can get in contact with Mark through http://www.freesphere.uk or via Twitter @markgregory_ or @freesphere_. You can get in contact with the show on Twitter @How2MakeAGame and email me at howtomakeagamecast@gmail.com. This show was edited by Stuart Neill (@saintlystuart), and original themes were created and composed by Cevin Moore (@Cevni)
…
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17 episodes
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