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Designer Notes 25: Sid Meier - Part 3

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Manage episode 173027794 series 169765
Content provided by Idle Thumbs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Idle Thumbs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
In this episode, Soren Johnson interviews legendary game designer Sid Meier, best known for designing Pirates!, Railroad Tycoon, and Civilization. They discuss why dinosaurs need to have ranged attacks, how deals go down on the SimGolf course, and if Civ games have an ideal length. Games discussed: CPU Bach, Magic: The Gathering, Hearthstone, Gettysburg, Dinosaurs, SimGolf, Pirates!, Railroads!, Civilization Revolution
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1586 episodes

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Designer Notes 25: Sid Meier - Part 3

Idle Thumbs

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Manage episode 173027794 series 169765
Content provided by Idle Thumbs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Idle Thumbs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
In this episode, Soren Johnson interviews legendary game designer Sid Meier, best known for designing Pirates!, Railroad Tycoon, and Civilization. They discuss why dinosaurs need to have ranged attacks, how deals go down on the SimGolf course, and if Civ games have an ideal length. Games discussed: CPU Bach, Magic: The Gathering, Hearthstone, Gettysburg, Dinosaurs, SimGolf, Pirates!, Railroads!, Civilization Revolution
  continue reading

1586 episodes

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