show episodes
 
Trailers are one of the most popular forms of media on the Internet, but very few people know who really makes them, and how much work goes into those 1-3 minutes of footage. The Cutdown is a podcast about the art of trailer editing, the people working behind the scenes of this unique industry, and the latest news in both movie and game trailers. Hosted by Hollywood trailer editor Ric Thomas and indie game trailer maker Derek Lieu.
 
Something True brings you incredible and bizarre true stories from the footnotes of history. A dog in the United States Cabinet? A leading rocket scientist who quit his job to make a moonchild? Virginia Woolf donning blackface to prank a navy? They're all true. They're all Something True.
 
Through both audio AND video episodes, the hosts of WASD dive into the most bizarre, original and innovative releases of the indie game scene. See also: WASD Podcast: ZOMBIE MINECRAFT SHOOTER SURVIVAL PORNO MAHJONG.
 
Every week, esports writers and professional journalists Andrew Groen and Rob Zacny bring you up to speed on the latest in competitive gaming, breaking down the week's most crucial news and events. Andrew and Rob help you you follow the world of esports—without making it a full-time job.
 
Join us every week as we discuss the latest episode of True Detective, currently airing on HBO. We love the promise of a new story and cast every season, and we’ll share our own thoughts as well as comments from listeners and our forums. And after Season 2 concludes, we’ll follow it up with a rewatch of Season 1. Send in your thoughts to questions@truedetectiveweekly.com!
 
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show series
 
Rob and Troy are walking the battlements as they revisit Wolfgang Peterson's "Troy" and Ridley Scott's director's cut of "Kingdom of Heaven". What do these two movies about major siege-battles fought between clashing civilizations, from the early years of the War on Terror, say about their moment? Is Troy underrated, overrated, or correctly rated? …
 
Rob and Troy are walking the battlements as they revisit Wolfgang Peterson's "Troy" and Ridley Scott's director's cut of "Kingdom of Heaven". What do these two movies about major siege-battles fought between clashing civilizations, from the early years of the War on Terror, say about their moment? Is Troy underrated, overrated, or correctly rated? …
 
In this episode, Soren interviews independent game developer Meg Jayanth, the writer on 80 Days. They discuss how fan fiction is similar to modding, if 80 Days is a criticism of the Bioware companion system, and why it’s important to do your work.Games Discussed: SimTower, Grand Theft Auto, Savoir-Faire, All Roads, Choice Of Games, Samsara, 80 Days…
 
In this episode, Soren interviews veteran game developer Jon Ingold, who co-founded inkle and is best known for his work in interactive fiction, including All Roads, 80 Days, and the Sorcery! series. They discuss how to get the player to trust the designer, why pursuing fairness can take away what is special about a game, and whether packing should…
 
In this episode, Soren interviews veteran game developer Jon Ingold, who co-founded inkle and is best known for his work in interactive fiction, including All Roads, 80 Days, and the Sorcery! series. They discuss how to get the player to trust the designer, why pursuing fairness can take away what is special about a game, and whether packing should…
 
In this episode, Soren interviews veteran game developer Jon Ingold, who co-founded inkle and is best known for his work in interactive fiction, including All Roads, 80 Days, and the Sorcery! series. They discuss why Plundered Hearts is his favorite Infocom game, how being a maths teacher is like being a level designer, and when he realized that pa…
 
In this episode, Soren interviews veteran game developer Jon Ingold, who co-founded inkle and is best known for his work in interactive fiction, including All Roads, 80 Days, and the Sorcery! series. They discuss why Plundered Hearts is his favorite Infocom game, how being a maths teacher is like being a level designer, and when he realized that pa…
 
The Tenet trailer is the starting point of this week's discussion. Derek and Ric dive into the trailers for all his films and look for the common threads in the marketing of this master of secrets. Trailers Discussed: Tenet, Dunkirk Teaser, Dunkirk Trailer 1, Dunkirk Trailer 2, Inception Teaser, Inception Teaser 2 Inception Trailer, Interstellar Te…
 
The Tenet trailer is the starting point of this week's discussion. Derek and Ric dive into the trailers for all his films and look for the common threads in the marketing of this master of secrets.Trailers Discussed: Tenet, Dunkirk Teaser, Dunkirk Trailer 1, Dunkirk Trailer 2, Inception Teaser, Inception Teaser 2 Inception Trailer, Interstellar Tea…
 
In this episode, Bruce Geryk interviews veteran game developer Roger Keating, co-founder of Strategic Studies Group (SSG). Roger is best known for his work on the Warlord series as well as many digital wargames. They discuss what it was like to do pathfinding before A*, how SSG worked from home before it was cool, and how to determine who is a game…
 
In this episode, Bruce Geryk interviews veteran game developer Roger Keating, co-founder of Strategic Studies Group (SSG). Roger is best known for his work on the Warlord series as well as many digital wargames. They discuss what it was like to do pathfinding before A*, how SSG worked from home before it was cool, and how to determine who is a game…
 
Kert Gartner loves making VR game trailers, and he's constantly breaking new ground in virtual cinematography and mixed reality. He's been making indie game trailers for about 10 years, and with his years of experience in the feature film VFX industry, he's most comfortable making trailers in After Effects. We discuss how the heck that works, why h…
 
Kert Gartner loves making VR game trailers, and he's constantly breaking new ground in virtual cinematography and mixed reality. He's been making indie game trailers for about 10 years, and with his years of experience in the feature film VFX industry, he's most comfortable making trailers in After Effects. We discuss how the heck that works, why h…
 
In this week's episode we have an interview with AAA game trailer editor Elisha Male. We talk about her journey from editing emo Kingdom Hearts music videos to editing trailers for AAA games like DOOM Eternal, Final Fantasy VII Remake, Shadow of the Tomb Raider and more! Trailers Discussed: DOOM Eternal, Wolfenstein: Youngblood, Shadow of the Tomb …
 
Elisha Male is a AAA game trailer editor at Hammer Creative in Los Angeles. We talk about her journey from editing emo Kingdom Hearts music videos to editing trailers for AAA games like DOOM Eternal, Final Fantasy VII Remake, Shadow of the Tomb Raider and more!Trailers Discussed: DOOM Eternal, Wolfenstein: Youngblood, Shadow of the Tomb Raider, Eld…
 
With the sports world mostly on hold due to the COVID-19 pandemic, sports games have emerged to take their place in some of the oddest ways. Rob discusses this weird moment for sports sims with Troy, Jenn Cutter, and Kat Bailey. They chat about why sim motorsports seem to be working well, but most console sports sims don't seem to have the same res…
 
With the sports world mostly on hold due to the COVID-19 pandemic, sports games have emerged to take their place in some of the oddest ways. Rob discusses this weird moment for sports sims with Troy, Jenn Cutter, and Kat Bailey. They chat about why sim motorsports seem to be working well, but most console sports sims don't seem to have the same res…
 
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