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Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
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Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.
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Dota Today is a regular discussion between a pair of video game developers about their observations, escapades and experiences playing Dota 2, a MOBA developed by Valve.
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In 2012 Idle Thumbs ran a Kickstarter campaign, not just to bring back the Idle Thumbs podcast, but to try and turn Idle Thumbs into a small podcast network, with a studio, a new website, and the ability to exist for years to come. We documented that time in this podcast.
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WASD

Explosomagico

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Through both audio AND video episodes, the hosts of WASD dive into the most bizarre, original and innovative releases of the indie game scene. See also: WASD Podcast: ZOMBIE MINECRAFT SHOOTER SURVIVAL PORNO MAHJONG.
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Steve Gaynor of The Fullbright Company sits down with noteworthy video game developers for an in-depth conversation about their career and creative process, and the tricky work of establishing and maintaining a cohesive tone in their games.
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Join us as we revisit David Lynch and Mark Frost's unsettling murder mystery serial, Twin Peaks. Each week we'll watch and discuss one episode—send questions and comments on the current episode to twinpeaks@idlethumbs.net to be part of the conversation!
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Three friends try and figure everything out. Join Chris, Jake, and Nick as they delve into the weirdness of life, pop culture, and technology—and do their best to explain it as absurdly as they can. Write in to questions@importantiftrue.com with your own questions and observations.
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Something True brings you incredible and bizarre true stories from the footnotes of history. A dog in the United States Cabinet? A leading rocket scientist who quit his job to make a moonchild? Virginia Woolf donning blackface to prank a navy? They're all true. They're all Something True.
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Season 2 of Every Game in This City is a podcast about eight game designers, researchers, and curators who met up in China to try and watch every match of the International Dota 2 Championships in Shanghai.
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show series
 
This is a free preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma!Len, Lambert, and Lorris are back to discuss the next four Europa Universalis V dev diaries and The Johan Files, an edited compilation of all of Johan's relevant forum posts that has more than doubled in size since we last talked. We decided to…
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This is a free preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma!Len, Lambert, and Lorris are back to discuss the next four Europa Universalis V dev diaries and The Johan Files, an edited compilation of all of Johan's relevant forum posts that has more than doubled in size since we last talked. We decided to…
  continue reading
 
In this episode, Soren interviews veteran game developer Jake Solomon, best known for the XCOM reboot and Midnight Suns. They discuss his first, failed attempt at XCOM, why 75% does not mean 75%, and how many copies of XCOM he sold at Power Gamer in Glen Burnie, MD. This episode was recorded on April 26, 2023.Games discussed: Civilization Revolutio…
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It's a full house this week, as Len is joined by Ian Boudreau, Luke Plunkett, Mike Williams, and Ruth Cassidy to perform a bit of an autopsy on Millennia, C Prompt and Paradox's take at a Civ-like historical 4X. We all came away with a bit of a bad taste in our mouths about it, to varying degrees, and we spend a fair bit of time trying to explain w…
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It's a full house this week, as Len is joined by Ian Boudreau, Luke Plunkett, Mike Williams, and Ruth Cassidy to perform a bit of an autopsy on Millennia, C Prompt and Paradox's take at a Civ-like historical 4X. We all came away with a bit of a bad taste in our mouths about it, to varying degrees, and we spend a fair bit of time trying to explain w…
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This is a preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma!Join Len, FatherLorris, and Lord Lambert as we get the NoCB Cast band back together to talk for 3.5 hours about Paradox Tinto's "Project Caesar," which is probably Europa Universalis 5. Okay, let's be real: it's definitely Europa Universalis 5. We b…
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This is a preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma!Join Len, FatherLorris, and Lord Lambert as we get the NoCB Cast band back together to talk for 3.5 hours about Paradox Tinto's "Project Caesar," which is probably Europa Universalis 5. Okay, let's be real: it's definitely Europa Universalis 5. We b…
  continue reading
 
Is this a Winter of Wargaming? Len and Ian are joined by Brian "Chef Lu Bu" Smawley to dig into Warhammer 40K as a setting through the lens of the flagship tabletop miniatures game (particularly the recent 10th Edition). We go over a bit of lore, run through the factions, talk about our favorites, discuss how we got into the hobby, and why it may o…
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Is this a Winter of Wargaming? Len and Ian are joined by Brian "Chef Lu Bu" Smawley to dig into Warhammer 40K as a setting through the lens of the flagship tabletop miniatures game (particularly the recent 10th Edition). We go over a bit of lore, run through the factions, talk about our favorites, discuss how we got into the hobby, and why it may o…
  continue reading
 
Len, Rowan, and Ian gather 'round the Yule Log for an extended discussion on the year that was 2023 in strategy games. There was a lot of good and a lot of bad. There were a lot of people talking about "Strategy/Simulation Game of the Year" that didn't really know what they were talking about. We share our personal picks and tease out a theme to en…
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Len, Rowan, and Ian gather 'round the Yule Log for an extended discussion on the year that was 2023 in strategy games. There was a lot of good and a lot of bad. There were a lot of people talking about "Strategy/Simulation Game of the Year" that didn't really know what they were talking about. We share our personal picks and tease out a theme to en…
  continue reading
 
In this episode, Soren interviews veteran game developer Jake Solomon, best known for the XCOM reboot and Midnight Suns. They discuss how much money he had to give back to Accenture, how to animate multiple units at the same time, and why Sid suddenly started golfing so much. This episode was recorded on April 25, 2023.…
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In this episode, Soren interviews veteran game developer Jake Solomon, best known for the XCOM reboot and Midnight Suns. They discuss how much money he had to give back to Accenture, how to animate multiple units at the same time, and why Sid suddenly started golfing so much. This episode was recorded on April 25, 2023.Games discussed: Sopwith, Sil…
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Listen to the first five minutes of our November Patreon episode for free, and then hear the full one hour and 15 minute interview by subscribing at Patreon.com/3MA!Len had a chance to chat this month with Michele Pirovano, the (almost) solo developer of dotAGE, a game we all had a great time with this year. They discuss how board game design has h…
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Listen to the first five minutes of our November Patreon episode for free, and then hear the full one hour and 15 minute interview by subscribing at Patreon.com/3MA!Len had a chance to chat this month with Michele Pirovano, the (almost) solo developer of dotAGE, a game we all had a great time with this year. They discuss how board game design has h…
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Len is joined by Dr. Bret Devereaux and Chapel Comic creator Father Lorris to take a look at Victoria 3 one year later. Is this a game that deserves to stand beside Paradox's best yet? And if not, what's it still missing? We play armchair game dev for an hour and a half and unpack the difficulty of modeling both the beginning and the end of one of …
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Len and Jon are joined by Sin Vega and Well There's Your Problem's Justin Roczniak (donoteat01) to discuss Cities: Skylines 2. We have some mixed feelings about this much anticipated sequel, and we don't shy away from pointing out what doesn't work while giving a few nods to what is new and cool. If you understand how garbage works in this game, pl…
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Len and Jon are joined by Sin Vega and Well There's Your Problem's Justin Roczniak (donoteat01) to discuss Cities: Skylines 2. We have some mixed feelings about this much anticipated sequel, and we don't shy away from pointing out what doesn't work while giving a few nods to what is new and cool. If you understand how garbage works in this game, pl…
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Len and Ian are joined by freelance writer Josh Broadwell to discuss Total War: Pharaoh, the first properly historical Total War in an actual age. We dig into the new campaign mechanics, the feel of the battles, and the scope of the map. Has Creative Assembly Sophia come from behind to take the title of Total War's A-Team?…
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Len and Ian are joined by freelance writer Josh Broadwell to discuss Total War: Pharaoh, the first properly historical Total War in an actual age. We dig into the new campaign mechanics, the feel of the battles, and the scope of the map. Has Creative Assembly Sophia come from behind to take the title of Total War's A-Team?…
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In this episode, Soren interviews veteran game developer Trent Kusters, co-founder of League of Geeks, best known for the strategy game Armello. They discuss why Armello has so much output randomness, whether they fudge the odds, and how to turn off a Game-as-a- Service. This episode was recorded on September 8, 2023.…
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In this episode, Soren interviews veteran game developer Trent Kusters, co-founder of League of Geeks, best known for the strategy game Armello. They discuss why Armello has so much output randomness, whether they fudge the odds, and how to turn off a Game-as-a- Service. This episode was recorded on September 8, 2023.Games discussed: Armello, Magic…
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This week, Jon is joined by RPS Editor in Chief Katherine Castle and freelance writer Dominic Tarason to discuss Shadow Gambit: The Cursed Crew. Mimimi's swan song, as we sadly learned after recording, is a follow-up and an evolution to Shadow Tactics: Blades of the Shogun and Desperados 3, both games that we loved. What makes this one even better?…
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