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Wesley:独立发行还是与发行商合作

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如今,数字发行解放了游戏发行渠道,独立发行变成了大部分开发者的首选,但于此同时与发行商合作的模式也还是大有市场。独立游戏开发者究竟应该独立发行还是与发行商合作? 鲍嵬伟作为独立游戏工作室椰岛游戏的创始人,将会基于自己的经验比较两种发行方式的优劣,给独立开发者们一些实际的建议。
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17 episodes

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Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on December 03, 2021 08:16 (3y ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 309260332 series 3029909
Content provided by Indieace. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Indieace or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
如今,数字发行解放了游戏发行渠道,独立发行变成了大部分开发者的首选,但于此同时与发行商合作的模式也还是大有市场。独立游戏开发者究竟应该独立发行还是与发行商合作? 鲍嵬伟作为独立游戏工作室椰岛游戏的创始人,将会基于自己的经验比较两种发行方式的优劣,给独立开发者们一些实际的建议。
  continue reading

17 episodes

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