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Content provided by Jay Powell. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jay Powell or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
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Pick an audience and stick to it. The power of knowing your players.

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Manage episode 380133966 series 3173535
Content provided by Jay Powell. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jay Powell or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Some games are for everyone, and some aren't.

Picking an audience or developing a game for a specific target of players undoubtedly comes with its set of risks and benefits. Knowing them and understanding how they can impact the development cycle is key to a successful product launch.

From qualitative analysis to statistical scanning, the power of numbers mixed with the power of trends and opinions can define the success or failure of a game.

How we use the correct tools, and how they impact the decision-making process is the key to releasing a game that pleases the players.

#GameAudience, #GameDevelopmentStrategy, #DataDrivenGaming, #GameSuccessFactors, #PlayerSatisfaction

--- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support
  continue reading

371 episodes

Artwork
iconShare
 
Manage episode 380133966 series 3173535
Content provided by Jay Powell. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jay Powell or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Some games are for everyone, and some aren't.

Picking an audience or developing a game for a specific target of players undoubtedly comes with its set of risks and benefits. Knowing them and understanding how they can impact the development cycle is key to a successful product launch.

From qualitative analysis to statistical scanning, the power of numbers mixed with the power of trends and opinions can define the success or failure of a game.

How we use the correct tools, and how they impact the decision-making process is the key to releasing a game that pleases the players.

#GameAudience, #GameDevelopmentStrategy, #DataDrivenGaming, #GameSuccessFactors, #PlayerSatisfaction

--- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support
  continue reading

371 episodes

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