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A Collective Approach to Making Games, with Mal Abbas

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Manage episode 225588655 series 2465764
Content provided by UK Games Fund. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by UK Games Fund or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This is Mal, who helped set up Biome Collective – a co-operative started in 2015 that’s made up of creative technologists, artists, academics, and researchers.

Mal told me that running the company in this non-traditional manner means they’re a lot more stable than a traditional startup

He says it puts them in a position to do projects independent of each other, which gives more creative control, freedom, and opens the doors to a lot more collaborations.

But I was interested to find out how they went about balancing this. Can a collection of freelancers be as tightly bound to a company as, say, employees can? How does a company like the Biome Collective ensure that its main work actually gets done alongside all the freelance projects going on?

  continue reading

23 episodes

Artwork
iconShare
 
Manage episode 225588655 series 2465764
Content provided by UK Games Fund. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by UK Games Fund or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This is Mal, who helped set up Biome Collective – a co-operative started in 2015 that’s made up of creative technologists, artists, academics, and researchers.

Mal told me that running the company in this non-traditional manner means they’re a lot more stable than a traditional startup

He says it puts them in a position to do projects independent of each other, which gives more creative control, freedom, and opens the doors to a lot more collaborations.

But I was interested to find out how they went about balancing this. Can a collection of freelancers be as tightly bound to a company as, say, employees can? How does a company like the Biome Collective ensure that its main work actually gets done alongside all the freelance projects going on?

  continue reading

23 episodes

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