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How to Fund Your Projects, with Phil Charnock

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Manage episode 223083798 series 2465764
Content provided by UK Games Fund. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by UK Games Fund or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In the second episode of Inside Indie Games, we speak to Phil Charnock of Draw & Code. His company raised over £25,000 on Kickstarter to fund their first product, SwapBots.

Phil brings some fantastic insights and advice for those interested in funding future projects.

Draw & Code is a unique company; Phil describes them as creative content marketers who stay ahead of the curve by embracing immersive technology and spatial computing.

But like any company, revenue and turnover are vital to survive and thrive long term, and the bulk of Draw & Code’s revenue still comes from client work.

We explore how they sourced that work in the early days, and how they’ve continued to ensure that they find interesting collaborators and partners who are a good fit for them.

  continue reading

23 episodes

Artwork
iconShare
 
Manage episode 223083798 series 2465764
Content provided by UK Games Fund. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by UK Games Fund or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In the second episode of Inside Indie Games, we speak to Phil Charnock of Draw & Code. His company raised over £25,000 on Kickstarter to fund their first product, SwapBots.

Phil brings some fantastic insights and advice for those interested in funding future projects.

Draw & Code is a unique company; Phil describes them as creative content marketers who stay ahead of the curve by embracing immersive technology and spatial computing.

But like any company, revenue and turnover are vital to survive and thrive long term, and the bulk of Draw & Code’s revenue still comes from client work.

We explore how they sourced that work in the early days, and how they’ve continued to ensure that they find interesting collaborators and partners who are a good fit for them.

  continue reading

23 episodes

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