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Episode 2: Gaming with Biosensors

31:04
 
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Archived series ("iTunes Redirect" status)

Replaced by: Jamming on Games

When? This feed was archived on January 16, 2018 17:06 (6+ y ago). Last successful fetch was on January 03, 2018 16:37 (6+ y ago)

Why? iTunes Redirect status. The feed contained an iTunes new feed tag.

What now? If you were subscribed to this series when it was replaced, you will now be subscribed to the replacement series. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 191363011 series 1744940
Content provided by Randy Lubin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Randy Lubin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

I've invited on Nathan Maton to talk about integrating biosensors into roleplaying games. We discuss currently available technology like brainwave, heart rate, and galvanic skin response sensors and the different game mechanics that can rely on them. Then we jump ahead to future technology and speculate a little on how brain-computer interfaces can create new storytelling experiences.

Episode Links

Nathan Maton: https://twitter.com/nathanmaton

Nathan's podcast, The Last Stand: https://thelaststandpodcast.com/

Brain wave sensors: https://www.emotiv.com/ http://www.choosemuse.com/

Webcam based heart rate detection: https://github.com/thearn/webcam-pulse-detector

General Links

Subscribe to this show:

  • http://www.jammingongames.com/

The host is Randy Lubin and you can find him:

The music in this episode is from the song Spellbound by Broke for Free: https://brokeforfree.bandcamp.com/track/spellbound

  continue reading

3 episodes

Artwork
iconShare
 

Archived series ("iTunes Redirect" status)

Replaced by: Jamming on Games

When? This feed was archived on January 16, 2018 17:06 (6+ y ago). Last successful fetch was on January 03, 2018 16:37 (6+ y ago)

Why? iTunes Redirect status. The feed contained an iTunes new feed tag.

What now? If you were subscribed to this series when it was replaced, you will now be subscribed to the replacement series. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 191363011 series 1744940
Content provided by Randy Lubin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Randy Lubin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

I've invited on Nathan Maton to talk about integrating biosensors into roleplaying games. We discuss currently available technology like brainwave, heart rate, and galvanic skin response sensors and the different game mechanics that can rely on them. Then we jump ahead to future technology and speculate a little on how brain-computer interfaces can create new storytelling experiences.

Episode Links

Nathan Maton: https://twitter.com/nathanmaton

Nathan's podcast, The Last Stand: https://thelaststandpodcast.com/

Brain wave sensors: https://www.emotiv.com/ http://www.choosemuse.com/

Webcam based heart rate detection: https://github.com/thearn/webcam-pulse-detector

General Links

Subscribe to this show:

  • http://www.jammingongames.com/

The host is Randy Lubin and you can find him:

The music in this episode is from the song Spellbound by Broke for Free: https://brokeforfree.bandcamp.com/track/spellbound

  continue reading

3 episodes

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