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Content provided by Knox Game Design. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Knox Game Design or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
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Texture Mapping – Knox Game Design, February 2024

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Manage episode 403732808 series 1093732
Content provided by Knox Game Design. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Knox Game Design or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Explanation of how to create a texture mapped box by reading a BMP image file and displaying with OpenGL. Then how to create that same texture mapped the box in Blender to export into FBX format. The model is then imported and displayed multiple different game development environments, such as Unity, MonoGame, Godot, and Unreal … Continue reading Texture Mapping – Knox Game Design, February 2024
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103 episodes

Artwork
iconShare
 
Manage episode 403732808 series 1093732
Content provided by Knox Game Design. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Knox Game Design or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Explanation of how to create a texture mapped box by reading a BMP image file and displaying with OpenGL. Then how to create that same texture mapped the box in Blender to export into FBX format. The model is then imported and displayed multiple different game development environments, such as Unity, MonoGame, Godot, and Unreal … Continue reading Texture Mapping – Knox Game Design, February 2024
  continue reading

103 episodes

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