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Nothing But Nats explicit
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A Dungeons and dragons RPG full of shenanigans and good times.
Our adventurers have been brought together by a twist of fate in order to start an epic adventure through the Rime of the Frostmaiden campaign.
We hope you enjoy!
New episodes will be available Mondays
65 episodes
Mark all (un)played …
Manage series 3512503
Content provided by The NBN Crew. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The NBN Crew or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
A Dungeons and dragons RPG full of shenanigans and good times.
Our adventurers have been brought together by a twist of fate in order to start an epic adventure through the Rime of the Frostmaiden campaign.
We hope you enjoy!
New episodes will be available Mondays
65 episodes
All episodes
×1 Episode 64 (Khrys's One off - A Day in the Fae) 2:43:24
2:43:24
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2:43:24We are always happy to hear from you, Send us a text Welcome to the one off done by Marcel. The man you all know as Khrys Running. Part 1 of 2 A new group is hired by a few AArakocra to head into the Fae on a mission to find a magical item of great importance. The group is instantly taken back by the mystical and beautiful differences that are very apparent as soon as they make it through their portal. They meat a local gnome and get directions before heading off on their adventure. They meet a wererabbit, oracle and more on this incredible journey. Big shout out to: Tabletop Audio- The strange, Forgotten Forest, Magical Flora, Skirmish, Wizards Tower Pixabay- Julius H - Fairy Chant - Elven Song Wah-Wah sad trombone Success Fanfare trumpets…
We are always happy to hear from you, Send us a text In this episode the group decides to see the speaker after an awkward but humorous confrontation between Dimitri and Rotam's mom. While seeing the speaker the party's emotions start to raise while they begin questioning the liberation of the town. Did they place it in the right hands?. Khrys takes off on his own to talk to a local family. Emotions start to rise as well as the local will power. Khrys started a ball rolling here and only time will what hell he has unwittingly unleased. The group leaves Caer Dineval and continues their journey once again. Big shout out to: Tabletop Audio: Frozen Wastes, Terraforming, Trail of Ashes, Medieval Town, Long Rest, Tavern Music, The Hearth Inn Pixabay: Julius H - Fairy Chant - Elven Song…
We are always happy to hear from you, Send us a text The group grabbed their dogsleds and left Caer Konig. They got attacked on the Road by a group of hirelings. They made it through the fight, realizing that they truly were now on Auril's radar. They eventually make it to Caer Dineval. They poke their face in to their inn to find it has been spruced up and is now called The Woogie's Rest. One new issue arises though as they find out that Rotam is now missing somewhere on the road out looking for the Woogie's and his mom is manning the counter. Big shout out to: Tabletop Audio: Russian Winter, Skirmish, Frozen Wastes, The Hearth Inn Pixabay: Julius H - Fairy Chant- Elven Song Success- Fanfare trumpets…
We are always happy to hear from you, Send us a text From all of us to all of you on during this Holiday Season..... HAPPY NEW YEARS!!! Big shout out to: Angelika728 on Pixabay - Mystical holiday
We are always happy to hear from you, Send us a text From all of us to all of you..... HAPPY HOLIDAYS and MERRY CHRISTMAS!!!! Big shout out to Angelika728 on Pixabay- Christmas Holidays
We are always happy to hear from you, Send us a text The gang was getting ready to leave town when they heard a large commotion outside the inn. They peak outside to see people being dragged from their homes for sacrifice to Auril. The group decides to jump in and save the townsfolk only to find out they picked a fight with a Goddess and her minions. They make it out alive someway. Somehow. Big shout out to: Tabletop Audio: The Hearth Inn, Skirmish, Frozen Wastes Pixabay: Julius H - Fairy Chant - Elven Song Wah Wah - Sad Trombone Success - Fanfare Trumpets…
We are always happy to hear from you, Send us a text The group continues their journey back to the Caer after collecting their liberated goods. Once back they return things to their rightful owners. This deed brings them deals atleast for the night. Dimitri makes good friends of the speaker and they eventually head off to bed. Plans made and a new day ahead. Big shout out to: Tabletop Audio: Tavern Music, The Hearth Inn, Mountain Tavern, Adventure Supply, Frozen Wastes, Banshee's Lair Pixabay: Julius H - Fairy Chant - Elven Song…
We are always happy to hear from you, Send us a text This episode kicks off with the group waking up in Caer Koneg. They wake with Maybelline coming out of the tent to make here presence known once more. They take off to head towards the mountains in order to take on the Dark dwarves. Or the double D's as some have called them. The fight continues in the barracks of the double D's until there is no one left. Big shout out to: Table top Audio: Banshee Lair, Skirmish Winter Woods, The Hearth Inn, Pixabay: Julius H - Fairy Chant - Elven Song Wah-Wah Sad Tombone Success- Fanfare trumpets…
We are always happy to hear from you, Send us a text The party wakes up to find Kifo and Maybelline missing. Kifo is in a trance and apparently off to see his long lost love while May cannot be woken. The group also realizes that the Wolf tribe mysteriously disappeared during the night. They collect themselves and choose a direction to head in hopes of finding Caer Konig. The happen to choose correctly and find their way. They meet a few people, including a drunken speaker, only to find more mysteries of stolen items to find. Big shout out to: Tabletop Audio: Frozen wastes, Long Rest, The hearth Inn, Mountain Tavern, Adventure supply Pixabay: Julius H - Fairy Chant - Elven Song Success Fanfare trumpets Medieval Village atmosphere…
1 Episode 55 ( Is this Ragged Tribe Friend or Foe?) 2:28:11
2:28:11
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2:28:11We are always happy to hear from you, Send us a text The group starts this episode by licking their wounds and trying to get a long rest. During the night Dimitri is taken inside his own head by his new axe. The axe Is sentient and is out to kill Dimitri in his sleep. Dimitri wins control of the axe and is now ready to try it out on anything he can. The Group leaves the tower the next morning and starts heading to Caer Konig but gets lost along the way. They eventually come upon a sizeable camp and decide to approach. Unsure if they will find friend or foe. Big shout out to: Tabletop audio: Long Rest, Bashees Lair, Frozen Wastes, Lord of Bones, Russian Winter Pixabay: Julius H - Fairy Chant - Elven Song Wah-wah Sad Trombone Sucess- Fanfare trumpets…
We are always happy to hear from you, Send us a text The group finishes their search of the tower. They end up using the golden crystal disc of illusion to try and create a couple of objects but instead create or draw in a couple of black puddings. This is a stress filled episode in which Kronn, Kifo, and Dimitri all take turns being put down during the parties run for the exit. The group is suddenly stopped by a group of bugbears as they are about to leave and the rest is pure tension.... We hope you enjoy. Big shout out to: Tabletop audio: Skirmish, Russian Winter, Pixabay: Julius H - Fairy Chant - Elven song Wah, wah - sad trombone Sucess- Fanfare trumpet A-shot Danielyan - Tension…
We are always happy to hear from you, Send us a text This episode continues in the magic tower as the party continues their exploration. They run into a few precarious situations along the way and a few priceless items are found along the way. Big shout out to: Tabletop Audio: Russian Winter, Skirmish, Terraforming Pixabay: Julius H- Fairy Chant - Elven Song Wah Wah Sad trombone Sucess- fanfare trumpets…
We are always happy to hear from you, Send us a text We start this episode off with the party deciding to dive down the frozen hole into the depths below. They find there way in a tower that seems to be upside down and slammed into the earth. They spend the episode investigating this magic tower in hopes of finding some long lost treasures or knowledge. Big shout out to: Tabletop Audio : Russian Winter Pixabay: Julius H - Fairy Chant - Elven song Wah wah sad trombone Success- Fanfare trumpets…
We are always happy to hear from you, Send us a text The party starts their day with a Kifo stuck in a trance. They end up leaving him in the tent to contemplate whatever has drawn his attention while they head off into the tunnels after a strange voice calling for help. They find themselves an elf in a cage. While trying to free her, they are come upon by the hag's undead giant and have to fight their way to freedom. After formal introductions are done they decide to escort Eisa on her way to where she had been captured. The path they take has a few hairy moments in which they are come upon by some wildlife. They leave off the episode as they enter some magical mist they couldn't dispel. Big shout out to: Tabletop Audio: Whiteout, Skirmish, Ice Dragon Pixabay: Julius H - Fairy Chant Elven Song Wah-Wah Sad Trombone Success - Fanfare Trumpets…
We are always happy to hear from you, Send us a text In this episode the crew starts out with a victory celebration over the election results and Krhys bake the scones he promised. After a scone induced adventure, the group heads back to Easthaven to pick up Maybelline from the magic school. They take off onto the lake to follow their magic coin and look for Pirate Bobbert at the bottom of the lake. A serious storm blows in and they are forced to sail to a shore to find shelter, Big shout out to: Tabletop Audio: Long Rest, Storm at Sea, Magic Shoppe, Tavern Music Pixabay: Julius H - Fairy Chant - Elven Song Success - Fanfare trumpets…
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