The official podcast of GamersWithJobs.com, the GWJCC is our way of providing a podcast that feels like you are hanging out with friends after a long day in the office. We strive for smart, in-depth discussions about the latest games and gaming-related news, as well as light, playful tangents. We're always thrilled to talk about the new hotness, explore fun and strange indie gems, and revisit games old and new.
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How to Become (or work with) a AAA Game Composer, with Michael Bross
MP3•Episode home
Manage episode 270325929 series 1431233
Content provided by Jordan Blackman. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jordan Blackman or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
AAA audio composer and sound designer Michael Bross has composed on games like Ratchet and Clank, Counter Strike, Odd World, X-com 2, Simpsons Tapped out, World of Tanks, Arena of Valor, and many more.
We talked about how he broke into the industry, and what he looks for when hiring young composers and sound designers. We also covered when is the right time to bring an audio team into the game development process. We cover how producers and developers can get the most from their audio teams-- and much more! Lots to learn in this episode of Playmakers!
Learn More About Michael Bross at bross.com
Go to playmakerspodcast.com to get access to the full blog post for this episode and much more!
39 episodes
MP3•Episode home
Manage episode 270325929 series 1431233
Content provided by Jordan Blackman. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jordan Blackman or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
AAA audio composer and sound designer Michael Bross has composed on games like Ratchet and Clank, Counter Strike, Odd World, X-com 2, Simpsons Tapped out, World of Tanks, Arena of Valor, and many more.
We talked about how he broke into the industry, and what he looks for when hiring young composers and sound designers. We also covered when is the right time to bring an audio team into the game development process. We cover how producers and developers can get the most from their audio teams-- and much more! Lots to learn in this episode of Playmakers!
Learn More About Michael Bross at bross.com
Go to playmakerspodcast.com to get access to the full blog post for this episode and much more!
39 episodes
All episodes
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