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How to Make the Perfect Puzzle

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Manage episode 354128608 series 2966359
Content provided by Raymond O'Connor and Ariel Rascoe, Raymond O'Connor, and Ariel Rascoe. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Raymond O'Connor and Ariel Rascoe, Raymond O'Connor, and Ariel Rascoe or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Ray and Ariel discuss their problems with puzzles in the traditional D&D style. They talk through different ways puzzles can be more involved in the story of your campaign, while simultaneously not getting in the way of a good role playing session. The best puzzles can be the focal point of a fun and memorable session, but Ray and Ariel have both played in more sessions where the puzzle interrupted gameplay and even prevented the party from continuing the plot of the campaign.
In this episode, the goal is to dissect all the possible options for puzzles, and put them back together in a multi-faceted, thematic way. Ray and Ariel walk through a variety of types of puzzles and give examples that are more nuanced and less of a road block than puzzles you'll find in published modules. That way the adventuring party can enjoy the session by creatively solving the puzzle or leaving it for some other adventuring party to figure out while they move on to the rest of the story.

If you enjoyed the show today, please follow us on Instagram and Twitter for updates about giveaways, blog posts, new Youtube content, and new DM's guild content.

Website: https://runningofftherails.com

Emery's Log of Legendary Eminences: https://www.kickstarter.com/projects/runningofftherails/emerys-log-of-legendary-eminences

Instagram: https://www.instagram.com/runningofftherails/

Twitter: https://twitter.com/RunningOffRails

  continue reading

102 episodes

Artwork
iconShare
 
Manage episode 354128608 series 2966359
Content provided by Raymond O'Connor and Ariel Rascoe, Raymond O'Connor, and Ariel Rascoe. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Raymond O'Connor and Ariel Rascoe, Raymond O'Connor, and Ariel Rascoe or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Ray and Ariel discuss their problems with puzzles in the traditional D&D style. They talk through different ways puzzles can be more involved in the story of your campaign, while simultaneously not getting in the way of a good role playing session. The best puzzles can be the focal point of a fun and memorable session, but Ray and Ariel have both played in more sessions where the puzzle interrupted gameplay and even prevented the party from continuing the plot of the campaign.
In this episode, the goal is to dissect all the possible options for puzzles, and put them back together in a multi-faceted, thematic way. Ray and Ariel walk through a variety of types of puzzles and give examples that are more nuanced and less of a road block than puzzles you'll find in published modules. That way the adventuring party can enjoy the session by creatively solving the puzzle or leaving it for some other adventuring party to figure out while they move on to the rest of the story.

If you enjoyed the show today, please follow us on Instagram and Twitter for updates about giveaways, blog posts, new Youtube content, and new DM's guild content.

Website: https://runningofftherails.com

Emery's Log of Legendary Eminences: https://www.kickstarter.com/projects/runningofftherails/emerys-log-of-legendary-eminences

Instagram: https://www.instagram.com/runningofftherails/

Twitter: https://twitter.com/RunningOffRails

  continue reading

102 episodes

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