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Prototyping AR Interactions in VR with ModBox VR (Lee Vermeulen) - 083
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When? This feed was archived on December 06, 2022 11:01 (). Last successful fetch was on March 01, 2022 15:36 ()
Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Manage episode 218106264 series 2399927
Summary:
Lee Vermeulen, creator of ModBox VR joins Petr and Az to talk about prototyping AR using VR today.
Topics discussed:
- What does VR/AR enable in an IOT equipped house? ie, controlling lights from within VR.
- Mixed Reality Meshing using Stereolabs Zed cam
- IRL Monitors interacting with spatial computing apps
- Photogrammetry scanning using Arkit
Tweets mentioned:
- 1. Controlling Hue Lights in VR
- Stereolabs Zed cam on a Vive
- 2. Mapping Hue lights to enemies in VR
- 3. Making a game
- 4. Scaling / Play area
- 5. The Ring inspired. Virtual Monitor interaction with real monitor
- Virtual Monitor - Picture Window by Deprecaded Coder
- 6. Better Virtual Monitor
- 7. Multiplayer AR test
- 8. Simulated Trajectory of Vive Controller throw
- 3D printed ball for Vive tracker
- Iphone 3d scanner using ARkit
recorded: September 2018
Best of Research VR Podcast episodes
Twitter Links
Guest: Lee Vermeulen
Hosts: Az Balabanian, Petr Legkov
Podcast: Research VR Podcast
ResearchVR Community Links:
Discord Community Channel: https://discord.gg/rrgnxEk
Twitter: @ResearchVRcast
Youtube: ResearchVR Podcast
Patreon: Patreon Page
Email: researchvrcast@gmail.com
104 episodes
Prototyping AR Interactions in VR with ModBox VR (Lee Vermeulen) - 083
Research VR Podcast - The Science & Design of Virtual Reality
Archived series ("Inactive feed" status)
When? This feed was archived on December 06, 2022 11:01 (). Last successful fetch was on March 01, 2022 15:36 ()
Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Manage episode 218106264 series 2399927
Summary:
Lee Vermeulen, creator of ModBox VR joins Petr and Az to talk about prototyping AR using VR today.
Topics discussed:
- What does VR/AR enable in an IOT equipped house? ie, controlling lights from within VR.
- Mixed Reality Meshing using Stereolabs Zed cam
- IRL Monitors interacting with spatial computing apps
- Photogrammetry scanning using Arkit
Tweets mentioned:
- 1. Controlling Hue Lights in VR
- Stereolabs Zed cam on a Vive
- 2. Mapping Hue lights to enemies in VR
- 3. Making a game
- 4. Scaling / Play area
- 5. The Ring inspired. Virtual Monitor interaction with real monitor
- Virtual Monitor - Picture Window by Deprecaded Coder
- 6. Better Virtual Monitor
- 7. Multiplayer AR test
- 8. Simulated Trajectory of Vive Controller throw
- 3D printed ball for Vive tracker
- Iphone 3d scanner using ARkit
recorded: September 2018
Best of Research VR Podcast episodes
Twitter Links
Guest: Lee Vermeulen
Hosts: Az Balabanian, Petr Legkov
Podcast: Research VR Podcast
ResearchVR Community Links:
Discord Community Channel: https://discord.gg/rrgnxEk
Twitter: @ResearchVRcast
Youtube: ResearchVR Podcast
Patreon: Patreon Page
Email: researchvrcast@gmail.com
104 episodes
All episodes
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