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The Addiction We're Ignoring: Screen Time and Child Mental Health

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Manage episode 431906175 series 3558159
Content provided by Brenna Hicks and Dr. Brenna Hicks. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brenna Hicks and Dr. Brenna Hicks or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode, I dive deep into a concerning trend in child and adolescent psychotherapy: the use of video games in therapy. I address an email from Carolyn in Vermont, who asks about therapists using video games to engage "difficult" clients, often using person-centered language to justify this approach.

I express my strong concerns about this practice, arguing that it dilutes the essence of therapy and may stem from laziness. I emphasize the importance of emotional engagement in child therapy, especially from a child-centered model, and highlight the potential harm of increased screen time for children who may already be addicted to video games.

Drawing from my book on reducing screen time for children, I discuss the neurobiological impacts of excessive gaming and screen use. I stress the importance of returning to foundational therapeutic models rather than seeking "innovative" approaches that may compromise effective treatment. I also touch on the global recognition of screen addiction, citing examples from China's strict regulations on youth gaming.

I conclude by calling on therapists to become advocates for children's health and well-being by educating parents about the dangers of excessive screen time and actively monitoring screen use during consultations. I emphasize that this is a critical issue that requires our immediate attention and action.

If you would like to ask me questions directly, check out www.ccptcollective.com, where I host two weekly Zoom calls filled with advanced CCPT case studies and session reviews, as well as member Q&A. You can take advantage of the two-week free trial to see if the CCPT Collective is right for you.

Ask Me Questions: Call (813) 812-5525, or email: brenna@thekidcounselor.com Brenna's CCPT Hub: https://www.playtherapynow.com CCPT Collective (online community exclusively for CCPTs): https://www.ccptcollective.com Podcast HQ: https://www.playtherapypodcast.com APT Approved Play Therapy CE courses: https://childcenteredtraining.com Twitter: @thekidcounselor https://twitter.com/thekidcounselor Facebook: https://facebook.com/playtherapypodcast

  continue reading

210 episodes

Artwork
iconShare
 
Manage episode 431906175 series 3558159
Content provided by Brenna Hicks and Dr. Brenna Hicks. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brenna Hicks and Dr. Brenna Hicks or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode, I dive deep into a concerning trend in child and adolescent psychotherapy: the use of video games in therapy. I address an email from Carolyn in Vermont, who asks about therapists using video games to engage "difficult" clients, often using person-centered language to justify this approach.

I express my strong concerns about this practice, arguing that it dilutes the essence of therapy and may stem from laziness. I emphasize the importance of emotional engagement in child therapy, especially from a child-centered model, and highlight the potential harm of increased screen time for children who may already be addicted to video games.

Drawing from my book on reducing screen time for children, I discuss the neurobiological impacts of excessive gaming and screen use. I stress the importance of returning to foundational therapeutic models rather than seeking "innovative" approaches that may compromise effective treatment. I also touch on the global recognition of screen addiction, citing examples from China's strict regulations on youth gaming.

I conclude by calling on therapists to become advocates for children's health and well-being by educating parents about the dangers of excessive screen time and actively monitoring screen use during consultations. I emphasize that this is a critical issue that requires our immediate attention and action.

If you would like to ask me questions directly, check out www.ccptcollective.com, where I host two weekly Zoom calls filled with advanced CCPT case studies and session reviews, as well as member Q&A. You can take advantage of the two-week free trial to see if the CCPT Collective is right for you.

Ask Me Questions: Call (813) 812-5525, or email: brenna@thekidcounselor.com Brenna's CCPT Hub: https://www.playtherapynow.com CCPT Collective (online community exclusively for CCPTs): https://www.ccptcollective.com Podcast HQ: https://www.playtherapypodcast.com APT Approved Play Therapy CE courses: https://childcenteredtraining.com Twitter: @thekidcounselor https://twitter.com/thekidcounselor Facebook: https://facebook.com/playtherapypodcast

  continue reading

210 episodes

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