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In our second installment of the Small Business Starter Kit series - we’re tackling a topic that’s sometimes tricky, sometimes confusing, but ever-present: taxes. Hosts Austin and Jannese have an insightful conversation with entrepreneur Isabella Rosal who started 7th Sky Ventures , an exporter and distributor of craft spirits, beer, and wine. Having lived and worked in two different countries and started a company in a heavily-regulated field, Isabella is no stranger to navigating the paperwork-laden and jargon-infused maze of properly understanding taxes for a newly formed small business. Join us as she shares her story and provides valuable insight into how to tackle your business’ taxes - so they don’t tackle you. Learn more about how QuickBooks can help you grow your business: QuickBooks.com See omnystudio.com/listener for privacy information.…
Content provided by Shaffer Media Enterprises LLC. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Shaffer Media Enterprises LLC or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
"Old Celtic Tales" by E. M. Wilmot-Buxton is a collection of mythological and folkloric stories retold from the Welsh "Mabinogion," crafted to engage readers with the enchanting world of Celtic heritage. Written in the late 19th century, the tales encapsulate various characters and adventures, grounding themselves in themes of magic, transformation, and the quest for love and knowledge. Central characters include Lir, who suffers the loss of his children, and the brave Prince Kilhugh, whose determination leads him on a quest for his beloved Olwen. The opening of the collection introduces the tragic tale of "The Children of Lir," where the children of the noble Lir are transformed into swans by their envious stepmother Eva and cursed to live for centuries until the sound of a Christian bell breaks the spell. Their story of resilience and longing sets the tone for the collection, highlighting themes of transformation and loss. Alongside this, the beginning hints at other tales featuring daring quests and mystical creatures, promising a rich tapestry of adventure that intertwines with the human experience, ideal for readers seeking to explore the deep roots of Celtic mythology.
Content provided by Shaffer Media Enterprises LLC. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Shaffer Media Enterprises LLC or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
"Old Celtic Tales" by E. M. Wilmot-Buxton is a collection of mythological and folkloric stories retold from the Welsh "Mabinogion," crafted to engage readers with the enchanting world of Celtic heritage. Written in the late 19th century, the tales encapsulate various characters and adventures, grounding themselves in themes of magic, transformation, and the quest for love and knowledge. Central characters include Lir, who suffers the loss of his children, and the brave Prince Kilhugh, whose determination leads him on a quest for his beloved Olwen. The opening of the collection introduces the tragic tale of "The Children of Lir," where the children of the noble Lir are transformed into swans by their envious stepmother Eva and cursed to live for centuries until the sound of a Christian bell breaks the spell. Their story of resilience and longing sets the tone for the collection, highlighting themes of transformation and loss. Alongside this, the beginning hints at other tales featuring daring quests and mystical creatures, promising a rich tapestry of adventure that intertwines with the human experience, ideal for readers seeking to explore the deep roots of Celtic mythology.
Old Celtic tales, by E M Wilmot-Buxton. The Lady of the Fountain. Part 3, The further Adventures of Owain. This is a free service of Shaffer Media Enterprises. Please like, share, follow and subscribe. More info at ShafferMediaEnterprises.com
Part two of The Quest of the Seven Champions. How the Seven Champions found Olwen of the White Footprints. brought to you by Shaffer Media Enterprises, LLC Visit ShafferMediaEnterprises.com for more information about our company.
Old Celtic tales. The Quest of the Seven Champions, part1: The Seven Champions of Arthur. These stories were told in old days to British boys and girls as they sat round the fireside and heard the wind outside skirling among the wild Welsh hills. But, no doubt, in time they crossed the border, and were told also to English children, such as most of you, who knew and loved the charming tales of Arthur and his knights. In the days of King Arthur there lived a noble young prince named Kilhugh, to whom it had been foretold that he should never marry until he could win for his wife the maiden Olwen, daughter of Thornogre Thistlehair, the Chief of the Giants. But, though he was full of love towards the very name of the unknown maid, he could not find out where she lived, nor could anyone tell him anything about her. He was not cast down, however, but set off upon his steed of dappled grey to seek help from his kinsman Arthur. A fine sight he was, indeed, as he rode along on his prancing horse. His bridle was made of golden chains, his saddle-cloth of fine purple, from the corners of which hung four golden apples of great value. His slung war horn was of ivory, his sword of gold, inlaid with a cross that shone like the lightning of heaven; his stirrups also were of pure gold. Two spears with silver shafts were in his hand, and two beautiful greyhounds, wearing collars set with rubies, sprang before him "like two sea-swallows sporting." So lightly did his charger step that the blades of grass did not bend beneath his tread. At length he came to Arthur's castle, and having with much difficulty satisfied the Chief of the Porters of the Gate, a sturdy warrior known as the Dusky Hero with the Mighty Grasp, he made his way into Arthur's presence, and told the King his story. "This one boon I crave of thee, O King," he ended, "that thou wilt obtain for me Olwen, the daughter of Thornogre Thistlehair, Chief of the Giants, to be my bride. I ask it of thee and of all thy valiant knights, for the sake of all the fair ladies who have ever lived in this land." Then Arthur said: "My Prince, I have never heard of this maiden, nor of her kindred, but messengers shall at once set forth to seek her if thou wilt give them time." So it was agreed that, this being New Year's Day, they should be given until the last day of the year for their quest. The messengers of Arthur set forth in haste, each taking a different way. They travelled throughout all the land of Britain, the "Island of the Mighty," and then to foreign lands, asking as they went: "Dost thou know aught of Olwen, the daughter of Thornogre Thistlehair, Chief of the Giants?" But everyone said "No." At length came the end of the year, and on the appointed day the messengers appeared in the wide White Hall of Arthur's castle, and all alike declared that they had no news whatever to declare concerning the maiden Olwen. Then Kilhugh was very angry, and said in hasty words: "I alone am denied by my lord the gift I ask. I will depart from hence at once, and take with me the honour of Arthur, whom men call the most honourable King." But Kai, one of the knights, reproved him for his angry speech, and offered to go forth with him and any others who would accompany them, saying: "We will not part till we have found the maiden, or till thou art forced to own she is not among those who dwell on this earth." So Arthur chose six of his knights to go forth with Prince Kilhugh upon his quest. First came Kai, whose offer had but just been spoken. An excellent spy and sentinel was he, for he could make himself as tall as the tallest tree in the forest, and so scan all the country round. He could hide himself under water, and lie hidden in lake or river for nine days and nights if need be. Such fire was in his nature that when they needed warmth his companions had but to kindle the piled wood at his finger; he could walk through torrents of rain as dry as on a summer's day; he could go for nine days and nights without sleep, and no doctor could heal the wound made by his sword. Next came Sir Bedivere, close brother-in-arms to Kai, the swiftest runner, save Arthur himself and one other, in all the land. One-handed was he, yet he could give more wounds in battle than any three warriors together. Then followed Uriel, who understood the speech of all men and all beasts; and Gawain, who was called the "Hawk of May," because he never returned from any undertaking until it had been performed by him. The fifth to answer Arthur's call was Merlin, a master of magic, who knew how to put a spell upon the knights that would render them invisible. Last came Peregrine the Guide, who knew how to find the way as well in a strange country as in his own. "Go forth, O Chieftains," said the King, "and follow the Prince upon this quest; and great shall be the fame of your adventure." So the Seven Champions rode forth through the great gates of the palace, and set out with high hearts to seek for Olwen, daughter of Thornogre Thistlehair, Chief of the Giants.…
The Children of Lir. Lir, a powerful Irish chieftain, had married the eldest of three beautiful maidens, and in course of time they had four fair children--a daughter and three sons. Sad to say, the mother died when they were still very young; and Lir married again. His new wife, who was named Eva, was also very beautiful, but, though no one knew it, she was a very wicked sorceress. She could not bear to see her husband go to fondle and play with his children, and at last she determined to do away with them altogether. So one day she enticed them to a lonely spot among the mountains, near a smooth lake, and, leaving them to play together, she tried to bribe her servants to put them to death. But they would not, and so she returned to them determined to do the deed herself. Now, when she reached the spot, and saw how fair they looked as they ran races about the valley, her heart failed her, and she could not do this wicked thing. But she was determined that they should not return to their father Lir, so she called to her an ancient Druid who lived in a cave near that spot, and persuaded him to use his enchantment to obtain her wish. When the Druid had advised her what to do, she called the little ones to her, and said to them: "Children dear, how warm you are with your running! Come and let me bathe you in Lake Dairbreak, that you may be cool and refreshed." The children were delighted to do so, and were soon splashing about in the clear water, but no sooner had the water covered them than by the magic spells of Eva and the Druid they were all four changed into swans. "Birds shall ye be," chanted the Druid from the bank as the change took place, "until, long ages hence, ye hear the voice of a Christian bell." So the four beautiful milk-white swans swam sadly away over the smooth water; and when the cruel Eva saw what she had done, she feared to face her husband, and repented bitterly of her evil deed. But it was too late. All she could do was to grant to the birds the use of their native speech, their human reason, and the power of singing plaintive fairy music, so sweet that those who heard it should be soothed and calmed, however sad and angry they had been before. A terrible punishment overtook their wicked persecutor. When the King of that country heard of her cruel deed, he sent for her, and asked: "What shape of all others on the earth, or below the earth, or over the earth, do you most abhor?" She replied: "A demon of the air." Then the King pronounced judgment on her: "A demon of the air shalt thou be till the end of time." Meantime hundreds of years passed away, and still the beautiful swans swam up and down their lake and looked for deliverance. Sometimes they took flight, and entered the Western Sea, and sailed around the coast; but all Ireland was in heathen darkness, and never the sound of a Christian bell was heard. The dwellers of those coast lands used to visit the shore in crowds to hear their sweet music and watch their graceful movements. But after a time they were caught by the strong current of Mull, and this drove the fair birds into the stormy seas between Erin and Alba. Here they endured many a woe; for sometimes they were separated from one another by the storm and darkness, and sometimes they were almost frozen to death in the icy floods. And so, tormented by the restless waves and the chill winds of winter, they waited for three hundred years. But one soft spring morning, when the ice-floes had drifted away and the wind sang gently over the mountains, as they floated along their own Lake Dairbreak, they heard the sound of a Christian bell. For St Patrick had come to Ireland with the glad Gospel news, and everywhere men were building churches, and hastening to fill them with worshippers. So when the sound of the distant bell floated over the water, the spell was broken, and the Children of Lir returned to their own shapes. But they had lived so long that, after they had learnt the Christian faith, they were glad to lie down and rest for ever. They were all buried in the self-same tomb, and after their death men made songs about them; and every Irish boy and girl to this day loves to hear the story of the Swan-Children of Lir.…
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