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Shining Moon Episode 38: Writing Games II--TEETH RPG

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Manage episode 412966673 series 3501853
Content provided by Deborah L. Davitt. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Deborah L. Davitt or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Hello, and welcome to Shining Moon: A Speculative Fiction Podcast, Episode 38. Today we’ll continue our series by asking questions about writing games, particularly roleplaying games. This is a subject dear to my heart, because I’ve spent twenty years of my life playing RPGs, mostly in written form, in play-by-post games. I am a big proponent of how they help to develop writers’ skills at worldbuilding, characterization, and plot.

My guests today are Marsh Davies and Jim Rossignol of the game Teeth!

Marsh Davies is a writer and illustrator who has worked in games for the better part of twenty years, first as a journalist, then as an artist and indie developer. He joined Mojang, the creators of Minecraft, as the head of creative writing, before returning to the indie scene as a narrative designer and co-authoring a collection of grotesque tabletop roleplaying games with Jim.

Jim Rossignol is a writer and game designer. In the first part of his career he was best known for games-related journalism, in which he founded the PC gaming site Rock, Paper, Shotgun. Later he moved into game development, producing digital games such as Sir, You Are Being Hunted and more recently moving into tabletop games with the RPG TEETH.

"Don't tell me that the moon is shining; show me the glint of light on broken glass." -- Anton Chekov

Piano music for closure

Thank you for listening to Shining Moon! You can reach the host, Deborah L. Davitt, at the following social media platforms:
www.facebook.com/deborah.davitt.3

Bluesky: @deborahldavitt.bsky.social
www.deborahldavitt.com

  continue reading

41 episodes

Artwork
iconShare
 
Manage episode 412966673 series 3501853
Content provided by Deborah L. Davitt. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Deborah L. Davitt or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Hello, and welcome to Shining Moon: A Speculative Fiction Podcast, Episode 38. Today we’ll continue our series by asking questions about writing games, particularly roleplaying games. This is a subject dear to my heart, because I’ve spent twenty years of my life playing RPGs, mostly in written form, in play-by-post games. I am a big proponent of how they help to develop writers’ skills at worldbuilding, characterization, and plot.

My guests today are Marsh Davies and Jim Rossignol of the game Teeth!

Marsh Davies is a writer and illustrator who has worked in games for the better part of twenty years, first as a journalist, then as an artist and indie developer. He joined Mojang, the creators of Minecraft, as the head of creative writing, before returning to the indie scene as a narrative designer and co-authoring a collection of grotesque tabletop roleplaying games with Jim.

Jim Rossignol is a writer and game designer. In the first part of his career he was best known for games-related journalism, in which he founded the PC gaming site Rock, Paper, Shotgun. Later he moved into game development, producing digital games such as Sir, You Are Being Hunted and more recently moving into tabletop games with the RPG TEETH.

"Don't tell me that the moon is shining; show me the glint of light on broken glass." -- Anton Chekov

Piano music for closure

Thank you for listening to Shining Moon! You can reach the host, Deborah L. Davitt, at the following social media platforms:
www.facebook.com/deborah.davitt.3

Bluesky: @deborahldavitt.bsky.social
www.deborahldavitt.com

  continue reading

41 episodes

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