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GM 101: How to Handle Player's Choices

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Manage episode 283538870 series 2793519
Content provided by Dwight and Jacob Scull and Jacob Scull. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dwight and Jacob Scull and Jacob Scull or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Hey Storytellers,
In this episode, we will discuss ways to handle your player's bizarre choices in your RPG.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K
I don't think that "No" should be the standard response for your players. Instead, I try to accommodate what I can, but sometimes the request just doesn't make any sense.
We cover how to explain what is possible for a player's character or tell them the number of rolls they are asking to try to succeed on for them to succeed at the crazy number of actions in order to pull off their request. Then let the player decide if they want to take the risk to do something cool or decide to do something more practical.

  continue reading

163 episodes

Artwork
iconShare
 
Manage episode 283538870 series 2793519
Content provided by Dwight and Jacob Scull and Jacob Scull. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dwight and Jacob Scull and Jacob Scull or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Hey Storytellers,
In this episode, we will discuss ways to handle your player's bizarre choices in your RPG.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K
I don't think that "No" should be the standard response for your players. Instead, I try to accommodate what I can, but sometimes the request just doesn't make any sense.
We cover how to explain what is possible for a player's character or tell them the number of rolls they are asking to try to succeed on for them to succeed at the crazy number of actions in order to pull off their request. Then let the player decide if they want to take the risk to do something cool or decide to do something more practical.

  continue reading

163 episodes

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