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GM 101: Improvisational tips for GM's

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Manage episode 283623867 series 2793519
Content provided by Dwight and Jacob Scull and Jacob Scull. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dwight and Jacob Scull and Jacob Scull or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Hey Storytellers,
In today's episode, we talk about how the game master can use some light improvisational skills in your game.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K
This episode deals with what happens if your players decide to not take the direct path toward the area you have planned out for them to use. Well, you are the only one with the map that indicates where that castle, ruins, NPC, etc. is. So whose to say that they don't find the adventure you planned for them if they don't go the exact way you thought they should.

  continue reading

163 episodes

Artwork
iconShare
 
Manage episode 283623867 series 2793519
Content provided by Dwight and Jacob Scull and Jacob Scull. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dwight and Jacob Scull and Jacob Scull or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Hey Storytellers,
In today's episode, we talk about how the game master can use some light improvisational skills in your game.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K
This episode deals with what happens if your players decide to not take the direct path toward the area you have planned out for them to use. Well, you are the only one with the map that indicates where that castle, ruins, NPC, etc. is. So whose to say that they don't find the adventure you planned for them if they don't go the exact way you thought they should.

  continue reading

163 episodes

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