Artwork

Content provided by Michael Coleman and Colemanfilm Media Group. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Michael Coleman and Colemanfilm Media Group or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

The Sound of MindHunter

47:21
 
Share
 

Archived series ("Inactive feed" status)

When? This feed was archived on August 01, 2022 13:53 (2y ago). Last successful fetch was on November 07, 2021 19:40 (3y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 266043335 series 1414297
Content provided by Michael Coleman and Colemanfilm Media Group. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Michael Coleman and Colemanfilm Media Group or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Cinema director David Fincher created one of the first original streaming series with House of Cards, and his innovative spirit infuses the Netflix original series Mindhunter, now in its second season.

In this podcast episode, the sound team discuss Fincher’s unique approach to the sound of serial killer interrogation scenes, a hallmark of this fascinating, dark series. The team discuss setting the acoustic tone of the series, including the oppression of the FBI agents’ basement office (and a very special door), why it was important to Fincher to always hear trainee agents at Quantico at target practice, and the joy of receiving Fincher’s incredibly detailed mix notes.

Steve Bissinger - Sound Effects Editor
Scott Lewis - Re-Recording Mixer
Stephen Urata - Re-Recording Mixer

  continue reading

275 episodes

Artwork

The Sound of MindHunter

SoundWorks Collection

101 subscribers

published

iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on August 01, 2022 13:53 (2y ago). Last successful fetch was on November 07, 2021 19:40 (3y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 266043335 series 1414297
Content provided by Michael Coleman and Colemanfilm Media Group. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Michael Coleman and Colemanfilm Media Group or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Cinema director David Fincher created one of the first original streaming series with House of Cards, and his innovative spirit infuses the Netflix original series Mindhunter, now in its second season.

In this podcast episode, the sound team discuss Fincher’s unique approach to the sound of serial killer interrogation scenes, a hallmark of this fascinating, dark series. The team discuss setting the acoustic tone of the series, including the oppression of the FBI agents’ basement office (and a very special door), why it was important to Fincher to always hear trainee agents at Quantico at target practice, and the joy of receiving Fincher’s incredibly detailed mix notes.

Steve Bissinger - Sound Effects Editor
Scott Lewis - Re-Recording Mixer
Stephen Urata - Re-Recording Mixer

  continue reading

275 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide