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The return of EA Sports College Football 25

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Manage episode 429219733 series 2996358
Content provided by SportsPro. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SportsPro or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

After a decade-long absence due to ongoing NIL litigation, EA Sports is finally releasing the latest edition of its college football simulation game. StreamTime Sports co-hosts Nick Meacham and Chris Stone are joined by SportsPro technology editor Steve McCaskill to discuss the role video games play in sports media. The trio also discuss how other major rights holders such as Fifa, Wimbledon and the NBA are approaching video games.

Key Points:

  • What are the business implications of video game licensing?
  • Why did Fifa end its relationship with EA Sports?
  • Can video games successfully help develop younger fans?
  • What impact can esports leagues have?
  • What can teams, leagues, and broadcasters learn from video game streaming platforms?
  continue reading

161 episodes

Artwork
iconShare
 
Manage episode 429219733 series 2996358
Content provided by SportsPro. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SportsPro or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

After a decade-long absence due to ongoing NIL litigation, EA Sports is finally releasing the latest edition of its college football simulation game. StreamTime Sports co-hosts Nick Meacham and Chris Stone are joined by SportsPro technology editor Steve McCaskill to discuss the role video games play in sports media. The trio also discuss how other major rights holders such as Fifa, Wimbledon and the NBA are approaching video games.

Key Points:

  • What are the business implications of video game licensing?
  • Why did Fifa end its relationship with EA Sports?
  • Can video games successfully help develop younger fans?
  • What impact can esports leagues have?
  • What can teams, leagues, and broadcasters learn from video game streaming platforms?
  continue reading

161 episodes

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