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TOGP #56: "On the Level: Water Levels"

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Manage episode 430381730 series 3374668
Content provided by That One Gaming Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by That One Gaming Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week we’re discussing a level design trope in video games that many would rather didn’t exist - Water levels! These levels either take place underwater with some kind of swimming mechanic, or at minimum feature water as a central theme or mechanic. They often include changes to player mobility - especially in the underwater examples - which doesn’t always go over well amongst players, as a lot of times movement speed through the level is hindered. We’ll be discussing the design trope as a whole, specific cases that we dislike the most, and MAYBE even offering some examples of where it’s done well.

---------------------------------
That One Gaming Podcast website
https://thatonegamingpodcast.buzzsprout.com
Join the official TOGP Discord!
https://discord.gg/JsaQ2xu7kU
Find us outside the podcast!
Colin:
Youtube:
https://www.youtube.com/deliciousmorsels
https://www.youtube.com/@deliciousmorselsmusic
Twitter:
https://www.twitter.com/DeliciousMorsel
Twitch:
https://www.twitch.tv/deliciousmorsels
Music Profiles:
Spotify:
https://open.spotify.com/artist/5ABlNgbkRZWwkdnHFjrgrp?si=mR7gbGnRTI6CBLoDT3yL-g
Apple:
https://music.apple.com/us/artist/colin-angus/1509390991
Bandcamp:
https://deliciousmorsels.bandcamp.com
Find Lucas in the Trees:
https://www.linktr.ee/karn_evil_999
Find Neal in the Trees also:
...

  continue reading

67 episodes

Artwork
iconShare
 
Manage episode 430381730 series 3374668
Content provided by That One Gaming Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by That One Gaming Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week we’re discussing a level design trope in video games that many would rather didn’t exist - Water levels! These levels either take place underwater with some kind of swimming mechanic, or at minimum feature water as a central theme or mechanic. They often include changes to player mobility - especially in the underwater examples - which doesn’t always go over well amongst players, as a lot of times movement speed through the level is hindered. We’ll be discussing the design trope as a whole, specific cases that we dislike the most, and MAYBE even offering some examples of where it’s done well.

---------------------------------
That One Gaming Podcast website
https://thatonegamingpodcast.buzzsprout.com
Join the official TOGP Discord!
https://discord.gg/JsaQ2xu7kU
Find us outside the podcast!
Colin:
Youtube:
https://www.youtube.com/deliciousmorsels
https://www.youtube.com/@deliciousmorselsmusic
Twitter:
https://www.twitter.com/DeliciousMorsel
Twitch:
https://www.twitch.tv/deliciousmorsels
Music Profiles:
Spotify:
https://open.spotify.com/artist/5ABlNgbkRZWwkdnHFjrgrp?si=mR7gbGnRTI6CBLoDT3yL-g
Apple:
https://music.apple.com/us/artist/colin-angus/1509390991
Bandcamp:
https://deliciousmorsels.bandcamp.com
Find Lucas in the Trees:
https://www.linktr.ee/karn_evil_999
Find Neal in the Trees also:
...

  continue reading

67 episodes

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