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3DAD 037 : Terragen 4 - Interview with Oshyan Greene on the latest version of this landscape generator

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Manage episode 162962939 series 1280076
Content provided by Paul Bussey: Magazine Editor and Conference Organiser. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Paul Bussey: Magazine Editor and Conference Organiser or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

I am very pleased to introduce Oshyan Greene, the business manager of Planetside Software, which produces the well regarded Terragen 3, a great solution for rendering and animating realistic natural environments. In this session we’re going to talk about the anticipated Terragen 4

In this session we discover:-

- Terragen's capabilities. What can you control as you create your realistic environment? Can you create an entire planet?

- Importing real world terrain datasets. Some of the more notable projects that Terragen has been using this capability.

- A little about Matt Fairclough who is the lead developer for Terragen.

- Terragen 4 - the new Ray Traced preview.

- Hints on some new terrain editing tools.

- Additional photo realism for cloud scenes.

- T4 will include lens flare effects. What type of lens flare effects will we see?

- About the simulation of an Ozone layer in T4.

- The fractal procedural erosion shader by BlinkFrog for T3 (in beta) and it’s free.

- Virtual Reality and Terragen “We're excited about VR and want to see more spherical renders from the community. Send us your renders using the Spherical Camera!” (to Planetside.co.uk)

  continue reading

44 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on July 04, 2023 04:29 (10M ago). Last successful fetch was on August 02, 2022 04:08 (2y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 162962939 series 1280076
Content provided by Paul Bussey: Magazine Editor and Conference Organiser. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Paul Bussey: Magazine Editor and Conference Organiser or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

I am very pleased to introduce Oshyan Greene, the business manager of Planetside Software, which produces the well regarded Terragen 3, a great solution for rendering and animating realistic natural environments. In this session we’re going to talk about the anticipated Terragen 4

In this session we discover:-

- Terragen's capabilities. What can you control as you create your realistic environment? Can you create an entire planet?

- Importing real world terrain datasets. Some of the more notable projects that Terragen has been using this capability.

- A little about Matt Fairclough who is the lead developer for Terragen.

- Terragen 4 - the new Ray Traced preview.

- Hints on some new terrain editing tools.

- Additional photo realism for cloud scenes.

- T4 will include lens flare effects. What type of lens flare effects will we see?

- About the simulation of an Ozone layer in T4.

- The fractal procedural erosion shader by BlinkFrog for T3 (in beta) and it’s free.

- Virtual Reality and Terragen “We're excited about VR and want to see more spherical renders from the community. Send us your renders using the Spherical Camera!” (to Planetside.co.uk)

  continue reading

44 episodes

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