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Interview Extra: Benn Powell

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Content provided by Cane and Rinse. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Cane and Rinse or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
In this Interview Extra episode, Charlotte chats to Benn Powell about the ins and outs of designing randomisers for REmake Remastered and the remake of Resident Evil 2. Is your heart's desire a dozen Lisa Trevors in your RE game, or do you yearn for nothing but a swarm of bees? The choice is yours, thanks to Benn's hard work in adding an element of surprise to your favourite spooky zombie game! Benn (@bennpowell) has been developing games for many years, working at Team17 as a programmer on Worms Revolution and designing his own puzzle game, Operator Overload. Thanks to the support of a few Resident Evil speedrunners looking for a novel horror experience, Benn now devotes a huge chunk of his time to mapping out randomisers for the series. As Charlotte (@ccuttsgames) learnt, his door randomiser for REmake literally required plotting a detailed map, retracing the steps of Capcom and perhaps of Oswell E. Spencer himself... The interview covers a range of topics such as developing mods in an ethical fashion, the harsh world of independent development and Benn's favourite blooper reel footage from testing his mods. If you want to learn how mods read the memory of the game and even deter piracy, give our interview a listen! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/benn_powell_interview.mp3 For further information on the mods, please visit Benn's site. To throw a few quid Benn's way in appreciation of his tireless dedication to the project, add to Benn's tip jar. You can sign up for Benn's Patreon here.
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706 episodes

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Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on September 17, 2024 21:35 (5d ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 241566494 series 1414294
Content provided by Cane and Rinse. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Cane and Rinse or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
In this Interview Extra episode, Charlotte chats to Benn Powell about the ins and outs of designing randomisers for REmake Remastered and the remake of Resident Evil 2. Is your heart's desire a dozen Lisa Trevors in your RE game, or do you yearn for nothing but a swarm of bees? The choice is yours, thanks to Benn's hard work in adding an element of surprise to your favourite spooky zombie game! Benn (@bennpowell) has been developing games for many years, working at Team17 as a programmer on Worms Revolution and designing his own puzzle game, Operator Overload. Thanks to the support of a few Resident Evil speedrunners looking for a novel horror experience, Benn now devotes a huge chunk of his time to mapping out randomisers for the series. As Charlotte (@ccuttsgames) learnt, his door randomiser for REmake literally required plotting a detailed map, retracing the steps of Capcom and perhaps of Oswell E. Spencer himself... The interview covers a range of topics such as developing mods in an ethical fashion, the harsh world of independent development and Benn's favourite blooper reel footage from testing his mods. If you want to learn how mods read the memory of the game and even deter piracy, give our interview a listen! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/benn_powell_interview.mp3 For further information on the mods, please visit Benn's site. To throw a few quid Benn's way in appreciation of his tireless dedication to the project, add to Benn's tip jar. You can sign up for Benn's Patreon here.
  continue reading

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