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CG Chatter 005: Lead Animator Amanda Warner

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When? This feed was archived on July 31, 2018 01:53 (6y ago). Last successful fetch was on April 04, 2018 01:42 (6+ y ago)

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Manage episode 163240027 series 1282976
Content provided by Eric Carlsen and CG Artist. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Eric Carlsen and CG Artist or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Welcome to the CG Chatter Podcast episode #5! In this episode I was lucky to get to chat with Amanda Warner, Lead Animator for Giant Spacekat. Like a couple previous guests, I met Amanda through school, after which she went on to start a career in animation and game design. She has worked on several exciting projects, perhaps most notably on Revolution 60 with Giant Spacekat for iOS (coming soon to PC!), as well as a new title currently in development called Cupcake Crisis. Amanda had some great insights to share and I can’t wait for you to hear the episode!

Highlights include:

  • How having kids can help with productivity and keeping you on a schedule
  • Amanda’s comic book
  • How having a mentor helped her career and growth as an animator
  • Teaching at Mount Ida College
  • How Amanda schedules her time working from home
  • Dabbling in sound work and lighting
  • Amanda’s animation workflow
  • Working in Unreal
  • Her inspiration and motivation for creating Cupcake Crisis, a new game geared toward toddlers
  • Giant Spacekittens, the “kids division” of Giant Spacekat
  • Value of adhering to a 9am-5pm schedule, even when freelancing
  • The problem with “crunch” in the game industry
  • Tips on starting a career

Episode Links:

Featured work:

005_AmandaWarner_ArtworkJoin the CG Chatter email list to receive the latest updates!

The post CG Chatter 005: Lead Animator Amanda Warner appeared first on CG Chatter : The Art, Business, and Lifestyle of Creating Computer Graphics.

  continue reading

33 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on July 31, 2018 01:53 (6y ago). Last successful fetch was on April 04, 2018 01:42 (6+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 163240027 series 1282976
Content provided by Eric Carlsen and CG Artist. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Eric Carlsen and CG Artist or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Welcome to the CG Chatter Podcast episode #5! In this episode I was lucky to get to chat with Amanda Warner, Lead Animator for Giant Spacekat. Like a couple previous guests, I met Amanda through school, after which she went on to start a career in animation and game design. She has worked on several exciting projects, perhaps most notably on Revolution 60 with Giant Spacekat for iOS (coming soon to PC!), as well as a new title currently in development called Cupcake Crisis. Amanda had some great insights to share and I can’t wait for you to hear the episode!

Highlights include:

  • How having kids can help with productivity and keeping you on a schedule
  • Amanda’s comic book
  • How having a mentor helped her career and growth as an animator
  • Teaching at Mount Ida College
  • How Amanda schedules her time working from home
  • Dabbling in sound work and lighting
  • Amanda’s animation workflow
  • Working in Unreal
  • Her inspiration and motivation for creating Cupcake Crisis, a new game geared toward toddlers
  • Giant Spacekittens, the “kids division” of Giant Spacekat
  • Value of adhering to a 9am-5pm schedule, even when freelancing
  • The problem with “crunch” in the game industry
  • Tips on starting a career

Episode Links:

Featured work:

005_AmandaWarner_ArtworkJoin the CG Chatter email list to receive the latest updates!

The post CG Chatter 005: Lead Animator Amanda Warner appeared first on CG Chatter : The Art, Business, and Lifestyle of Creating Computer Graphics.

  continue reading

33 episodes

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