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Content provided by Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
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Worst Video Game Launches

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Manage episode 382668446 series 2855645
Content provided by Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

A delayed game is eventually good, a rushed game is bad forever.
- Shigeru Miyamoto.Sep 12, 2022

This week we look back at some of the worst launches in video game history. From broken games to broken promises there are a few reasons why a game would have a rough launch. Matt just wants Sacco to lose, Marissa makes a game out of it, and Sacco doesn't understand the rules.

Games we talk about this week: Assassin’s Creed, Mass Effect, Cyberpunk, Call Of Duty, No Man’s Sky, NHL, Pokémon, Halo, Sim City, Cities Skylines, Anthem, The Last of Us, Battlefield, Fallout, Fortnite, Arkham Knight, Middle Earth Shadow of War, and Legend of Zelda.

Like our content? Find more Crowned Heathens content on Facebook, Instagram, and Twitter. And make sure you're subscribed to us on YouTube. Also, check out our Discord.

Want us to talk about your question for about 45 minutes? Send us a message on any social channel with your question and we just might do that.

  continue reading

168 episodes

Artwork
iconShare
 
Manage episode 382668446 series 2855645
Content provided by Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

A delayed game is eventually good, a rushed game is bad forever.
- Shigeru Miyamoto.Sep 12, 2022

This week we look back at some of the worst launches in video game history. From broken games to broken promises there are a few reasons why a game would have a rough launch. Matt just wants Sacco to lose, Marissa makes a game out of it, and Sacco doesn't understand the rules.

Games we talk about this week: Assassin’s Creed, Mass Effect, Cyberpunk, Call Of Duty, No Man’s Sky, NHL, Pokémon, Halo, Sim City, Cities Skylines, Anthem, The Last of Us, Battlefield, Fallout, Fortnite, Arkham Knight, Middle Earth Shadow of War, and Legend of Zelda.

Like our content? Find more Crowned Heathens content on Facebook, Instagram, and Twitter. And make sure you're subscribed to us on YouTube. Also, check out our Discord.

Want us to talk about your question for about 45 minutes? Send us a message on any social channel with your question and we just might do that.

  continue reading

168 episodes

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