Artwork

Content provided by Experience Points, Jorge Albor, and Scott Juster. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Experience Points, Jorge Albor, and Scott Juster or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

EXP Podcast #743: Miyazaki and the Family Erdtree

37:49
 
Share
 

Manage episode 426448773 series 53583
Content provided by Experience Points, Jorge Albor, and Scott Juster. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Experience Points, Jorge Albor, and Scott Juster or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

It's Elden Ring and The Shadow of the Erdtree time and with it comes the predictable discussion about difficulty in games. I guess it makes sense that a game about making looping runs through a punishing world gets people fired up, but I still think it's hilarious that people seem to be surprised at how hard these games continue to be. And thanks to a new interview with Hidetaka Miyazaki, we can be certain that this difficulty is not only intentional, but also pursued out of respect to players. This week, we dissect some of his comments and consider the long-term legacy of his design sensibilities.

  continue reading

771 episodes

Artwork
iconShare
 
Manage episode 426448773 series 53583
Content provided by Experience Points, Jorge Albor, and Scott Juster. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Experience Points, Jorge Albor, and Scott Juster or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

It's Elden Ring and The Shadow of the Erdtree time and with it comes the predictable discussion about difficulty in games. I guess it makes sense that a game about making looping runs through a punishing world gets people fired up, but I still think it's hilarious that people seem to be surprised at how hard these games continue to be. And thanks to a new interview with Hidetaka Miyazaki, we can be certain that this difficulty is not only intentional, but also pursued out of respect to players. This week, we dissect some of his comments and consider the long-term legacy of his design sensibilities.

  continue reading

771 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide