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Content provided by JT Smith & Jeff King, JT Smith, and Jeff King. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by JT Smith & Jeff King, JT Smith, and Jeff King or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
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Mechanisms: Real-Time and Simultaneous Action Selection with The Game Crafter - Episode 212

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Manage episode 244468788 series 70948
Content provided by JT Smith & Jeff King, JT Smith, and Jeff King. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by JT Smith & Jeff King, JT Smith, and Jeff King or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Another listener request that gives JT and Jeff a mechanism to cover!

JT and Jeff discuss the game mechanisms of Real-Time and Simultaneous Action Selection. They provide a few games that use each. And include some potential pros and cons of each mechanism.

Jeff can be found at:

Website: http://www.allusgeeks.com

AUG Twitter: https://twitter.com/allusgeeks

AUG Facebook: https://www.facebook.com/AllUsGeeks

Voice Over work: http://reliablevoiceover.com/

If you like the content we provide, please consider leaving us a rating and review!

iTunes: https://itunes.apple.com/us/podcast/game-crafter-official-podcast/id955056351

Stitcher: http://stitcher.com/s?fid=58599&refid=stpr

Board Game Geek: https://www.boardgamegeek.com/boardgamepodcast/26560/game-crafter-official-podcast

This podcast is a part of the United Geeks Network over at: www.unitedgeeksnetwork.com. You can broadcast your geekiness at United Geeks Network!

The intro and outro music:

"Mechanolith" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0

http://creativecommons.org/licenses/by/3.0/

  continue reading

228 episodes

Artwork
iconShare
 
Manage episode 244468788 series 70948
Content provided by JT Smith & Jeff King, JT Smith, and Jeff King. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by JT Smith & Jeff King, JT Smith, and Jeff King or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Another listener request that gives JT and Jeff a mechanism to cover!

JT and Jeff discuss the game mechanisms of Real-Time and Simultaneous Action Selection. They provide a few games that use each. And include some potential pros and cons of each mechanism.

Jeff can be found at:

Website: http://www.allusgeeks.com

AUG Twitter: https://twitter.com/allusgeeks

AUG Facebook: https://www.facebook.com/AllUsGeeks

Voice Over work: http://reliablevoiceover.com/

If you like the content we provide, please consider leaving us a rating and review!

iTunes: https://itunes.apple.com/us/podcast/game-crafter-official-podcast/id955056351

Stitcher: http://stitcher.com/s?fid=58599&refid=stpr

Board Game Geek: https://www.boardgamegeek.com/boardgamepodcast/26560/game-crafter-official-podcast

This podcast is a part of the United Geeks Network over at: www.unitedgeeksnetwork.com. You can broadcast your geekiness at United Geeks Network!

The intro and outro music:

"Mechanolith" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0

http://creativecommons.org/licenses/by/3.0/

  continue reading

228 episodes

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