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MGIF S4 E2: Jim Unwin
Manage episode 250827682 series 1003178
![](https://images.squarespace-cdn.com/content/v1/540b2ce1e4b042802a34d426/1578669868347-QA4ZE0QRU0GCCZHNA6X5/JimHeader.jpg?format=1000w)
Hit play for the podcast interview below. MGIF is also available on iTunes or with whatever podcast software you use. Just search for "Making Games Is Fun" and hit subscribe.
This episode of Making Games Is Fun is with Jim Unwin.
Jim is a game artist and a UI/UX developer currently working at Glowmade, an indie dev studio based in Guildford.
Jim has worked in the industry for many years, being involved with Core Design back in the day. He has also worked at Lionhead, Kuju, Media Molecule and Sony, amongst others.
I sat down with Jim in Loading Bar Brighton to discuss his early gaming memories, the story of his career so far, how being a headstrong, arrogant young man taught him a few important life lessons, his involvement with the swell in popularity of videogames around the Playstation 1 era, and his hopes for the future.
![](https://images.squarespace-cdn.com/content/v1/540b2ce1e4b042802a34d426/1578669922070-XXRC96LNSII5MWGD66KF/Jim2.jpg?format=1000w)
Jim is lovely and an industry veteran, so it was great to get insight and stories from his life to paint a picture of an industry that has grown large, but still needs to grow up somewhat.
![](https://images.squarespace-cdn.com/content/v1/540b2ce1e4b042802a34d426/1578670147887-ZY32DJOETKQBWEF2H7TB/Jim3.jpg?format=1000w)
You can follow Jim @jim_unwin
Thanks for listening. If you’re new to the series, take a look at our Patreon to find out what I’m all about, why I love doing this and how you can help. Just go to patreon.com/MGIF. The smallest contribution makes the biggest difference when everyone pitches in, so if you have two dollars you won’t miss every month, head on over to the patreon and support this ongoing document of the industry. Thanks!
65 episodes
Manage episode 250827682 series 1003178
![](https://images.squarespace-cdn.com/content/v1/540b2ce1e4b042802a34d426/1578669868347-QA4ZE0QRU0GCCZHNA6X5/JimHeader.jpg?format=1000w)
Hit play for the podcast interview below. MGIF is also available on iTunes or with whatever podcast software you use. Just search for "Making Games Is Fun" and hit subscribe.
This episode of Making Games Is Fun is with Jim Unwin.
Jim is a game artist and a UI/UX developer currently working at Glowmade, an indie dev studio based in Guildford.
Jim has worked in the industry for many years, being involved with Core Design back in the day. He has also worked at Lionhead, Kuju, Media Molecule and Sony, amongst others.
I sat down with Jim in Loading Bar Brighton to discuss his early gaming memories, the story of his career so far, how being a headstrong, arrogant young man taught him a few important life lessons, his involvement with the swell in popularity of videogames around the Playstation 1 era, and his hopes for the future.
![](https://images.squarespace-cdn.com/content/v1/540b2ce1e4b042802a34d426/1578669922070-XXRC96LNSII5MWGD66KF/Jim2.jpg?format=1000w)
Jim is lovely and an industry veteran, so it was great to get insight and stories from his life to paint a picture of an industry that has grown large, but still needs to grow up somewhat.
![](https://images.squarespace-cdn.com/content/v1/540b2ce1e4b042802a34d426/1578670147887-ZY32DJOETKQBWEF2H7TB/Jim3.jpg?format=1000w)
You can follow Jim @jim_unwin
Thanks for listening. If you’re new to the series, take a look at our Patreon to find out what I’m all about, why I love doing this and how you can help. Just go to patreon.com/MGIF. The smallest contribution makes the biggest difference when everyone pitches in, so if you have two dollars you won’t miss every month, head on over to the patreon and support this ongoing document of the industry. Thanks!
65 episodes
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