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"Kung Fu"

1:09:06
 
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Manage episode 422619696 series 3526857
Content provided by Archbishop Dracul, Father Avram, Archbishop Dracul, and Father Avram. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Archbishop Dracul, Father Avram, Archbishop Dracul, and Father Avram or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

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Tonight we are reflecting on Kung-Fu, a 1985 arcade port of Irem’s arcade hit Kung Fu Master and a launch title for the NES. Irem was the only third-party company to take part in the release of the NES with Kung Fu and 10-Yard Fight.
Nintendo’s R&D 4 team ported Kung Fu and then went on to create Super Mario Bros.
Tonight our guest is, once again, Jeff Gabor.
The miNEStry founders, Archbishop Dracul and Father Avram, seek to inspire their 8-bit parishioners through methodical and ceremonial scrutiny of the library of games on the Nintendo Entertainment System.

  continue reading

10 episodes

Artwork
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Manage episode 422619696 series 3526857
Content provided by Archbishop Dracul, Father Avram, Archbishop Dracul, and Father Avram. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Archbishop Dracul, Father Avram, Archbishop Dracul, and Father Avram or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Send us a text

Tonight we are reflecting on Kung-Fu, a 1985 arcade port of Irem’s arcade hit Kung Fu Master and a launch title for the NES. Irem was the only third-party company to take part in the release of the NES with Kung Fu and 10-Yard Fight.
Nintendo’s R&D 4 team ported Kung Fu and then went on to create Super Mario Bros.
Tonight our guest is, once again, Jeff Gabor.
The miNEStry founders, Archbishop Dracul and Father Avram, seek to inspire their 8-bit parishioners through methodical and ceremonial scrutiny of the library of games on the Nintendo Entertainment System.

  continue reading

10 episodes

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