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Motion

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Manage episode 320731697 series 2966115
Content provided by Danilo Vujevic. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Danilo Vujevic or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This full house episode I'm joined by the cast of The Fourth Leg podcast: Joe, Hunter, & Kelci. And we talk all about motion, momentum, and movement in your TTRPGs. One way you can keep the game moving as both a GM and player, is to engage with those "B" and "C" plots, which often come in the form of backstories. That being said, don't be afraid from abstaining from action, as this can still result in character growth. Often it's considered a GMs worst nightmare, when the characters do nothing, but there are always consequences, which are great springboards for storylines and development. One more classic GM tool is, perhaps counterintuitively, just telling the players The Important Thing. It's easy as a GM to want to hold all the cards, but often this is overkill and just being transparent with the players can really get the ball rolling!

  • 02:50 - Moving Player Characters
  • 25:21 - Collaborative Storytelling
  • 32:27 - Analysis Paralysis: A Charcuterie Solution
  • 46:04 - Leveraging Other Disciplines
  • 52:57 - The Power of the GM

Find The Fourth Leg on:

Find me on:

References:

Patrons:

Intro Music: 'Local Forecast' by Kevin MacLeod
Intermission Music: 'Chill' by Kevin MacLeod
Outro Music: 'Local Forecast - Elevator' by Kevin MacLeod

  continue reading

108 episodes

Artwork
iconShare
 
Manage episode 320731697 series 2966115
Content provided by Danilo Vujevic. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Danilo Vujevic or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This full house episode I'm joined by the cast of The Fourth Leg podcast: Joe, Hunter, & Kelci. And we talk all about motion, momentum, and movement in your TTRPGs. One way you can keep the game moving as both a GM and player, is to engage with those "B" and "C" plots, which often come in the form of backstories. That being said, don't be afraid from abstaining from action, as this can still result in character growth. Often it's considered a GMs worst nightmare, when the characters do nothing, but there are always consequences, which are great springboards for storylines and development. One more classic GM tool is, perhaps counterintuitively, just telling the players The Important Thing. It's easy as a GM to want to hold all the cards, but often this is overkill and just being transparent with the players can really get the ball rolling!

  • 02:50 - Moving Player Characters
  • 25:21 - Collaborative Storytelling
  • 32:27 - Analysis Paralysis: A Charcuterie Solution
  • 46:04 - Leveraging Other Disciplines
  • 52:57 - The Power of the GM

Find The Fourth Leg on:

Find me on:

References:

Patrons:

Intro Music: 'Local Forecast' by Kevin MacLeod
Intermission Music: 'Chill' by Kevin MacLeod
Outro Music: 'Local Forecast - Elevator' by Kevin MacLeod

  continue reading

108 episodes

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